Player Matchup

Jing Wei
Jing Wei
LORDFETTUCClNE
Jing Wei
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
301W - 314L
1,398 Elo+
Party 3
Jormungandr
Jormungandr
LORDROTELLE
Jormungandr
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
261W - 276L
1,452 Elo+
Party 3
Janus
Janus
Lord_Nixx6
Janus
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 223L
1,332 Elo+
Solo
Hera
Hera
SpikeScribbles
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Atlas
Atlas
The Po Folk
Atlas
Level 23
God Stats
2W - 6L
1,500 SR
Queue Stats
571W - 619L
1,437 Elo+
Solo
Team Averages
Level 37
1,500 SR
1,424 Elo+

VS

Team Averages
Level 31
1,541 SR
1,596 Elo+
Janus
Janus
OG Progarian
Janus
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 49L
1,499 Elo+
Party 2
Hades
Hades
ULIKECBT8689
Hades
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 45L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
arconsy
Danzaburou
Level 22
God Stats
2W - 1L
1,703 SR
Queue Stats
32W - 44L
1,692 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
maeohasakura
Ah Muzen Cab
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,554 Elo+
Party 1
Bakasura
Bakasura
screwlokiiii
Bakasura
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
1 / 6 / 1
7,392
672
4,087
9,963
6,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jormungandr
LORDROTELLE
Jormungandr
11
3 / 7 / 0
7,326
666
6,104
16,842
15,991
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
14
1 / 9 / 4
7,571
688
9,471
14,766
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 2
7,187
653
4,450
9,240
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 3
7,626
693
10,972
23,709
17,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 16
9,499
864
11,736
7,110
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
8 / 1 / 22
10,154
923
17,006
10,007
5,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
arconsy
Danzaburou
16
6 / 0 / 22
10,227
930
16,930
9,480
4,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
maeohasakura
Ah Muzen Cab
17
5 / 2 / 22
10,022
911
14,013
8,328
4,242
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
screwlokiiii
Bakasura
15
9 / 4 / 11
9,512
865
6,512
13,153
7,423
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
127
6
Kills
34
34
Deaths
8
10
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
6
1
0.25
L
Jormungandr
LORDROTELLE
Jormungandr
3
7
0
0.43
L
Janus
1
9
4
0.33
W
6
1
16
14
L
1
5
2
0.4
L
0
7
3
0.21
W
8
1
22
19
W
Danzaburou
arconsy
Danzaburou
6
0
22
17
W
Ah Muzen Cab
maeohasakura
Ah Muzen Cab
5
2
22
8
W
Bakasura
screwlokiiii
Bakasura
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,084
Damage
66,197
74,520
Taken
48,078
49,065
Mitigated
24,823
10,178
Healing
25,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
4,087
2,267
334
181
9,963
6,156
33
2,813
7,130
0
10,513
L
Jormungandr
LORDROTELLE
Jormungandr
6,104
1,832
615
1,015
16,842
15,991
10
6,243
10,568
11,800
0
L
Janus
9,471
558
194
1,404
14,766
5,791
0
6,234
8,419
15,464
899
W
11,736
2,587
673
2,249
7,110
3,214
2,009
5,867
1,243
18,018
0
L
4,450
1,922
69
1,787
9,240
3,297
0
5,398
3,630
13,874
0
L
10,972
4,541
307
4,272
23,709
17,830
35
8,054
15,565
21,325
0
W
17,006
3,139
1,528
4,617
10,007
5,570
1,505
5,132
4,875
27,275
0
W
Danzaburou
arconsy
Danzaburou
16,930
2,822
1,256
4,482
9,480
4,374
1,480
6,545
2,886
0
29,393
W
Ah Muzen Cab
maeohasakura
Ah Muzen Cab
14,013
4,692
3,114
3,258
8,328
4,242
2,067
4,134
4,194
0
33,629
W
Bakasura
screwlokiiii
Bakasura
6,512
4,968
1,241
3,359
13,153
7,423
1,385
8,492
4,661
0
11,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,102
Gold Earned
49,414
94
Minions Killed
118
0
Camps Cleared
0
859,212
Distance Traveled
1,096,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,392
672
13
1
0
165,300
0
L
Jormungandr
7,326
666
11
1
0
180,616
0
L
Janus
7,571
688
21
2
0
173,753
0
W
Janus
9,499
864
19
2
0
206,416
0
L
Hera
7,187
653
30
3
0
170,626
0
L
Atlas
7,626
693
19
2
0
168,917
0
W
Hades
10,154
923
24
2
0
218,449
0
W
Danzaburou
10,227
930
24
2
0
252,912
0
W
Ah Muzen Cab
10,022
911
33
3
0
224,375
0
W
Bakasura
9,512
865
18
2
0
194,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role