Player Matchup

Surtr
Surtr
JohnnnyBlack
Surtr
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,740 Elo+
Solo
Chang'e
Chang'e
Shudo-K
Chang'e
Level 109
God Stats
15W - 28L
1,492 SR
Queue Stats
284W - 302L
1,480 Elo+
Party 1
Cupid
Cupid
TheGriffenLord
Cupid
Level 89
God Stats
12W - 4L
1,573 SR
Queue Stats
129W - 112L
1,662 Elo+
Party 1
Team Averages
Level 97
1,522 SR
1,627 Elo+

VS

Team Averages
Level 91
1,619 SR
1,490 Elo+
Awilix
Awilix
 
Awilix
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Johhkr
Medusa
Level 66
God Stats
5W - 2L
1,858 SR
Queue Stats
14W - 15L
1,484 Elo+
Solo
Atlas
Atlas
Yeroc45
Atlas
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
8,242
749
7,130
11,774
10,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
Shudo-K
Chang'e
14
2 / 1 / 6
8,870
806
10,016
10,843
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 2 / 3
8,409
764
9,238
11,995
4,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
2 / 3 / 1
7,506
682
4,504
5,618
4,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Johhkr
Medusa
12
3 / 4 / 2
8,009
728
10,014
11,679
5,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Yeroc45
Atlas
14
0 / 3 / 5
8,189
744
10,664
14,753
17,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
10
Kills
5
5
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
3
1
0.83
L
Medusa
Johhkr
Medusa
3
4
2
1
W
3
2
5
2.75
W
Chang'e
Shudo-K
Chang'e
2
1
6
5
W
5
2
3
3.25
L
Atlas
Yeroc45
Atlas
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,384
Damage
25,182
34,612
Taken
32,050
19,208
Mitigated
27,215
14,239
Healing
3,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,504
1,947
0
524
5,618
4,419
0
1,935
3,683
0
15,812
L
Medusa
Johhkr
Medusa
10,014
5,565
0
2,177
11,679
5,084
470
4,098
7,581
0
28,388
W
7,130
2,030
0
2,333
11,774
10,045
322
4,712
6,978
356
19,485
W
Chang'e
Shudo-K
Chang'e
10,016
727
2,676
5,165
10,843
4,328
554
3,302
7,497
42,262
0
W
9,238
5,874
713
3,352
11,995
4,835
2,653
2,975
8,942
0
40,122
L
Atlas
Yeroc45
Atlas
10,664
4,640
70
1,045
14,753
17,712
310
4,239
10,514
35,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,521
Gold Earned
23,704
143
Minions Killed
98
0
Camps Cleared
0
614,800
Distance Traveled
457,657
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,506
682
28
3
0
111,899
0
L
Medusa
8,009
728
35
3
0
167,396
0
W
Surtr
8,242
749
22
2
0
211,257
0
W
Chang'e
8,870
806
66
6
0
228,595
2
W
Cupid
8,409
764
55
5
0
174,948
0
L
Atlas
8,189
744
35
3
0
178,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role