Player Matchup

Horus
Horus
Silver I
 
Horus
Silver I
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver I
Epic Z I Z3uS I
Ullr
Silver I
Level 158
God Stats
3W - 10L
1,500 SR
Queue Stats
161W - 162L
1,534 MMR
Solo
Hun Batz
Hun Batz
Bronze III
Gaabigool
Hun Batz
Bronze III
Level 124
God Stats
0W - 1L
1,715 SR
Queue Stats
18W - 26L
1,534 MMR
Solo
Serqet
Serqet
Gold IV
Víncenzo
Serqet
Gold IV
Level 68
God Stats
2W - 1L
1,720 SR
Queue Stats
133W - 115L
1,481 MMR
Party 1
Scylla
Scylla
Gold V
pilopro
Scylla
Gold V
Level 129
God Stats
12W - 8L
1,743 SR
Queue Stats
101W - 88L
1,592 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,636 SR
1,528 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,498 SR
1,535 MMR
Bacchus
Bacchus
Silver I
ItsNotMyWall3t
Bacchus
Silver I
Level 129
God Stats
8W - 4L
1,660 SR
Queue Stats
87W - 80L
1,531 MMR
Solo
Izanami
Izanami
Silver I
KingZapu
Izanami
Silver I
Level 75
God Stats
6W - 5L
1,329 SR
Queue Stats
208W - 196L
1,536 MMR
Solo
Mercury
Mercury
Bronze III
Konniptiõn
Mercury
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,538 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
TheScrewdriver
Ah Muzen Cab
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 51L
1,530 MMR
Solo
Poseidon
Poseidon
Bronze III
Zhiggly
Poseidon
Bronze III
Level 194
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 7L
1,538 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 3 / 0
7,569
541
6,934
14,619
8,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 1
7,826
559
9,676
13,327
5,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hun Batz
Gaabigool
Hun Batz
10
0 / 7 / 2
6,199
443
1,838
14,209
5,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
Víncenzo
Serqet
10
1 / 6 / 1
6,456
461
3,374
16,701
12,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
pilopro
Scylla
11
2 / 3 / 0
6,920
494
4,707
7,472
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
KaliCu ChulainnHe BoGeb

VS

Bans
ThanatosMauiIshtarDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 12
8,385
599
6,473
7,859
8,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
KingZapu
Izanami
12
1 / 3 / 7
7,462
533
6,723
12,247
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mercury
Konniptiõn
Mercury
16
11 / 1 / 9
9,866
705
14,829
10,478
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
TheScrewdriver
Ah Muzen Cab
14
0 / 1 / 1
8,468
605
5,247
8,760
2,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Zhiggly
Poseidon
14
7 / 1 / 5
8,956
640
11,940
7,249
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
7
Kills
22
22
Deaths
7
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
0
0.33
L
3
3
1
1.17
L
Hun Batz
Gaabigool
Hun Batz
0
7
2
0.14
W
3
1
12
9
W
Izanami
KingZapu
Izanami
1
3
7
1.5
W
Mercury
Konniptiõn
Mercury
11
1
9
15.5
W
Ah Muzen Cab
TheScrewdriver
Ah Muzen Cab
0
1
1
0.5
L
Serqet
Víncenzo
Serqet
1
6
1
0.25
W
Poseidon
Zhiggly
Poseidon
7
1
5
9.5
L
Scylla
pilopro
Scylla
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,529
Damage
45,212
66,328
Taken
46,593
35,113
Mitigated
23,863
11,921
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,934
2,729
0
4,262
14,619
8,923
0
2,465
12,154
0
68,553
L
9,676
3,522
0
1,725
13,327
5,619
0
4,202
9,125
0
59,003
L
Hun Batz
Gaabigool
Hun Batz
1,838
245
0
3,271
14,209
5,733
0
4,912
9,297
0
34,494
W
6,473
1,352
623
2,772
7,859
8,922
0
556
7,289
24,157
0
W
Izanami
KingZapu
Izanami
6,723
4,979
0
4,229
12,247
4,855
571
481
11,518
0
45,841
W
Mercury
Konniptiõn
Mercury
14,829
7,770
0
690
10,478
4,391
0
1,439
8,761
0
71,551
W
Ah Muzen Cab
TheScrewdriver
Ah Muzen Cab
5,247
1,717
0
3,482
8,760
2,951
1,856
0
8,760
0
74,232
L
Serqet
Víncenzo
Serqet
3,374
1,026
0
1,679
16,701
12,522
0
4,965
11,736
0
22,700
W
Poseidon
Zhiggly
Poseidon
11,940
2,993
0
454
7,249
2,744
228
2,244
4,807
75,173
2,988
L
Scylla
pilopro
Scylla
4,707
507
92
892
7,472
2,316
0
1,713
5,759
45,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,970
Gold Earned
43,137
395
Minions Killed
450
0
Camps Cleared
0
1,532,922
Distance Traveled
1,601,713
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,569
541
120
9
0
335,222
2
L
Ullr
7,826
559
89
6
0
276,805
3
L
Hun Batz
6,199
443
54
4
0
304,557
5
W
Bacchus
8,385
599
22
2
0
312,966
4
W
Izanami
7,462
533
75
5
0
311,832
0
W
Mercury
9,866
705
98
7
0
373,403
0
W
Ah Muzen Cab
8,468
605
124
9
0
281,534
0
L
Serqet
6,456
461
28
2
0
331,928
2
W
Poseidon
8,956
640
131
9
0
321,978
1
L
Scylla
6,920
494
104
7
0
284,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role