Player Matchup

Hou Yi
Hou Yi
D3n0chs
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 8L
1,687 Elo+
Party 2
Apollo
Apollo
FortuneNexus
Apollo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,775 Elo+
Solo
Ares
Ares
HeadHoagie
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 6L
1,813 Elo+
Party 2
Kukulkan
Kukulkan
LasagnaLoverM8
Kukulkan
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 5L
1,972 Elo+
Party 2
Ymir
Ymir
ProphetSLEET
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,376 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,725 Elo+

VS

Team Averages
Level 46
1,457 SR
1,320 Elo+
Scylla
Scylla
EliteDriftKing
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 1
Yu Huang
Yu Huang
Huscarl-Redbard
Yu Huang
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 90L
1,252 Elo+
Solo
Gilgamesh
Gilgamesh
Mnimu
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,311 Elo+
Solo
Vulcan
Vulcan
Xiled Weezy
Vulcan
Level 158
God Stats
0W - 2L
1,285 SR
Queue Stats
13W - 10L
1,268 Elo+
Party 1
Thoth
Thoth
gooodjuu
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
D3n0chs
Hou Yi
13
4 / 1 / 16
8,428
936
5,746
5,452
3,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
13
6 / 3 / 18
8,385
932
7,245
9,062
7,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 3 / 18
9,261
1,029
7,157
13,637
11,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
17
15 / 1 / 17
10,660
1,184
26,076
6,559
3,799
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 17
9,214
1,024
2,885
13,123
13,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
6,461
718
957
9,951
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
13
3 / 8 / 3
7,956
884
3,705
12,195
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Mnimu
Gilgamesh
13
3 / 7 / 0
7,286
810
4,267
15,984
9,328
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
15
1 / 6 / 4
8,144
905
11,051
8,782
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
gooodjuu
Thoth
7
0 / 5 / 1
5,834
648
634
5,147
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
17
34
Kills
7
11
Deaths
34
86
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
D3n0chs
Hou Yi
4
1
16
12
L
0
8
2
0.13
W
Apollo
6
3
18
5
W
6
3
18
5
L
Yu Huang
3
8
3
0.56
W
Kukulkan
15
1
17
23.5
L
Gilgamesh
Mnimu
Gilgamesh
3
7
0
0.43
W
3
3
17
3.83
L
Vulcan
1
6
4
0.5
L
Thoth
gooodjuu
Thoth
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,109
Damage
20,614
47,833
Taken
52,059
39,467
Mitigated
24,534
15,835
Healing
2,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
D3n0chs
Hou Yi
5,746
1,426
21
1,520
5,452
3,111
2,561
3,622
1,830
0
11,660
L
957
404
0
0
9,951
4,019
0
7,710
1,973
4,974
0
W
Apollo
7,245
4,334
1,046
1,249
9,062
7,974
1,906
3,135
5,927
0
20,484
W
7,157
184
61
3,389
13,637
11,496
759
3,102
10,535
10,236
0
L
Yu Huang
3,705
76
0
16
12,195
5,504
0
8,498
3,240
9,426
1,644
W
Kukulkan
26,076
592
879
1,824
6,559
3,799
1,481
2,227
4,332
50,698
0
L
Gilgamesh
Mnimu
Gilgamesh
4,267
1,010
634
1,191
15,984
9,328
0
9,374
6,192
0
8,012
W
2,885
689
2,216
3,630
13,123
13,087
498
3,603
9,520
9,689
0
L
Vulcan
11,051
3,752
247
824
8,782
3,883
0
6,138
2,436
26,418
0
L
Thoth
gooodjuu
Thoth
634
126
0
0
5,147
1,800
0
2,901
2,100
2,273
417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,948
Gold Earned
35,681
114
Minions Killed
63
0
Camps Cleared
0
872,503
Distance Traveled
615,241
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,428
936
20
2
0
168,833
0
L
Scylla
6,461
718
11
1
0
117,060
0
W
Apollo
8,385
932
27
3
0
143,668
0
W
Ares
9,261
1,029
3
0
0
181,243
0
L
Yu Huang
7,956
884
14
2
0
116,570
0
W
Kukulkan
10,660
1,184
54
6
0
201,541
0
L
Gilgamesh
7,286
810
8
1
0
149,458
0
W
Ymir
9,214
1,024
10
1
0
177,218
0
L
Vulcan
8,144
905
30
3
0
173,686
1
L
Thoth
5,834
648
0
0
0
58,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role