Player Matchup

Serqet
Serqet
CottonCandyD87
Serqet
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
329W - 314L
1,575 Elo+
Party 1
Thoth
Thoth
evang3lion
Thoth
Level 17
God Stats
2W - 1L
1,715 SR
Queue Stats
8W - 5L
1,316 Elo+
Solo
Jing Wei
Jing Wei
heelman663
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,573 Elo+
Solo
Nemesis
Nemesis
ultybeast
Nemesis
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 31L
1,784 Elo+
Party 1
Set
Set
witness561
Set
Level 27
God Stats
0W - 2L
1,761 SR
Queue Stats
108W - 69L
1,670 Elo+
Party 1
Team Averages
Level 62
1,595 SR
1,584 Elo+

VS

Team Averages
Level 60
1,543 SR
1,649 Elo+
Morgan Le Fay
Morgan Le Fay
GnarlyKnots
Morgan Le Fay
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 26L
1,853 Elo+
Party 2
Izanami
Izanami
Newitsu
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 182L
1,736 Elo+
Party 2
Hachiman
Hachiman
Raven198
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,253 Elo+
Solo
Ares
Ares
SmiteMyMember
Ares
Level 126
God Stats
8W - 5L
1,715 SR
Queue Stats
185W - 171L
1,679 Elo+
Party 2
Kumbhakarna
Kumbhakarna
YaBoiStook
Kumbhakarna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 58L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 10
9,400
723
12,138
12,588
8,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
20
6 / 3 / 6
10,878
837
25,698
9,664
4,596
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
heelman663
Jing Wei
16
2 / 9 / 7
9,727
748
5,957
16,215
7,619
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
ultybeast
Nemesis
15
2 / 7 / 9
9,667
744
9,900
21,655
24,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 7 / 8
9,654
743
8,161
14,815
20,522
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GnarlyKnots
Morgan Le Fay
15
1 / 6 / 16
9,643
742
12,251
15,835
9,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Newitsu
Izanami
20
18 / 2 / 14
13,793
1,061
31,448
12,964
7,678
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
Raven198
Hachiman
15
0 / 5 / 18
9,624
740
7,403
14,980
8,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 1 / 18
12,426
956
11,445
19,351
25,408
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
YaBoiStook
Kumbhakarna
15
3 / 4 / 16
10,502
808
2,967
18,321
27,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
115
18
Kills
33
34
Deaths
18
40
Assists
82
Player
Kills
Deaths
Assists
KDA
L
4
8
10
1.13
W
Morgan Le Fay
GnarlyKnots
Morgan Le Fay
1
6
16
1.5
W
Izanami
Newitsu
Izanami
18
2
14
12.5
W
Hachiman
Raven198
Hachiman
0
5
18
1.8
W
11
1
18
20
W
Kumbhakarna
YaBoiStook
Kumbhakarna
3
4
16
2.75
L
Thoth
6
3
6
3
L
Jing Wei
heelman663
Jing Wei
2
9
7
0.61
L
Nemesis
ultybeast
Nemesis
2
7
9
0.93
L
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,854
Damage
65,514
74,937
Taken
81,451
65,574
Mitigated
78,345
13,905
Healing
18,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,138
1,862
312
908
12,588
8,072
509
3,361
9,227
0
11,738
W
Morgan Le Fay
GnarlyKnots
Morgan Le Fay
12,251
1,777
208
1,757
15,835
9,137
406
4,329
11,006
20,350
2,954
W
Izanami
Newitsu
Izanami
31,448
16,440
2,548
2,594
12,964
7,678
4,561
5,032
7,746
0
71,830
W
Hachiman
Raven198
Hachiman
7,403
4,204
0
2,135
14,980
8,390
2,550
4,604
10,122
0
20,693
W
11,445
396
2,031
4,834
19,351
25,408
354
7,133
11,294
16,530
0
W
Kumbhakarna
YaBoiStook
Kumbhakarna
2,967
521
628
1,524
18,321
27,732
626
5,096
12,361
5,583
0
L
Thoth
25,698
2,347
1,043
1,995
9,664
4,596
511
3,273
6,391
51,451
0
L
Jing Wei
heelman663
Jing Wei
5,957
5,144
742
1,215
16,215
7,619
1,153
5,672
10,543
0
19,626
L
Nemesis
ultybeast
Nemesis
9,900
1,976
605
4,255
21,655
24,765
505
7,493
14,162
0
18,510
L
8,161
1,547
910
1,920
14,815
20,522
0
5,426
9,389
834
15,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,326
Gold Earned
55,988
121
Minions Killed
143
0
Camps Cleared
0
1,124,672
Distance Traveled
1,170,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,400
723
5
0
0
195,332
0
W
Morgan Le Fay
9,643
742
25
2
0
226,218
0
W
Izanami
13,793
1,061
82
6
0
234,344
0
W
Hachiman
9,624
740
26
2
0
227,428
0
W
Ares
12,426
956
5
0
0
297,797
0
W
Kumbhakarna
10,502
808
5
0
0
184,573
0
L
Thoth
10,878
837
53
4
0
238,217
0
L
Jing Wei
9,727
748
34
3
0
222,143
0
L
Nemesis
9,667
744
14
1
0
255,860
0
L
Set
9,654
743
15
1
0
213,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role