Player Matchup

Medusa
Medusa
 
Medusa
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Amir0206
Scylla
Level 14
God Stats
0W - 2L
1,277 SR
Queue Stats
1W - 4L
1,294 Elo+
Party 1
Bellona
Bellona
Exhiibitz
Bellona
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,200 Elo+
Solo
Hades
Hades
PetroQVII
Hades
Level 45
God Stats
42W - 49L
1,628 SR
Queue Stats
205W - 239L
1,562 Elo+
Solo
Khepri
Khepri
fiasko_Tula
Khepri
Level 35
God Stats
2W - 5L
1,389 SR
Queue Stats
69W - 73L
1,393 Elo+
Solo
Team Averages
Level 40
1,459 SR
1,390 Elo+

VS

Team Averages
Level 74
1,381 SR
1,300 Elo+
Cupid
Cupid
BaBy GoAt4823
Cupid
Level 42
God Stats
7W - 13L
1,359 SR
Queue Stats
21W - 38L
1,245 Elo+
Party 2
Ymir
Ymir
G3TM3RKDS0N
Ymir
Level 93
God Stats
18W - 25L
1,320 SR
Queue Stats
135W - 130L
1,316 Elo+
Party 2
Pele
Pele
G3TM3RKDSB00
Pele
Level 73
God Stats
32W - 29L
1,331 SR
Queue Stats
60W - 63L
1,285 Elo+
Party 2
Nu Wa
Nu Wa
ShenOkami
Nu Wa
Level 102
God Stats
3W - 5L
1,481 SR
Queue Stats
80W - 90L
1,316 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TePaseoOe
Ah Muzen Cab
Level 62
God Stats
10W - 9L
1,413 SR
Queue Stats
105W - 115L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 9 / 0
6,803
400
10,613
14,973
6,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Amir0206
Scylla
10
0 / 9 / 1
6,056
356
2,881
10,986
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Exhiibitz
Bellona
16
8 / 2 / 0
9,704
571
15,341
21,835
25,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hades
PetroQVII
Hades
1
0 / 0 / 0
3,081
181
0
469
148
Khepri
11
0 / 5 / 2
6,901
406
3,985
14,787
11,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 9
8,361
492
4,982
5,485
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 1 / 9
8,957
527
10,661
13,916
11,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

15
2 / 2 / 3
8,534
502
5,650
12,410
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
ShenOkami
Nu Wa
14
7 / 2 / 7
9,570
563
14,380
7,270
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
TePaseoOe
Ah Muzen Cab
14
2 / 5 / 4
8,538
502
10,588
12,970
5,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
10
Kills
25
25
Deaths
10
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
9
0
0.22
L
Scylla
Amir0206
Scylla
0
9
1
0.06
W
5
0
9
9.5
L
Bellona
Exhiibitz
Bellona
8
2
0
4
W
9
1
9
13.5
W
2
2
3
1.75
L
Hades
PetroQVII
Hades
0
0
0
0
W
Nu Wa
ShenOkami
Nu Wa
7
2
7
5.25
W
Ah Muzen Cab
TePaseoOe
Ah Muzen Cab
2
5
4
0.8
L
Khepri
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,820
Damage
46,261
63,050
Taken
52,051
46,250
Mitigated
26,742
15,077
Healing
14,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,613
3,512
111
1,337
14,973
6,095
17
7,397
7,576
0
46,616
L
Scylla
Amir0206
Scylla
2,881
814
0
0
10,986
3,090
175
6,768
4,218
26,412
1,774
W
4,982
3,341
1,748
2,494
5,485
2,084
73
1,104
4,381
0
33,668
L
Bellona
Exhiibitz
Bellona
15,341
6,121
0
10,799
21,835
25,732
0
3,194
18,641
0
72,339
W
10,661
3,793
252
4,521
13,916
11,081
82
1,906
12,010
45,021
0
W
5,650
2,876
114
2,049
12,410
5,098
0
853
11,557
0
65,220
L
Hades
PetroQVII
Hades
0
0
0
0
469
148
0
469
0
0
0
W
Nu Wa
ShenOkami
Nu Wa
14,380
4,836
0
1,887
7,270
2,984
3,286
1,741
5,529
62,788
0
W
Ah Muzen Cab
TePaseoOe
Ah Muzen Cab
10,588
4,564
0
1,808
12,970
5,495
1,707
895
12,075
0
59,384
L
Khepri
3,985
77
0
2,830
14,787
11,185
0
7,213
7,574
22,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,545
Gold Earned
43,960
229
Minions Killed
366
0
Camps Cleared
0
1,118,433
Distance Traveled
1,531,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,803
400
51
3
0
282,125
0
L
Scylla
6,056
356
36
2
0
222,697
0
W
Cupid
8,361
492
57
3
0
305,001
0
L
Bellona
9,704
571
116
7
0
321,159
0
W
Ymir
8,957
527
47
3
0
300,767
0
W
Pele
8,534
502
98
6
0
362,766
0
L
Hades
3,081
181
0
0
0
0
0
W
Nu Wa
9,570
563
86
5
0
273,257
0
W
Ah Muzen Cab
8,538
502
78
5
0
289,857
0
L
Khepri
6,901
406
26
2
0
292,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role