Player Matchup

Mercury
Mercury
Alessia222
Mercury
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,542 Elo+
Party 4
Fenrir
Fenrir
CileSmite
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,631 Elo+
Party 3
Ares
Ares
GuardianAngel
Ares
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
245W - 218L
1,431 Elo+
Solo
Kukulkan
Kukulkan
SwoIemate
Kukulkan
Level 29
God Stats
2W - 3L
1,257 SR
Queue Stats
47W - 44L
1,572 Elo+
Party 4
Ah Puch
Ah Puch
zuxxaherro
Ah Puch
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,631 Elo+
Party 3
Team Averages
Level 76
1,451 SR
1,561 Elo+

VS

Team Averages
Level 55
1,500 SR
1,690 Elo+
Arachne
Arachne
DryestChair4106
Arachne
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
421W - 428L
1,528 Elo+
Party 2
Heimdallr
Heimdallr
JohnnieCochran
Heimdallr
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 6L
1,856 Elo+
Party 1
Sun Wukong
Sun Wukong
Spartkatius
Sun Wukong
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,357 Elo+
Party 2
He Bo
He Bo
WarriorOTP
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,856 Elo+
Party 1
Cerberus
Cerberus
nrf21
Cerberus
Level 64
God Stats
5W - 1L
1,500 SR
Queue Stats
71W - 58L
1,856 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alessia222
Mercury
19
10 / 5 / 16
12,200
763
16,915
15,514
9,713
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
CileSmite
Fenrir
19
11 / 6 / 17
13,198
825
17,263
20,738
22,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

20
2 / 3 / 28
12,826
802
11,860
24,296
37,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
SwoIemate
Kukulkan
20
4 / 1 / 25
12,311
769
24,001
15,748
9,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
zuxxaherro
Ah Puch
20
11 / 4 / 22
13,208
826
28,069
19,845
14,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 9
11,486
718
8,393
24,929
21,590
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
JohnnieCochran
Heimdallr
18
7 / 7 / 8
11,538
721
22,529
18,339
7,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Spartkatius
Sun Wukong
15
0 / 8 / 12
9,330
583
4,566
18,792
17,423
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
19
2 / 7 / 12
10,849
678
21,893
20,327
8,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
nrf21
Cerberus
16
4 / 11 / 9
10,531
658
16,985
24,106
11,318
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
69
38
Kills
19
19
Deaths
40
108
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Mercury
Alessia222
Mercury
10
5
16
3.6
W
Fenrir
CileSmite
Fenrir
11
6
17
3.25
L
6
7
9
1.5
W
2
3
28
5.33
L
Heimdallr
JohnnieCochran
Heimdallr
7
7
8
1.57
L
Sun Wukong
Spartkatius
Sun Wukong
0
8
12
0.75
W
Kukulkan
SwoIemate
Kukulkan
4
1
25
16.5
L
He Bo
2
7
12
1.14
L
Cerberus
nrf21
Cerberus
4
11
9
0.77
W
Ah Puch
zuxxaherro
Ah Puch
11
4
22
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,108
Damage
74,366
96,141
Taken
106,493
93,552
Mitigated
66,680
30,376
Healing
21,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Alessia222
Mercury
16,915
4,911
2,986
1,589
15,514
9,713
1,097
6,003
9,511
0
25,662
W
Fenrir
CileSmite
Fenrir
17,263
4,272
774
3,798
20,738
22,884
2,662
7,360
13,378
110
29,175
L
8,393
4,937
69
6,615
24,929
21,590
0
12,174
12,177
0
14,656
W
11,860
1,047
2,468
4,056
24,296
37,423
268
7,260
17,036
17,023
0
L
Heimdallr
JohnnieCochran
Heimdallr
22,529
11,342
0
3,053
18,339
7,921
0
10,966
6,810
0
45,819
L
Sun Wukong
Spartkatius
Sun Wukong
4,566
396
307
2,331
18,792
17,423
0
10,419
7,922
0
13,165
W
Kukulkan
SwoIemate
Kukulkan
24,001
1,751
2,175
4,154
15,748
9,530
2,203
10,331
5,417
53,924
0
L
He Bo
21,893
366
702
4,740
20,327
8,428
0
11,509
8,446
41,693
0
L
Cerberus
nrf21
Cerberus
16,985
781
474
3,594
24,106
11,318
0
14,262
9,423
25,660
0
W
Ah Puch
zuxxaherro
Ah Puch
28,069
1,998
1,806
6,570
19,845
14,002
1,006
7,924
11,921
52,444
6,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,743
Gold Earned
53,734
221
Minions Killed
199
0
Camps Cleared
0
1,845,382
Distance Traveled
1,295,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,200
763
23
1
0
349,117
0
W
Fenrir
13,198
825
37
2
0
399,419
0
L
Arachne
11,486
718
11
1
0
281,960
0
W
Ares
12,826
802
10
1
0
418,126
0
L
Heimdallr
11,538
721
69
4
0
252,246
0
L
Sun Wukong
9,330
583
32
2
0
247,914
0
W
Kukulkan
12,311
769
84
5
0
332,262
0
L
He Bo
10,849
678
64
4
0
279,366
0
L
Cerberus
10,531
658
23
1
0
233,577
0
W
Ah Puch
13,208
826
67
4
0
346,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role