Player Matchup

Neith
Neith
DrEvilSmith
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ares
Ares
Realm Titian
Ares
Level 65
God Stats
7W - 8L
1,752 SR
Queue Stats
154W - 150L
1,495 Elo+
Party 1
Hel
Hel
XKingNighthawkX
Hel
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 119L
1,597 Elo+
Party 1
Thanatos
Thanatos
YHWHSKNIGHT
Thanatos
Level 83
God Stats
10W - 11L
1,656 SR
Queue Stats
164W - 147L
1,527 Elo+
Party 1
Guan Yu
Guan Yu
ayo_Twurl
Guan Yu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,397 Elo+
Solo
Team Averages
Level 51
1,582 SR
1,503 Elo+

VS

Team Averages
Level 79
1,640 SR
1,490 Elo+
Surtr
Surtr
BlackPlasma
Surtr
Level 106
God Stats
20W - 9L
1,976 SR
Queue Stats
37W - 39L
1,605 Elo+
Solo
Anubis
Anubis
LordArcangel900
Anubis
Level 84
God Stats
12W - 6L
1,725 SR
Queue Stats
67W - 68L
1,604 Elo+
Solo
Bacchus
Bacchus
Mr_Foxxyyy
Bacchus
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 208L
1,531 Elo+
Solo
Izanami
Izanami
deiviscougar1983
Izanami
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
162W - 156L
1,603 Elo+
Solo
Mercury
Mercury
jhoisland
Mercury
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 43L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,736
359
2,621
5,066
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 2
7,205
450
6,138
17,050
14,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 11 / 1
7,200
450
7,284
15,675
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
YHWHSKNIGHT
Thanatos
14
4 / 4 / 0
8,324
520
11,935
19,466
7,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
ayo_Twurl
Guan Yu
14
1 / 2 / 1
8,102
506
8,434
16,203
15,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,624
539
12,185
15,593
13,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
11 / 0 / 1
10,478
655
16,743
13,844
7,741
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Mr_Foxxyyy
Bacchus
13
3 / 1 / 6
9,149
572
4,693
10,379
12,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 1 / 3
10,643
665
13,125
11,755
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
jhoisland
Mercury
14
1 / 2 / 4
8,111
507
3,317
11,303
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
24
25
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
0
2
1
0.25
W
11
0
1
11.5
W
Bacchus
Mr_Foxxyyy
Bacchus
3
1
6
6
L
0
6
2
0.17
L
0
11
1
0.05
L
Thanatos
YHWHSKNIGHT
Thanatos
4
4
0
1
L
Guan Yu
ayo_Twurl
Guan Yu
1
2
1
0.75
W
7
1
3
8.5
W
Mercury
jhoisland
Mercury
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,412
Damage
50,063
73,460
Taken
62,874
44,794
Mitigated
43,765
27,730
Healing
31,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,185
6,173
0
7,512
15,593
13,822
0
870
14,723
363
69,422
L
2,621
992
0
975
5,066
2,217
0
745
4,321
0
23,108
W
16,743
1,955
0
11,913
13,844
7,741
332
7,756
6,088
92,922
0
W
Bacchus
Mr_Foxxyyy
Bacchus
4,693
450
0
2,662
10,379
12,423
0
1,757
8,622
27,913
0
L
6,138
135
0
2,438
17,050
14,657
0
4,839
12,211
30,117
0
L
7,284
1,525
625
2,527
15,675
4,626
0
9,262
6,413
50,878
0
L
Thanatos
YHWHSKNIGHT
Thanatos
11,935
3,976
0
11,829
19,466
7,614
0
5,046
14,420
0
66,044
L
Guan Yu
ayo_Twurl
Guan Yu
8,434
1,014
1,056
8,280
16,203
15,680
0
1,799
14,404
0
67,003
W
13,125
9,276
0
6,390
11,755
4,727
4,201
2,766
8,989
0
114,890
W
Mercury
jhoisland
Mercury
3,317
1,625
0
3,303
11,303
5,052
0
546
10,757
0
54,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,567
Gold Earned
47,005
401
Minions Killed
529
0
Camps Cleared
0
1,438,846
Distance Traveled
1,616,555
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,624
539
106
7
0
320,621
0
L
Neith
5,736
359
50
3
0
218,144
0
W
Anubis
10,478
655
138
9
0
294,243
4
W
Bacchus
9,149
572
29
2
0
329,180
0
L
Ares
7,205
450
32
2
0
296,703
0
L
Hel
7,200
450
90
6
0
267,809
0
L
Thanatos
8,324
520
102
6
0
340,238
0
L
Guan Yu
8,102
506
127
8
0
315,952
0
W
Izanami
10,643
665
173
11
0
284,966
0
W
Mercury
8,111
507
83
5
0
387,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role