Player Matchup

Apollo
Apollo
Derpest123
Apollo
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 102L
1,493 Elo+
Party 2
Merlin
Merlin
DrG0rdon
Merlin
Level 42
God Stats
0W - 3L
1,330 SR
Queue Stats
127W - 106L
1,198 Elo+
Party 2
Hun Batz
Hun Batz
Killireth
Hun Batz
Level 34
God Stats
2W - 2L
1,267 SR
Queue Stats
110W - 99L
1,257 Elo+
Party 2
Bellona
Bellona
Qaloon
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 126L
1,500 Elo+
Solo
Fafnir
Fafnir
xJester88
Fafnir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,165 Elo+
Party 2
Team Averages
Level 46
1,419 SR
1,323 Elo+

VS

Team Averages
Level 58
1,457 SR
1,562 Elo+
Hun Batz
Hun Batz
DMBRANDONXD
Hun Batz
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,541 Elo+
Party 1
Tyr
Tyr
GayVeteran
Tyr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,790 Elo+
Party 1
Tiamat
Tiamat
Humpleweed
Tiamat
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 19L
1,481 Elo+
Party 3
Zhong Kui
Zhong Kui
peepeepeeboy2009
Zhong Kui
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 5L
1,790 Elo+
Party 1
Heimdallr
Heimdallr
sioes
Heimdallr
Level 49
God Stats
1W - 1L
1,285 SR
Queue Stats
3W - 5L
1,208 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Derpest123
Apollo
8
0 / 2 / 0
4,854
485
2,993
6,879
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
DrG0rdon
Merlin
8
0 / 2 / 0
4,660
466
3,054
5,210
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Killireth
Hun Batz
8
0 / 4 / 0
4,772
477
2,625
8,368
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bellona
Qaloon
Bellona
10
2 / 2 / 0
5,253
525
3,141
7,297
5,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
xJester88
Fafnir
7
0 / 3 / 0
4,939
494
2,043
8,069
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DMBRANDONXD
Hun Batz
11
2 / 0 / 3
6,310
631
2,117
6,522
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 1 / 5
5,708
571
4,575
8,331
5,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Humpleweed
Tiamat
11
2 / 1 / 2
6,160
616
4,630
5,681
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
13
5 / 0 / 0
7,257
726
7,216
7,642
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
sioes
Heimdallr
10
1 / 0 / 3
5,623
562
5,086
5,688
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
12
13
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DMBRANDONXD
Hun Batz
2
0
3
3.5
L
Apollo
Derpest123
Apollo
0
2
0
0
L
Merlin
DrG0rdon
Merlin
0
2
0
0
W
2
1
5
4.5
W
Tiamat
Humpleweed
Tiamat
2
1
2
3
L
Hun Batz
Killireth
Hun Batz
0
4
0
0
L
Bellona
Qaloon
Bellona
2
2
0
1
W
Zhong Kui
5
0
0
5
W
Heimdallr
sioes
Heimdallr
1
0
3
2.5
L
Fafnir
xJester88
Fafnir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,856
Damage
23,624
35,823
Taken
33,864
19,922
Mitigated
17,784
8,462
Healing
18,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DMBRANDONXD
Hun Batz
2,117
847
0
4,348
6,522
2,315
0
204
6,318
0
46,156
L
Apollo
Derpest123
Apollo
2,993
1,435
0
2,312
6,879
2,223
0
0
6,879
0
33,253
L
Merlin
DrG0rdon
Merlin
3,054
174
0
617
5,210
1,783
0
2,194
3,016
29,741
0
W
4,575
364
0
3,645
8,331
5,516
0
1,104
7,227
0
20,408
W
Tiamat
Humpleweed
Tiamat
4,630
743
0
1,728
5,681
2,458
0
3,238
2,443
41,510
0
L
Hun Batz
Killireth
Hun Batz
2,625
989
0
2,190
8,368
2,745
333
2,560
5,808
0
26,447
L
Bellona
Qaloon
Bellona
3,141
591
0
1,482
7,297
5,336
0
4,381
2,916
0
26,301
W
Zhong Kui
7,216
2,257
0
6,925
7,642
5,290
1,134
294
7,348
60,984
0
W
Heimdallr
sioes
Heimdallr
5,086
1,776
0
2,090
5,688
2,205
0
257
5,431
0
35,206
L
Fafnir
xJester88
Fafnir
2,043
799
0
1,861
8,069
7,835
6
2,711
5,358
11,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,478
Gold Earned
31,058
233
Minions Killed
334
0
Camps Cleared
0
1,040,822
Distance Traveled
1,007,893
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,310
631
85
9
0
239,499
0
L
Apollo
4,854
485
56
6
0
225,120
3
L
Merlin
4,660
466
63
6
0
170,570
0
W
Tyr
5,708
571
27
3
0
220,824
0
W
Tiamat
6,160
616
69
7
0
184,914
4
L
Hun Batz
4,772
477
56
6
0
231,007
0
L
Bellona
5,253
525
43
4
0
224,894
1
W
Zhong Kui
7,257
726
101
10
0
181,999
2
W
Heimdallr
5,623
562
52
5
0
180,657
0
L
Fafnir
4,939
494
15
2
0
189,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role