Player Matchup

Yu Huang
Yu Huang
Finguhss
Yu Huang
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,457 Elo+
Party 3
Ymir
Ymir
Lemgon
Ymir
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 3
Ganesha
Ganesha
Shojer
Ganesha
Level 190
God Stats
0W - 4L
1,500 SR
Queue Stats
38W - 49L
1,435 Elo+
Party 3
Thanatos
Thanatos
SlayerDragon843
Thanatos
Level 95
God Stats
11W - 8L
1,500 SR
Queue Stats
346W - 333L
1,499 Elo+
Party 2
Jing Wei
Jing Wei
White5234
Jing Wei
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 271L
1,611 Elo+
Party 2
Team Averages
Level 134
1,500 SR
1,501 Elo+

VS

Team Averages
Level 102
1,632 SR
1,464 Elo+
Sylvanus
Sylvanus
CatgirlManager
Sylvanus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 206L
1,470 Elo+
Solo
Arachne
Arachne
Cumpiii
Arachne
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 11L
1,371 Elo+
Party 1
Odin
Odin
Garretbw
Odin
Level 124
God Stats
1W - 1L
1,711 SR
Queue Stats
168W - 139L
1,513 Elo+
Party 1
Thoth
Thoth
Silicon US
Thoth
Level 111
God Stats
2W - 0L
1,713 SR
Queue Stats
45W - 39L
1,483 Elo+
Party 1
Xbalanque
Xbalanque
Volcumz
Xbalanque
Level 107
God Stats
2W - 0L
1,738 SR
Queue Stats
3W - 6L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Finguhss
Yu Huang
11
2 / 0 / 0
5,364
671
3,286
3,306
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Lemgon
Ymir
4
0 / 1 / 0
3,750
469
276
3,163
1,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
Shojer
Ganesha
9
1 / 3 / 0
5,022
628
2,650
7,339
4,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
6
0 / 3 / 1
4,123
515
2,463
6,890
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
White5234
Jing Wei
7
0 / 2 / 0
4,145
518
1,895
6,024
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
1 / 0 / 1
4,723
590
2,195
4,797
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Cumpiii
Arachne
9
2 / 0 / 2
5,512
689
2,969
6,444
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odin
9
5 / 1 / 0
5,823
728
4,281
7,822
2,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
9
0 / 2 / 0
5,068
634
2,522
3,966
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Volcumz
Xbalanque
7
1 / 0 / 2
4,426
553
3,907
3,221
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
9
9
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
0
1
1.5
W
Arachne
Cumpiii
Arachne
2
0
2
3
L
Yu Huang
Finguhss
Yu Huang
2
0
0
2
W
Odin
5
1
0
5
L
Ymir
Lemgon
Ymir
0
1
0
0
L
Ganesha
Shojer
Ganesha
1
3
0
0.33
W
Thoth
0
2
0
0
L
Thanatos
0
3
1
0.17
W
Xbalanque
Volcumz
Xbalanque
1
0
2
2
L
Jing Wei
White5234
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,570
Damage
15,874
26,722
Taken
26,250
11,738
Mitigated
10,938
7,447
Healing
7,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
2,195
1,093
370
2,555
4,797
3,852
0
769
4,006
17,115
7,459
W
Arachne
Cumpiii
Arachne
2,969
2,504
0
1,316
6,444
1,932
0
198
6,246
0
33,753
L
Yu Huang
Finguhss
Yu Huang
3,286
126
0
438
3,306
1,158
0
1,865
1,441
39,171
0
W
Odin
4,281
1,403
0
920
7,822
2,967
0
2,009
5,616
0
31,399
L
Ymir
Lemgon
Ymir
276
89
0
890
3,163
1,458
0
619
2,544
6,857
0
L
Ganesha
Shojer
Ganesha
2,650
913
0
1,070
7,339
4,660
0
401
6,938
22,970
116
W
Thoth
2,522
0
0
500
3,966
1,267
0
2,351
1,615
36,516
0
L
Thanatos
2,463
786
0
3,065
6,890
2,830
0
850
6,040
0
21,856
W
Xbalanque
Volcumz
Xbalanque
3,907
1,529
0
1,469
3,221
920
58
550
2,671
0
22,498
L
Jing Wei
White5234
Jing Wei
1,895
1,563
0
1,984
6,024
1,632
0
753
5,271
0
23,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,404
Gold Earned
25,552
225
Minions Killed
261
0
Camps Cleared
0
788,958
Distance Traveled
860,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,723
590
45
6
0
142,215
0
W
Arachne
5,512
689
59
7
0
203,335
0
L
Yu Huang
5,364
671
79
10
0
175,085
0
W
Odin
5,823
728
57
7
0
171,641
0
L
Ymir
3,750
469
14
2
0
77,524
0
L
Ganesha
5,022
628
39
5
0
162,236
0
W
Thoth
5,068
634
74
9
0
165,757
0
L
Thanatos
4,123
515
46
6
0
195,725
0
W
Xbalanque
4,426
553
26
3
0
177,233
0
L
Jing Wei
4,145
518
47
6
0
178,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role