Player Matchup

Persephone
Persephone
 
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
ARASBellona
Horus
Level 142
God Stats
40W - 24L
1,478 SR
Queue Stats
159W - 142L
1,514 Elo+
Party 2
Shiva
Shiva
BaconMan94370
Shiva
Level 33
God Stats
1W - 3L
1,182 SR
Queue Stats
90W - 76L
1,517 Elo+
Solo
Serqet
Serqet
RubenVidal
Serqet
Level 124
God Stats
5W - 4L
1,500 SR
Queue Stats
397W - 337L
1,413 Elo+
Solo
Sol
Sol
shlazam
Sol
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,264 Elo+
Solo
Team Averages
Level 110
1,432 SR
1,442 Elo+

VS

Team Averages
Level 76
1,452 SR
1,351 Elo+
Shiva
Shiva
AliceInMemeland
Shiva
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,440 Elo+
Solo
Cerberus
Cerberus
DripEren
Cerberus
Level 65
God Stats
0W - 2L
1,261 SR
Queue Stats
20W - 27L
1,340 Elo+
Party 1
Loki
Loki
ITheAshenOneI
Loki
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 28L
1,296 Elo+
Party 1
Baron Samedi
Baron Samedi
Ranger-_4
Baron Samedi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,383 Elo+
Party 1
Izanami
Izanami
WeebishFiend
Izanami
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
3 / 0 / 1
7,078
590
6,854
1,842
473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 0 / 8
6,996
583
4,606
9,904
5,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 0
7,949
662
6,802
11,026
6,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
RubenVidal
Serqet
10
0 / 0 / 6
6,178
515
3,584
9,563
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
13
9 / 0 / 2
8,300
692
11,125
5,404
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,243
520
6,370
10,438
4,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
DripEren
Cerberus
8
0 / 5 / 0
5,177
431
2,371
13,376
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 0
5,640
470
2,323
10,260
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Ranger-_4
Baron Samedi
9
0 / 3 / 0
5,401
450
3,443
6,336
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
WeebishFiend
Izanami
10
0 / 4 / 0
5,933
494
2,662
9,279
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
16
Kills
1
1
Deaths
16
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
0
1
3.5
W
2
0
8
6
L
1
2
0
0.5
W
2
1
0
2
L
Cerberus
DripEren
Cerberus
0
5
0
0
L
0
2
0
0
L
Baron Samedi
Ranger-_4
Baron Samedi
0
3
0
0
W
Serqet
RubenVidal
Serqet
0
0
6
3
L
Izanami
WeebishFiend
Izanami
0
4
0
0
W
Sol
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,971
Damage
17,169
37,739
Taken
49,689
18,708
Mitigated
21,288
18,082
Healing
13,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
6,854
186
0
606
1,842
473
623
408
1,412
44,044
2,695
W
4,606
2,142
2,310
4,508
9,904
5,922
0
2,201
7,633
0
17,295
L
6,370
1,117
0
2,455
10,438
4,610
0
0
10,438
0
43,469
W
6,802
1,368
0
5,160
11,026
6,538
0
537
10,437
0
61,339
L
Cerberus
DripEren
Cerberus
2,371
317
158
2,489
13,376
7,762
0
7,680
5,456
15,503
0
L
2,323
338
0
4,017
10,260
3,259
0
2,391
7,701
0
38,594
L
Baron Samedi
Ranger-_4
Baron Samedi
3,443
0
371
1,235
6,336
2,405
0
2,730
3,482
29,613
0
W
Serqet
RubenVidal
Serqet
3,584
827
0
3,095
9,563
3,310
0
1,827
7,490
0
27,845
L
Izanami
WeebishFiend
Izanami
2,662
2,279
0
2,519
9,279
3,252
439
4,132
5,059
0
47,847
W
Sol
11,125
6,009
0
2,403
5,404
2,465
1,817
451
4,953
63,237
6,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,501
Gold Earned
28,394
370
Minions Killed
312
0
Camps Cleared
0
1,244,115
Distance Traveled
1,192,600
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,078
590
79
7
0
225,356
6
W
Horus
6,996
583
23
2
0
256,728
2
L
Shiva
6,243
520
78
7
0
243,526
0
W
Shiva
7,949
662
106
9
0
242,621
0
L
Cerberus
5,177
431
21
2
0
234,650
4
L
Loki
5,640
470
64
5
0
285,328
0
L
Baron Samedi
5,401
450
62
5
0
241,502
0
W
Serqet
6,178
515
44
4
0
262,473
2
L
Izanami
5,933
494
87
7
0
187,594
0
W
Sol
8,300
692
118
10
0
256,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role