Player Matchup

Apollo
Apollo
MRGRAVYPANTZ
Apollo
Level 29
God Stats
3W - 3L
1,466 SR
Queue Stats
119W - 122L
1,488 Elo+
Party 1
Nemesis
Nemesis
McLongjr
Nemesis
Level 48
God Stats
6W - 4L
1,402 SR
Queue Stats
76W - 53L
1,454 Elo+
Party 1
Surtr
Surtr
WetFluid
Surtr
Level 44
God Stats
0W - 3L
1,146 SR
Queue Stats
1W - 8L
1,176 Elo+
Solo
Team Averages
Level 40
1,338 SR
1,373 Elo+

VS

Team Averages
Level 73
1,509 SR
1,500 Elo+
Surtr
Surtr
Sniper_4_Lyfe-_-
Surtr
Level 95
God Stats
8W - 4L
1,521 SR
Queue Stats
32W - 30L
1,500 Elo+
Party 2
Ymir
Ymir
THAWOOD27
Ymir
Level 56
God Stats
4W - 2L
1,726 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Tr867ip
Sylvanus
Level 68
God Stats
1W - 1L
1,281 SR
Queue Stats
55W - 60L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
1 / 4 / 6
9,313
665
11,783
15,639
6,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
McLongjr
Nemesis
12
1 / 4 / 3
8,801
629
8,778
12,821
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
WetFluid
Surtr
16
5 / 4 / 1
10,325
738
13,744
17,540
10,052
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 5
11,142
796
17,262
23,163
18,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Ymir
14
4 / 2 / 7
9,812
701
9,418
19,164
11,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Tr867ip
Sylvanus
14
2 / 3 / 9
9,465
676
11,670
14,865
9,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
12
12
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
4
6
1
L
Nemesis
McLongjr
Nemesis
1
4
3
0.63
W
6
2
5
4.25
W
Ymir
4
2
7
3.75
W
Sylvanus
Tr867ip
Sylvanus
2
3
9
2.17
L
Surtr
WetFluid
Surtr
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,305
Damage
38,350
46,000
Taken
57,192
21,019
Mitigated
40,096
5,864
Healing
26,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
11,783
5,901
0
1,612
15,639
6,020
507
8,557
7,082
0
41,107
L
Nemesis
McLongjr
Nemesis
8,778
5,506
0
1,707
12,821
4,947
623
4,735
8,086
0
26,526
W
17,262
7,074
0
12,561
23,163
18,837
1,150
251
22,912
821
62,653
W
Ymir
9,418
508
866
4,337
19,164
11,366
211
137
19,027
18,800
0
W
Sylvanus
Tr867ip
Sylvanus
11,670
4,847
4,513
4,690
14,865
9,893
320
96
14,769
22,529
2,925
L
Surtr
WetFluid
Surtr
13,744
5,439
0
2,545
17,540
10,052
465
7,424
10,116
398
33,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,439
Gold Earned
30,419
151
Minions Killed
173
0
Camps Cleared
0
671,912
Distance Traveled
702,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,313
665
67
5
0
240,503
0
L
Nemesis
8,801
629
33
2
0
184,885
0
W
Surtr
11,142
796
103
7
0
241,424
0
W
Ymir
9,812
701
27
2
0
256,726
0
W
Sylvanus
9,465
676
43
3
0
204,243
0
L
Surtr
10,325
738
51
4
0
246,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role