Player Matchup

Geb
Geb
Dragonfang113
Geb
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,798 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NairobiTyr34
Cu Chulainn
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 30L
1,930 Elo+
Solo
Artio
Artio
SirTen_
Artio
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,701 Elo+
Solo
Kuzenbo
Kuzenbo
atyckoski
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2
Artemis
Artemis
ninjacatz87
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 38
1,500 SR
1,686 Elo+

VS

Team Averages
Level 18
1,500 SR
1,585 Elo+
Discordia
Discordia
Bearyl
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,227 Elo+
Solo
Khepri
Khepri
D3n0chs
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 8L
1,594 Elo+
Party 1
Anubis
Anubis
HeadHoagie
Anubis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 6L
1,716 Elo+
Party 1
Merlin
Merlin
LasagnaLoverM8
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 5L
1,890 Elo+
Party 1
Fenrir
Fenrir
Lethallity
Fenrir
Level 15
God Stats
6W - 2L
1,500 SR
Queue Stats
145W - 120L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 0
6,669
606
3,539
16,619
11,376
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
NairobiTyr34
Cu Chulainn
14
1 / 4 / 3
7,760
705
14,567
14,160
9,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
SirTen_
Artio
13
0 / 8 / 5
7,819
711
1,828
18,539
19,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
atyckoski
Kuzenbo
14
2 / 5 / 1
7,983
726
5,997
18,831
27,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
ninjacatz87
Artemis
12
0 / 8 / 3
6,674
607
7,645
13,529
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bearyl
Discordia
15
5 / 1 / 22
9,402
855
13,256
5,683
3,120
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
D3n0chs
Khepri
13
2 / 2 / 24
9,221
838
3,395
9,308
10,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
HeadHoagie
Anubis
18
11 / 1 / 22
10,556
960
19,644
9,198
6,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 1 / 22
10,420
947
25,378
7,278
4,425
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Lethallity
Fenrir
16
7 / 2 / 23
9,668
879
10,674
11,586
9,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
148
4
Kills
35
35
Deaths
7
12
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bearyl
Discordia
5
1
22
16
W
Khepri
D3n0chs
Khepri
2
2
24
7
L
1
10
0
0.1
W
Anubis
HeadHoagie
Anubis
11
1
22
22
W
10
1
22
21
W
Fenrir
Lethallity
Fenrir
7
2
23
9.25
L
Cu Chulainn
NairobiTyr34
Cu Chulainn
1
4
3
0.63
L
Artio
SirTen_
Artio
0
8
5
0.31
L
Kuzenbo
atyckoski
Kuzenbo
2
5
1
0.5
L
Artemis
ninjacatz87
Artemis
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,576
Damage
72,347
81,678
Taken
43,053
73,440
Mitigated
33,660
10,815
Healing
17,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bearyl
Discordia
13,256
2,301
670
1,172
5,683
3,120
624
973
4,710
26,171
0
W
Khepri
D3n0chs
Khepri
3,395
332
325
1,580
9,308
10,656
538
3,186
6,122
5,319
0
L
3,539
481
679
233
16,619
11,376
38
12,023
4,411
9,695
0
W
Anubis
HeadHoagie
Anubis
19,644
480
182
4,533
9,198
6,288
1,454
2,345
6,853
35,650
0
W
25,378
2,451
2,328
1,887
7,278
4,425
2,273
1,439
5,839
42,432
3,215
W
Fenrir
Lethallity
Fenrir
10,674
2,266
926
3,409
11,586
9,171
2,416
3,421
8,165
0
14,740
L
Cu Chulainn
NairobiTyr34
Cu Chulainn
14,567
635
254
1,624
14,160
9,577
50
9,868
4,156
0
31,358
L
Artio
SirTen_
Artio
1,828
110
199
1,587
18,539
19,963
65
12,517
5,805
6,291
0
L
Kuzenbo
atyckoski
Kuzenbo
5,997
1,420
1,854
3,329
18,831
27,974
78
14,239
4,512
10,380
0
L
Artemis
ninjacatz87
Artemis
7,645
3,612
0
1,056
13,529
4,550
290
10,296
3,051
0
13,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,905
Gold Earned
49,267
77
Minions Killed
147
0
Camps Cleared
0
815,813
Distance Traveled
958,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,402
855
28
3
0
188,244
0
W
Khepri
9,221
838
7
1
0
176,500
0
L
Geb
6,669
606
18
2
0
148,208
0
W
Anubis
10,556
960
48
4
0
179,394
0
W
Merlin
10,420
947
47
4
0
210,914
0
W
Fenrir
9,668
879
17
2
0
203,347
0
L
Cu Chulainn
7,760
705
26
2
0
181,726
0
L
Artio
7,819
711
9
1
0
165,814
0
L
Kuzenbo
7,983
726
6
1
0
177,001
0
L
Artemis
6,674
607
18
2
0
143,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role