Player Matchup

Susano
Susano
Bronze III
Konniptiõn
Susano
Bronze III
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 4L
1,500 MMR
Party 2
Loki
Loki
Bronze III
NightmareBoxes
Loki
Bronze III
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 77L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
PaPachit0
Gilgamesh
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 38L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Rawrexdeee
Aphrodite
Bronze III
Level 107
God Stats
1W - 0L
1,165 SR
Queue Stats
8W - 9L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Zhiggly
Kukulkan
Bronze III
Level 194
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 137
1,433 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,611 SR
1,500 MMR
Jing Wei
Jing Wei
Bronze III
 
Jing Wei
Bronze III
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
Newtype_Sato
King Arthur
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,500 MMR
Solo
The Morrigan
The Morrigan
Bronze III
TeamMuscle
The Morrigan
Bronze III
Level 127
God Stats
10W - 14L
1,613 SR
Queue Stats
69W - 67L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
WarlordShiba
Cerberus
Bronze III
Level 164
God Stats
14W - 15L
1,944 SR
Queue Stats
52W - 57L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
pispirispero
Hun Batz
Bronze III
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 24L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
9 / 2 / 9
10,176
599
17,385
13,226
5,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 2
8,363
492
2,595
8,322
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
PaPachit0
Gilgamesh
14
2 / 4 / 2
8,173
481
4,645
17,112
17,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Rawrexdeee
Aphrodite
12
1 / 1 / 5
8,128
478
4,217
11,242
11,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kukulkan
Zhiggly
Kukulkan
17
10 / 1 / 4
10,912
642
17,131
5,905
2,772
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ScyllaFreyaThanatosMaui

VS

Bans
ThorGebPeleLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
4
0 / 8 / 0
5,102
300
0
8,308
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Newtype_Sato
King Arthur
14
2 / 6 / 1
8,867
522
14,594
20,973
20,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
TeamMuscle
The Morrigan
14
6 / 4 / 2
9,014
530
8,063
10,269
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
WarlordShiba
Cerberus
12
1 / 3 / 4
7,608
448
5,403
13,860
8,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
pispirispero
Hun Batz
13
1 / 4 / 3
7,918
466
4,478
12,412
4,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
25
Kills
10
10
Deaths
25
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
8
0
0
W
Susano
9
2
9
6.75
L
King Arthur
Newtype_Sato
King Arthur
2
6
1
0.42
W
3
2
2
2
W
Gilgamesh
PaPachit0
Gilgamesh
2
4
2
0.75
W
Aphrodite
Rawrexdeee
Aphrodite
1
1
5
3.5
L
The Morrigan
TeamMuscle
The Morrigan
6
4
2
1.75
L
Cerberus
WarlordShiba
Cerberus
1
3
4
1
W
Kukulkan
Zhiggly
Kukulkan
10
1
4
12
L
Hun Batz
pispirispero
Hun Batz
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,973
Damage
32,538
55,807
Taken
65,822
40,901
Mitigated
38,299
16,767
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
0
0
0
274
8,308
1,343
0
3,393
4,915
0
287
W
Susano
17,385
6,834
0
4,441
13,226
5,581
556
4,323
8,903
0
72,656
L
King Arthur
Newtype_Sato
King Arthur
14,594
1,167
0
2,653
20,973
20,419
0
5,313
14,710
0
71,354
W
2,595
1,088
0
939
8,322
3,891
823
2,716
5,606
0
56,230
W
Gilgamesh
PaPachit0
Gilgamesh
4,645
940
0
2,484
17,112
17,549
0
865
16,247
0
37,481
W
Aphrodite
Rawrexdeee
Aphrodite
4,217
1,333
2,965
4,787
11,242
11,108
125
3,849
7,393
31,316
0
L
The Morrigan
TeamMuscle
The Morrigan
8,063
1,122
0
980
10,269
3,401
0
3,002
7,267
60,797
468
L
Cerberus
WarlordShiba
Cerberus
5,403
72
968
2,917
13,860
8,933
0
7,308
6,552
36,250
0
W
Kukulkan
Zhiggly
Kukulkan
17,131
4,078
0
1,151
5,905
2,772
1,344
2,590
3,315
95,398
5,220
L
Hun Batz
pispirispero
Hun Batz
4,478
905
0
251
12,412
4,203
0
865
11,503
0
59,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,752
Gold Earned
38,509
421
Minions Killed
346
0
Camps Cleared
0
1,714,682
Distance Traveled
1,480,529
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,102
300
1
0
0
135,073
0
W
Susano
10,176
599
97
6
0
402,297
0
L
King Arthur
8,867
522
100
6
0
301,271
0
W
Loki
8,363
492
78
5
0
349,943
0
W
Gilgamesh
8,173
481
51
3
0
279,960
3
W
Aphrodite
8,128
478
27
2
0
338,020
1
L
The Morrigan
9,014
530
106
6
0
324,753
5
L
Cerberus
7,608
448
54
3
0
330,045
3
W
Kukulkan
10,912
642
168
10
0
344,462
2
L
Hun Batz
7,918
466
85
5
0
389,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role