Player Matchup

Kuzenbo
Kuzenbo
MyFriendsAreGae
Kuzenbo
Level 105
God Stats
20W - 18L
1,718 SR
Queue Stats
449W - 426L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
Rising Origin
Kukulkan
Level 81
God Stats
9W - 7L
1,286 SR
Queue Stats
222W - 210L
1,440 Elo+
Solo
Cu Chulainn
Cu Chulainn
lautrecc24
Cu Chulainn
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 84L
1,500 Elo+
Solo
Nemesis
Nemesis
nassausbest242
Nemesis
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 11L
1,791 Elo+
Solo
Danzaburou
Danzaburou
smp_bigbird
Danzaburou
Level 93
God Stats
66W - 57L
1,635 SR
Queue Stats
121W - 114L
1,542 Elo+
Party 2
Team Averages
Level 87
1,528 SR
1,542 Elo+

VS

Team Averages
Level 56
1,421 SR
1,411 Elo+
Chronos
Chronos
Blunts or Dabs
Chronos
Level 64
God Stats
2W - 3L
1,870 SR
Queue Stats
289W - 274L
1,495 Elo+
Solo
Bacchus
Bacchus
Fuse a qt
Bacchus
Level 45
God Stats
0W - 2L
1,292 SR
Queue Stats
75W - 85L
1,488 Elo+
Party 1
Serqet
Serqet
IsolocooperI
Serqet
Level 64
God Stats
0W - 1L
1,430 SR
Queue Stats
85W - 98L
1,332 Elo+
Party 1
Artemis
Artemis
MissThumpa
Artemis
Level 41
God Stats
1W - 3L
1,399 SR
Queue Stats
32W - 45L
1,408 Elo+
Party 1
Maui
Maui
Stevenhunt123
Maui
Level 64
God Stats
2W - 2L
1,114 SR
Queue Stats
94W - 102L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
10,981
578
10,637
17,793
28,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Rising Origin
Kukulkan
18
13 / 3 / 6
11,908
627
17,615
11,298
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
lautrecc24
Cu Chulainn
18
7 / 2 / 5
11,216
590
13,366
20,168
23,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
8 / 1 / 9
11,075
583
10,674
13,638
5,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
smp_bigbird
Danzaburou
16
3 / 1 / 6
10,272
541
19,747
14,446
6,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 0
10,422
549
10,843
21,948
9,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Fuse a qt
Bacchus
14
0 / 8 / 3
8,491
447
8,290
18,739
12,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
11
2 / 9 / 2
8,040
423
5,595
17,493
7,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
MissThumpa
Artemis
14
2 / 3 / 0
8,328
438
8,404
15,188
6,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 1
7,768
409
8,183
22,723
21,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
35
Kills
8
8
Deaths
35
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
9
0
0.44
L
Bacchus
Fuse a qt
Bacchus
0
8
3
0.19
L
Serqet
2
9
2
0.33
L
Artemis
MissThumpa
Artemis
2
3
0
0.67
W
4
1
7
7.5
W
Kukulkan
Rising Origin
Kukulkan
13
3
6
5.33
L
0
6
1
0.08
W
Cu Chulainn
lautrecc24
Cu Chulainn
7
2
5
4.75
W
8
1
9
12.5
W
Danzaburou
smp_bigbird
Danzaburou
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,039
Damage
41,315
77,343
Taken
96,091
68,495
Mitigated
57,893
18,818
Healing
20,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,843
4,019
111
4,870
21,948
9,643
162
8,893
12,580
78,669
0
L
Bacchus
Fuse a qt
Bacchus
8,290
1,098
0
2,465
18,739
12,686
305
2,104
15,359
47,538
0
L
Serqet
5,595
2,007
0
1,964
17,493
7,128
0
6,611
10,733
0
22,566
L
Artemis
MissThumpa
Artemis
8,404
3,324
0
4,769
15,188
6,822
261
3,285
11,736
0
53,468
W
10,637
3,688
498
3,831
17,793
28,720
679
5,363
12,334
55,209
0
W
Kukulkan
Rising Origin
Kukulkan
17,615
1,409
430
3,734
11,298
4,794
3,404
4,948
6,209
83,816
2,993
L
8,183
2,410
255
5,578
22,723
21,614
0
6,494
16,229
47,096
0
W
Cu Chulainn
lautrecc24
Cu Chulainn
13,366
1,942
0
2,371
20,168
23,132
384
7,624
11,904
0
87,607
W
10,674
6,395
0
2,713
13,638
5,611
2,381
4,165
8,952
0
76,150
W
Danzaburou
smp_bigbird
Danzaburou
19,747
7,211
199
5,042
14,446
6,238
1,389
4,634
9,572
0
88,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,452
Gold Earned
43,049
530
Minions Killed
393
0
Camps Cleared
0
1,862,987
Distance Traveled
1,709,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,422
549
122
6
0
288,732
0
L
Bacchus
8,491
447
66
3
0
351,934
0
L
Serqet
8,040
423
39
2
0
377,938
0
L
Artemis
8,328
438
111
6
0
347,699
0
W
Kuzenbo
10,981
578
62
3
0
349,536
0
W
Kukulkan
11,908
627
120
6
0
357,255
0
L
Maui
7,768
409
55
3
0
343,367
0
W
Cu Chulainn
11,216
590
136
7
0
375,452
0
W
Nemesis
11,075
583
99
5
0
442,512
0
W
Danzaburou
10,272
541
113
6
0
338,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role