Player Matchup

Izanami
Izanami
Bigmatiassen
Izanami
Level 43
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 3L
1,396 Elo+
Party 2
Raijin
Raijin
Majora_Posser
Raijin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,622 Elo+
Party 1
Hercules
Hercules
MlkCrisposo
Hercules
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,396 Elo+
Party 2
Achilles
Achilles
RSPRODAS171
Achilles
Level 71
God Stats
8W - 7L
1,629 SR
Queue Stats
33W - 26L
1,644 Elo+
Party 1
Chaac
Chaac
kroverson
Chaac
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,396 Elo+
Party 2
Team Averages
Level 52
1,482 SR
1,491 Elo+

VS

Team Averages
Level 117
1,444 SR
1,493 Elo+
Izanami
Izanami
 
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
KENICHE
Thanatos
Level 146
God Stats
6W - 3L
1,203 SR
Queue Stats
77W - 52L
1,500 Elo+
Solo
Ganesha
Ganesha
bom_de_oro
Ganesha
Level 81
God Stats
2W - 5L
1,518 SR
Queue Stats
94W - 90L
1,399 Elo+
Solo
Scylla
Scylla
gjrcunado
Scylla
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 130L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bigmatiassen
Izanami
9
0 / 4 / 2
5,378
448
4,541
8,735
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 5 / 5
6,557
546
5,444
8,630
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
MlkCrisposo
Hercules
8
0 / 3 / 1
5,204
434
909
9,752
6,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
RSPRODAS171
Achilles
9
6 / 4 / 1
6,360
530
8,209
13,646
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
kroverson
Chaac
9
1 / 5 / 1
5,280
440
5,259
12,314
5,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 1 / 1
6,915
576
8,481
7,495
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
 
Yemoja
9
1 / 1 / 6
6,225
519
4,035
7,976
4,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
KENICHE
Thanatos
12
12 / 1 / 7
8,078
673
12,068
12,923
6,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
bom_de_oro
Ganesha
10
0 / 1 / 11
6,500
542
7,398
8,305
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Scylla
gjrcunado
Scylla
11
3 / 6 / 7
6,736
561
5,510
7,349
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
9
Kills
21
21
Deaths
10
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
1
5.5
W
Yemoja
 
Yemoja
1
1
6
4
L
Izanami
Bigmatiassen
Izanami
0
4
2
0.25
W
Thanatos
KENICHE
Thanatos
12
1
7
15.5
L
2
5
5
0.9
L
Hercules
MlkCrisposo
Hercules
0
3
1
0.17
L
Achilles
RSPRODAS171
Achilles
6
4
1
1.63
W
Ganesha
bom_de_oro
Ganesha
0
1
11
5.5
W
Scylla
gjrcunado
Scylla
3
6
7
1.08
L
Chaac
kroverson
Chaac
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,362
Damage
37,492
53,077
Taken
44,048
22,223
Mitigated
19,933
8,822
Healing
22,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,481
5,860
0
1,851
7,495
3,011
672
848
6,647
0
52,715
W
Yemoja
 
Yemoja
4,035
549
3,219
2,410
7,976
4,836
213
654
7,322
15,606
0
L
Izanami
Bigmatiassen
Izanami
4,541
3,214
0
2,131
8,735
2,352
191
1,589
7,116
0
35,936
W
Thanatos
KENICHE
Thanatos
12,068
2,558
0
12,941
12,923
6,161
295
1,538
11,385
0
41,135
L
5,444
736
0
1,210
8,630
2,686
0
3,007
5,591
31,219
0
L
Hercules
MlkCrisposo
Hercules
909
105
0
1,156
9,752
6,434
0
3,689
5,944
0
11,334
L
Achilles
RSPRODAS171
Achilles
8,209
2,039
0
2,337
13,646
4,964
0
2,913
10,671
0
38,464
W
Ganesha
bom_de_oro
Ganesha
7,398
840
373
1,075
8,305
3,893
180
267
8,038
34,516
0
W
Scylla
gjrcunado
Scylla
5,510
486
0
520
7,349
2,032
660
2,137
5,212
30,402
0
L
Chaac
kroverson
Chaac
5,259
1,300
0
1,988
12,314
5,787
0
5,162
6,812
0
24,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,779
Gold Earned
34,454
237
Minions Killed
275
0
Camps Cleared
0
1,164,229
Distance Traveled
1,174,693
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,915
576
89
7
0
194,671
0
W
Yemoja
6,225
519
20
2
0
231,903
4
L
Izanami
5,378
448
66
6
0
204,134
0
W
Thanatos
8,078
673
58
5
0
290,287
0
L
Raijin
6,557
546
53
4
0
225,398
0
L
Hercules
5,204
434
23
2
0
237,123
3
L
Achilles
6,360
530
51
4
0
271,009
0
W
Ganesha
6,500
542
50
4
0
240,228
0
W
Scylla
6,736
561
58
5
0
217,604
0
L
Chaac
5,280
440
44
4
0
226,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role