Player Matchup

Neith
Neith
BigB00tyJudie
Neith
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 29L
1,333 Elo+
Party 3
Jing Wei
Jing Wei
Mr PurplThmb
Jing Wei
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,417 Elo+
Party 2
Surtr
Surtr
Phroot Snax
Surtr
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
342W - 348L
1,372 Elo+
Party 2
Zhong Kui
Zhong Kui
Prostitots101
Zhong Kui
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,333 Elo+
Party 3
Danzaburou
Danzaburou
z Ephesus z
Danzaburou
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,671 Elo+
Solo
Team Averages
Level 99
1,500 SR
1,425 Elo+

VS

Team Averages
Level 90
1,496 SR
1,533 Elo+
Apollo
Apollo
ArchAntag
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Buttpox
Cthulhu
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
67W - 70L
1,512 Elo+
Party 1
Kuzenbo
Kuzenbo
McCarville03
Kuzenbo
Level 60
God Stats
3W - 3L
1,267 SR
Queue Stats
67W - 75L
1,506 Elo+
Party 1
Osiris
Osiris
SilverMoon444
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,613 Elo+
Party 1
Freya
Freya
TyLeDouche
Freya
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 91L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 9
10,325
607
14,382
9,542
5,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Mr PurplThmb
Jing Wei
19
3 / 3 / 10
11,541
679
21,823
12,140
6,434
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 2 / 12
11,586
682
16,733
38,638
31,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
Prostitots101
Zhong Kui
19
6 / 1 / 9
12,122
713
21,886
14,073
13,444
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
z Ephesus z
Danzaburou
20
6 / 2 / 9
12,873
757
22,540
17,431
9,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ArchAntag
Apollo
15
1 / 8 / 3
9,668
569
11,266
18,709
10,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Buttpox
Cthulhu
20
3 / 2 / 5
11,392
670
19,042
21,361
26,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
McCarville03
Kuzenbo
17
2 / 3 / 5
10,612
624
12,397
30,973
40,938
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
1 / 3 / 3
9,608
565
8,171
18,601
29,662
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
18
1 / 2 / 4
10,285
605
15,033
13,594
8,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
18
Kills
8
8
Deaths
18
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
ArchAntag
Apollo
1
8
3
0.31
W
0
0
9
4.5
L
Cthulhu
Buttpox
Cthulhu
3
2
5
2.75
L
Kuzenbo
McCarville03
Kuzenbo
2
3
5
1.5
W
Jing Wei
Mr PurplThmb
Jing Wei
3
3
10
2.67
W
3
2
12
4.5
W
Zhong Kui
Prostitots101
Zhong Kui
6
1
9
10.5
L
1
3
3
0.83
L
Freya
1
2
4
1.5
W
Danzaburou
z Ephesus z
Danzaburou
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,364
Damage
65,909
91,824
Taken
103,238
66,246
Mitigated
116,577
56,037
Healing
37,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ArchAntag
Apollo
11,266
4,903
1,016
2,427
18,709
10,844
952
4,938
13,771
0
20,459
W
14,382
2,742
2,563
3,976
9,542
5,326
950
6,032
3,510
0
29,631
L
Cthulhu
Buttpox
Cthulhu
19,042
386
6,529
5,292
21,361
26,570
36
3,885
17,476
56,927
0
L
Kuzenbo
McCarville03
Kuzenbo
12,397
5,404
3,768
10,621
30,973
40,938
60
5,080
25,893
19,243
0
W
Jing Wei
Mr PurplThmb
Jing Wei
21,823
11,561
2,199
1,339
12,140
6,434
1,487
7,437
4,703
0
51,998
W
16,733
3,054
2,927
19,149
38,638
31,133
274
18,436
20,202
941
41,041
W
Zhong Kui
Prostitots101
Zhong Kui
21,886
725
3,732
7,745
14,073
13,444
818
7,005
7,068
38,040
278
L
8,171
1,441
1,104
1,060
18,601
29,662
0
3,305
15,296
0
14,895
L
Freya
15,033
4,781
3,235
2,818
13,594
8,563
895
4,919
8,675
44,770
0
W
Danzaburou
z Ephesus z
Danzaburou
22,540
9,999
3,793
8,614
17,431
9,909
4,923
7,562
9,869
0
51,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,447
Gold Earned
51,565
238
Minions Killed
221
0
Camps Cleared
0
1,499,397
Distance Traveled
1,553,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,668
569
26
2
0
298,661
0
W
Neith
10,325
607
28
2
0
311,445
0
L
Cthulhu
11,392
670
76
4
0
328,574
0
L
Kuzenbo
10,612
624
20
1
0
322,772
0
W
Jing Wei
11,541
679
69
4
0
283,619
0
W
Surtr
11,586
682
49
3
0
314,597
0
W
Zhong Kui
12,122
713
31
2
0
296,133
0
L
Osiris
9,608
565
18
1
0
299,042
0
L
Freya
10,285
605
81
5
0
304,243
0
W
Danzaburou
12,873
757
61
4
0
293,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role