Player Matchup

Xbalanque
Xbalanque
DanceMom Suitor
Xbalanque
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,755 Elo+
Solo
Baron Samedi
Baron Samedi
Lone rider16485
Baron Samedi
Level 53
God Stats
2W - 8L
1,411 SR
Queue Stats
20W - 35L
1,474 Elo+
Solo
Shiva
Shiva
OYBA Gibby
Shiva
Level 106
God Stats
2W - 3L
1,702 SR
Queue Stats
94W - 82L
1,628 Elo+
Solo
Fenrir
Fenrir
Yuck beans
Fenrir
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
36W - 36L
1,248 Elo+
Solo
Amaterasu
Amaterasu
crayger65
Amaterasu
Level 97
God Stats
14W - 10L
1,500 SR
Queue Stats
570W - 524L
1,514 Elo+
Solo
Team Averages
Level 99
1,522 SR
1,524 Elo+

VS

Team Averages
Level 118
1,560 SR
1,556 Elo+
Sol
Sol
 
Sol
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
N1tiren
Yemoja
Level 56
God Stats
4W - 2L
1,758 SR
Queue Stats
9W - 8L
1,762 Elo+
Solo
Sun Wukong
Sun Wukong
SUM3rr
Sun Wukong
Level 71
God Stats
10W - 8L
1,542 SR
Queue Stats
328W - 284L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SXBM
Morgan Le Fay
Level 120
God Stats
6W - 0L
1,500 SR
Queue Stats
137W - 121L
1,554 Elo+
Solo
Bakasura
Bakasura
The Red King PF
Bakasura
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DanceMom Suitor
Xbalanque
13
1 / 2 / 3
7,530
471
11,192
12,308
4,839
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Lone rider16485
Baron Samedi
11
0 / 8 / 4
6,721
420
5,368
15,123
7,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shiva
12
4 / 3 / 3
8,064
504
8,195
16,967
16,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
Yuck beans
Fenrir
11
2 / 4 / 1
6,958
435
6,724
17,385
7,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
crayger65
Amaterasu
13
1 / 2 / 1
7,617
476
7,794
14,397
12,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 3 / 5
8,090
506
11,993
12,160
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
N1tiren
Yemoja
12
0 / 1 / 5
7,998
500
3,153
12,537
12,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sun Wukong
SUM3rr
Sun Wukong
15
4 / 0 / 4
9,136
571
10,595
14,289
12,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
SXBM
Morgan Le Fay
13
6 / 1 / 4
8,634
540
16,213
11,315
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
14
4 / 3 / 4
8,779
549
11,082
15,304
6,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
19
19
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
5
2.5
L
Xbalanque
DanceMom Suitor
Xbalanque
1
2
3
1.25
L
Baron Samedi
Lone rider16485
Baron Samedi
0
8
4
0.25
W
Yemoja
N1tiren
Yemoja
0
1
5
2.5
L
Shiva
4
3
3
1.83
W
Sun Wukong
SUM3rr
Sun Wukong
4
0
4
6
W
Morgan Le Fay
SXBM
Morgan Le Fay
6
1
4
8
W
Bakasura
4
3
4
2
L
Fenrir
Yuck beans
Fenrir
2
4
1
0.63
L
Amaterasu
crayger65
Amaterasu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,273
Damage
53,036
76,180
Taken
65,605
49,114
Mitigated
40,667
25,653
Healing
21,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,993
3,856
0
4,047
12,160
3,990
0
967
11,193
54,860
0
L
Xbalanque
DanceMom Suitor
Xbalanque
11,192
6,621
0
6,832
12,308
4,839
513
4,189
7,323
0
68,090
L
Baron Samedi
Lone rider16485
Baron Samedi
5,368
488
433
2,849
15,123
7,183
102
6,504
7,470
37,494
0
W
Yemoja
N1tiren
Yemoja
3,153
1,470
4,538
3,262
12,537
12,391
904
1,745
10,667
29,716
0
L
Shiva
8,195
1,064
981
6,397
16,967
16,722
0
9,207
7,068
0
32,912
W
Sun Wukong
SUM3rr
Sun Wukong
10,595
2,424
0
4,427
14,289
12,906
215
591
13,039
0
70,192
W
Morgan Le Fay
SXBM
Morgan Le Fay
16,213
2,031
106
2,644
11,315
4,993
316
2,374
8,845
60,070
0
W
Bakasura
11,082
7,580
0
2,096
15,304
6,387
191
729
14,575
0
62,923
L
Fenrir
Yuck beans
Fenrir
6,724
2,930
0
3,601
17,385
7,699
0
6,777
10,166
0
39,628
L
Amaterasu
crayger65
Amaterasu
7,794
4,134
0
4,560
14,397
12,671
0
3,886
10,487
0
62,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,890
Gold Earned
42,637
376
Minions Killed
426
0
Camps Cleared
0
1,495,354
Distance Traveled
1,561,092
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,090
506
85
5
0
297,180
0
L
Xbalanque
7,530
471
114
7
0
285,832
0
L
Baron Samedi
6,721
420
62
4
0
261,240
0
W
Yemoja
7,998
500
32
2
0
279,118
0
L
Shiva
8,064
504
31
2
0
309,794
1
W
Sun Wukong
9,136
571
124
8
0
291,898
0
W
Morgan Le Fay
8,634
540
93
6
0
309,891
0
W
Bakasura
8,779
549
92
6
0
383,005
3
L
Fenrir
6,958
435
56
4
0
325,420
0
L
Amaterasu
7,617
476
113
7
0
313,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role