Player Matchup

Hel
Hel
FacelessButcher
Hel
Level 69
God Stats
0W - 5L
1,285 SR
Queue Stats
2W - 28L
1,117 Elo+
Party 1
Cerberus
Cerberus
NilbogMatt
Cerberus
Level 60
God Stats
0W - 6L
1,500 SR
Queue Stats
11W - 20L
997 Elo+
Party 1
Osiris
Osiris
ThisAintNoWater
Osiris
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 85L
1,086 Elo+
Party 1
Team Averages
Level 71
1,428 SR
1,067 Elo+

VS

Team Averages
Level 111
1,333 SR
1,342 Elo+
Sol
Sol
SlapTapp
Sol
Level 119
God Stats
21W - 26L
1,098 SR
Queue Stats
219W - 227L
1,057 Elo+
Solo
Atlas
Atlas
Zolo332
Atlas
Level 107
God Stats
1W - 1L
1,400 SR
Queue Stats
7W - 2L
1,484 Elo+
Party 2
Rama
Rama
tacoman64
Rama
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,412
601
4,965
9,571
3,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
NilbogMatt
Cerberus
14
0 / 4 / 0
8,288
592
4,512
15,435
16,743
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
0 / 3 / 0
8,611
615
5,093
14,618
15,271
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 4
11,337
810
15,664
7,292
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
Zolo332
Atlas
17
2 / 0 / 8
11,619
830
5,715
5,799
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
16
2 / 0 / 8
10,322
737
10,122
7,915
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Cerberus
NilbogMatt
Cerberus
0
4
0
0
W
6
0
4
8
L
0
3
0
0
W
Atlas
Zolo332
Atlas
2
0
8
6
W
Rama
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,570
Damage
31,501
39,624
Taken
21,006
35,899
Mitigated
16,763
5,719
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,965
328
1,379
2,484
9,571
3,885
0
5,384
4,187
32,616
0
L
Cerberus
NilbogMatt
Cerberus
4,512
267
0
1,852
15,435
16,743
0
7,927
7,508
29,263
0
W
15,664
6,619
0
4,192
7,292
4,072
1,115
2,889
4,403
69,462
8,338
L
5,093
1,571
0
4
14,618
15,271
0
7,217
7,401
0
40,679
W
Atlas
Zolo332
Atlas
5,715
2,024
329
2,974
5,799
8,870
412
2,731
3,068
18,987
0
W
Rama
10,122
7,323
0
2,565
7,915
3,821
1,980
4,368
3,547
0
56,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,311
Gold Earned
33,278
189
Minions Killed
211
0
Camps Cleared
0
726,699
Distance Traveled
754,816
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,412
601
54
4
0
225,352
0
L
Cerberus
8,288
592
73
5
0
261,566
0
W
Sol
11,337
810
105
8
0
238,605
0
L
Osiris
8,611
615
62
4
0
239,781
0
W
Atlas
11,619
830
13
1
0
267,210
0
W
Rama
10,322
737
93
7
0
249,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role