Player Matchup

Anubis
Anubis
CoxyMama9
Anubis
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 158L
1,312 Elo+
Party 2
Danzaburou
Danzaburou
FearTheDeer101
Danzaburou
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
169W - 175L
1,215 Elo+
Party 2
Bacchus
Bacchus
SeaFlokii
Bacchus
Level 33
God Stats
4W - 2L
1,704 SR
Queue Stats
121W - 134L
1,284 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Stonedwolf74038
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 54L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
bmiller420x
Baron Samedi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 22L
1,500 Elo+
Party 3
Team Averages
Level 76
1,541 SR
1,364 Elo+

VS

Team Averages
Level 79
1,457 SR
1,372 Elo+
Geb
Geb
GheeZzY
Geb
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
377W - 386L
1,500 Elo+
Party 1
Scylla
Scylla
Hendey_
Scylla
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,169 Elo+
Party 4
Shiva
Shiva
IonGamiing
Shiva
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 108L
1,621 Elo+
Party 1
Baba Yaga
Baba Yaga
NotNeji-
Baba Yaga
Level 108
God Stats
0W - 2L
1,285 SR
Queue Stats
13W - 30L
1,292 Elo+
Party 4
Ne Zha
Ne Zha
viJokeerPR
Ne Zha
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 66L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CoxyMama9
Anubis
15
4 / 2 / 11
8,510
851
10,522
8,850
4,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
FearTheDeer101
Danzaburou
16
4 / 1 / 9
9,034
903
10,296
8,534
4,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
SeaFlokii
Bacchus
13
1 / 2 / 10
8,366
837
5,851
14,488
25,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Stonedwolf74038
Cu Chulainn
14
2 / 3 / 9
8,243
824
10,874
15,991
13,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
bmiller420x
Baron Samedi
16
8 / 1 / 8
9,160
916
13,300
8,571
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
1 / 1 / 6
7,657
766
4,421
10,083
8,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Hendey_
Scylla
14
1 / 3 / 4
7,249
725
9,139
8,536
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
13
2 / 4 / 3
7,420
742
5,594
12,256
9,971
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
NotNeji-
Baba Yaga
14
3 / 4 / 5
7,636
764
11,226
12,479
6,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
viJokeerPR
Ne Zha
13
2 / 7 / 3
7,688
769
5,962
11,538
5,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
19
Kills
9
9
Deaths
19
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
CoxyMama9
Anubis
4
2
11
4.75
W
Danzaburou
FearTheDeer101
Danzaburou
4
1
9
8.5
L
Geb
1
1
6
4
L
Scylla
Hendey_
Scylla
1
3
4
1
L
Shiva
2
4
3
0.88
L
Baba Yaga
NotNeji-
Baba Yaga
3
4
5
1.38
W
Bacchus
SeaFlokii
Bacchus
1
2
10
3
W
Cu Chulainn
Stonedwolf74038
Cu Chulainn
2
3
9
2.17
W
Baron Samedi
bmiller420x
Baron Samedi
8
1
8
12
L
Ne Zha
viJokeerPR
Ne Zha
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,843
Damage
36,342
56,434
Taken
54,892
53,473
Mitigated
34,710
23,636
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CoxyMama9
Anubis
10,522
400
2,350
2,177
8,850
4,764
310
5,355
3,495
18,483
0
W
Danzaburou
FearTheDeer101
Danzaburou
10,296
971
1,253
2,585
8,534
4,354
2,121
4,118
4,416
0
26,136
L
Geb
4,421
556
556
1,713
10,083
8,790
0
6,728
3,355
8,767
0
L
Scylla
Hendey_
Scylla
9,139
509
0
0
8,536
4,133
0
3,169
5,367
14,911
0
L
Shiva
5,594
664
512
1,389
12,256
9,971
0
7,062
5,194
121
9,091
L
Baba Yaga
NotNeji-
Baba Yaga
11,226
706
1,048
2,403
12,479
6,505
0
6,021
6,458
24,024
0
W
Bacchus
SeaFlokii
Bacchus
5,851
324
305
3,253
14,488
25,857
29
4,604
9,884
8,963
0
W
Cu Chulainn
Stonedwolf74038
Cu Chulainn
10,874
1,871
797
2,372
15,991
13,027
36
6,496
9,495
0
22,554
W
Baron Samedi
bmiller420x
Baron Samedi
13,300
781
4,736
3,808
8,571
5,471
330
4,334
4,237
22,896
221
L
Ne Zha
viJokeerPR
Ne Zha
5,962
583
98
532
11,538
5,311
0
6,472
5,066
0
13,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,313
Gold Earned
37,650
110
Minions Killed
79
0
Camps Cleared
0
1,001,514
Distance Traveled
968,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,510
851
16
2
0
197,280
0
W
Danzaburou
9,034
903
41
4
0
170,677
0
L
Geb
7,657
766
7
1
0
228,232
0
L
Scylla
7,249
725
23
2
0
195,620
0
L
Shiva
7,420
742
4
0
0
175,098
0
L
Baba Yaga
7,636
764
27
3
0
193,880
0
W
Bacchus
8,366
837
8
1
0
216,340
0
W
Cu Chulainn
8,243
824
25
3
0
215,445
0
W
Baron Samedi
9,160
916
20
2
0
201,772
0
L
Ne Zha
7,688
769
18
2
0
175,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role