Player Matchup

Lancelot
Lancelot
Bronze III
Fallen_Grey_Jedi
Lancelot
Bronze III
Level 154
God Stats
0W - 1L
1,305 SR
Queue Stats
29W - 46L
1,424 MMR
Party 2
Apollo
Apollo
Bronze III
Helleryon
Apollo
Bronze III
Level 107
God Stats
0W - 1L
1,185 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
Milksteak4Rumham
Ymir
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,508 MMR
Party 2
Anhur
Anhur
Silver I
Trapdooo
Anhur
Silver I
Level 120
God Stats
24W - 25L
1,500 SR
Queue Stats
530W - 540L
1,499 MMR
Solo
Scylla
Scylla
Bronze III
YeSuSChRoNO
Scylla
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,487 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 139
1,398 SR
1,484 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,522 SR
1,483 MMR
Yu Huang
Yu Huang
Silver III
Blessedenzo
Yu Huang
Silver III
Level 142
God Stats
5W - 2L
1,525 SR
Queue Stats
26W - 19L
1,465 MMR
Solo
Tyr
Tyr
Silver I
GotAnySauceWeeb
Tyr
Silver I
Level 148
God Stats
16W - 21L
1,500 SR
Queue Stats
338W - 326L
1,489 MMR
Solo
Da Ji
Da Ji
Gold V
GravesHero-
Da Ji
Gold V
Level 177
God Stats
3W - 2L
1,376 SR
Queue Stats
245W - 243L
1,470 MMR
Solo
Rama
Rama
Silver I
ItsCoalemus
Rama
Silver I
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 44L
1,495 MMR
Party 1
Thanatos
Thanatos
Silver I
player10142
Thanatos
Silver I
Level 124
God Stats
5W - 4L
1,707 SR
Queue Stats
142W - 115L
1,495 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,077
434
4,733
11,997
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Helleryon
Apollo
10
1 / 5 / 1
6,402
457
4,446
10,356
3,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

12
0 / 4 / 0
6,945
496
6,040
14,460
10,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Trapdooo
Anhur
11
1 / 6 / 0
6,203
443
4,635
13,982
4,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
11
0 / 8 / 2
6,037
431
1,940
11,120
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliSusanoThorAo KuangVamana

VS

Bans
LokiHadesCerberusIshtarChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Blessedenzo
Yu Huang
15
5 / 0 / 7
9,010
644
9,219
5,363
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
7 / 0 / 7
7,694
550
4,858
8,874
5,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 0 / 0
8,541
610
11,004
12,444
5,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 1 / 7
8,178
584
8,680
11,824
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
player10142
Thanatos
15
12 / 1 / 5
9,701
693
12,107
10,392
5,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
2
Kills
28
28
Deaths
2
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Blessedenzo
Yu Huang
5
0
7
8.5
L
0
5
2
0.2
W
7
0
7
10.5
W
4
0
0
4
L
Apollo
Helleryon
Apollo
1
5
1
0.3
W
0
1
7
3.5
L
0
4
0
0
L
Anhur
Trapdooo
Anhur
1
6
0
0.17
L
Scylla
0
8
2
0.13
W
Thanatos
player10142
Thanatos
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,794
Damage
45,868
61,915
Taken
48,897
24,603
Mitigated
22,574
8,894
Healing
26,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Blessedenzo
Yu Huang
9,219
1,327
0
743
5,363
2,223
616
710
4,653
69,519
0
L
4,733
1,333
0
3,058
11,997
3,409
0
2,277
9,550
0
32,850
W
4,858
121
0
1,691
8,874
5,092
0
662
8,212
0
38,089
W
11,004
3,923
0
4,160
12,444
5,710
0
5,256
6,667
0
63,541
L
Apollo
Helleryon
Apollo
4,446
2,571
0
0
10,356
3,393
0
1,637
8,645
0
31,167
W
8,680
6,826
0
7,104
11,824
4,398
2,365
0
11,824
0
73,590
L
6,040
2,133
0
3,354
14,460
10,834
0
616
13,786
47,002
91
L
Anhur
Trapdooo
Anhur
4,635
1,407
0
1,492
13,982
4,656
0
2,602
11,263
0
38,874
L
Scylla
1,940
0
0
990
11,120
2,311
0
1,565
9,452
31,400
0
W
Thanatos
player10142
Thanatos
12,107
3,944
0
13,288
10,392
5,151
113
695
9,652
0
75,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
43,124
288
Minions Killed
521
0
Camps Cleared
0
1,274,229
Distance Traveled
1,441,902
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,010
644
136
10
0
280,160
4
L
Lancelot
6,077
434
50
4
0
313,002
0
W
Tyr
7,694
550
51
4
0
312,055
1
W
Da Ji
8,541
610
105
8
0
259,758
2
L
Apollo
6,402
457
40
3
0
269,896
0
W
Rama
8,178
584
127
9
0
236,374
0
L
Ymir
6,945
496
85
6
0
217,695
0
L
Anhur
6,203
443
65
5
0
245,155
4
L
Scylla
6,037
431
48
3
0
228,481
1
W
Thanatos
9,701
693
102
7
0
353,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role