Player Matchup

Da Ji
Da Ji
PatPhenis
Da Ji
Level 99
God Stats
3W - 0L
1,719 SR
Queue Stats
18W - 11L
1,339 Elo+
Party 2
Hel
Hel
StarLord184
Hel
Level 67
God Stats
4W - 3L
1,354 SR
Queue Stats
10W - 10L
1,119 Elo+
Solo
Surtr
Surtr
ThingManXP
Surtr
Level 108
God Stats
11W - 5L
1,500 SR
Queue Stats
227W - 223L
1,285 Elo+
Party 2
Skadi
Skadi
Wrothspade
Skadi
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
265W - 243L
1,390 Elo+
Party 2
Raijin
Raijin
elfunasuwu
Raijin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,543 Elo+
Solo
Team Averages
Level 94
1,515 SR
1,335 Elo+

VS

Team Averages
Level 78
1,479 SR
1,540 Elo+
Awilix
Awilix
Five I Nine
Awilix
Level 91
God Stats
2W - 2L
1,500 SR
Queue Stats
347W - 333L
1,472 Elo+
Solo
Cernunnos
Cernunnos
Lilquan6
Cernunnos
Level 75
God Stats
7W - 6L
1,567 SR
Queue Stats
69W - 67L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
LordBrasi231
Nu Wa
Level 79
God Stats
1W - 6L
1,717 SR
Queue Stats
13W - 16L
1,776 Elo+
Party 1
Sylvanus
Sylvanus
Revzaterra
Sylvanus
Level 99
God Stats
4W - 6L
1,594 SR
Queue Stats
197W - 191L
1,642 Elo+
Solo
Surtr
Surtr
Sheriff Tobi
Surtr
Level 46
God Stats
11W - 15L
1,016 SR
Queue Stats
203W - 190L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
PatPhenis
Da Ji
14
10 / 4 / 4
9,263
579
12,207
13,923
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 0 / 4
7,567
473
5,016
10,749
3,176
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Surtr
15
3 / 2 / 3
9,141
571
10,393
17,054
11,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
14
2 / 2 / 2
8,435
527
10,176
12,175
3,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
elfunasuwu
Raijin
13
3 / 7 / 2
8,379
524
8,866
13,009
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
6 / 3 / 3
9,447
590
9,808
16,208
6,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
Lilquan6
Cernunnos
13
2 / 4 / 0
7,182
449
8,891
12,771
5,086
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 7 / 1
8,067
504
10,481
13,727
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Revzaterra
Sylvanus
3
0 / 0 / 0
4,902
306
587
1,566
965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 4 / 2
7,956
497
10,313
18,248
12,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
18
Kills
14
15
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
6
3
3
2.5
L
Cernunnos
Lilquan6
Cernunnos
2
4
0
0.5
L
3
7
1
0.5
W
Da Ji
PatPhenis
Da Ji
10
4
4
3
L
Sylvanus
Revzaterra
Sylvanus
0
0
0
0
L
3
4
2
1
W
0
0
4
2
W
Surtr
3
2
3
2.25
W
Skadi
2
2
2
1.5
W
Raijin
elfunasuwu
Raijin
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,658
Damage
40,080
66,910
Taken
62,520
27,075
Mitigated
29,221
22,486
Healing
18,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
9,808
4,169
0
7,072
16,208
6,439
0
2,998
13,210
0
68,794
L
Cernunnos
Lilquan6
Cernunnos
8,891
3,460
0
1,017
12,771
5,086
170
1,946
10,825
0
50,821
L
10,481
1,716
0
2,374
13,727
4,503
816
5,685
8,042
56,525
0
W
Da Ji
PatPhenis
Da Ji
12,207
3,921
0
2,492
13,923
5,088
0
1,938
11,985
0
38,778
L
Sylvanus
Revzaterra
Sylvanus
587
462
90
507
1,566
965
0
179
1,387
2,346
0
L
10,313
3,448
0
7,778
18,248
12,228
0
3,093
15,155
881
57,405
W
5,016
451
2,512
6,153
10,749
3,176
1,889
2,075
8,674
50,729
0
W
Surtr
10,393
4,170
0
8,268
17,054
11,149
767
826
16,228
998
77,622
W
Skadi
10,176
3,890
0
1,197
12,175
3,645
1,919
1,355
10,820
0
64,126
W
Raijin
elfunasuwu
Raijin
8,866
622
0
1,864
13,009
4,017
1,882
5,091
7,918
63,495
2,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,785
Gold Earned
37,554
459
Minions Killed
356
0
Camps Cleared
0
1,468,233
Distance Traveled
1,195,274
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,447
590
105
7
0
357,636
0
L
Cernunnos
7,182
449
84
5
0
256,233
4
L
Nu Wa
8,067
504
71
4
0
261,691
0
W
Da Ji
9,263
579
44
3
0
342,596
0
L
Sylvanus
4,902
306
3
0
0
38,740
0
L
Surtr
7,956
497
93
6
0
280,974
0
W
Hel
7,567
473
83
5
0
309,352
0
W
Surtr
9,141
571
126
8
0
287,004
4
W
Skadi
8,435
527
105
7
0
293,706
0
W
Raijin
8,379
524
101
6
0
235,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role