Player Matchup

Hercules
Hercules
CrumpetSenpai
Hercules
Level 100
God Stats
1W - 6L
1,500 SR
Queue Stats
133W - 122L
1,773 Elo+
Solo
Nox
Nox
Pandatar
Nox
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Solo
Jing Wei
Jing Wei
dynamite45
Jing Wei
Level 162
God Stats
4W - 5L
1,500 SR
Queue Stats
531W - 552L
1,742 Elo+
Party 2
Osiris
Osiris
llamaturtle
Osiris
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
222W - 245L
1,618 Elo+
Solo
Maui
Maui
omegaweaponeko
Maui
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 159L
1,693 Elo+
Party 2
Team Averages
Level 131
1,500 SR
1,665 Elo+

VS

Team Averages
Level 138
1,500 SR
1,477 Elo+
Athena
Athena
DJCaLEEB
Athena
Level 111
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 37L
1,502 Elo+
Solo
Fenrir
Fenrir
DubzBroski
Fenrir
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 72L
1,316 Elo+
Party 3
Chaac
Chaac
DubzTank
Chaac
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 56L
1,281 Elo+
Party 3
Achilles
Achilles
IHateMyLyfe
Achilles
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
134W - 112L
1,652 Elo+
Party 1
Nike
Nike
Oz1000000
Nike
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 114L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrumpetSenpai
Hercules
12
2 / 4 / 2
7,084
886
7,637
12,723
14,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 2 / 1
7,121
890
11,633
6,765
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
dynamite45
Jing Wei
13
0 / 2 / 4
6,856
857
7,094
9,135
3,908
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
7
0 / 3 / 0
5,366
671
2,919
5,807
6,237
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 2 / 3
6,392
799
2,535
7,903
6,459
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DJCaLEEB
Athena
14
5 / 1 / 7
7,889
986
13,045
9,053
7,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
DubzBroski
Fenrir
12
2 / 2 / 5
7,282
910
4,621
8,624
10,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
DubzTank
Chaac
13
1 / 1 / 11
7,113
889
5,615
10,937
12,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
IHateMyLyfe
Achilles
13
4 / 1 / 6
7,472
934
10,382
9,244
11,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nike
13
1 / 1 / 11
7,326
916
5,694
10,239
9,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
4
Kills
13
13
Deaths
6
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hercules
CrumpetSenpai
Hercules
2
4
2
0.75
W
Athena
DJCaLEEB
Athena
5
1
7
8.5
W
Fenrir
DubzBroski
Fenrir
2
2
5
2.25
W
Chaac
DubzTank
Chaac
1
1
11
6.5
W
Achilles
IHateMyLyfe
Achilles
4
1
6
7
W
Nike
1
1
11
6.5
L
2
2
1
1.25
L
Jing Wei
dynamite45
Jing Wei
0
2
4
1
L
Osiris
0
3
0
0
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,818
Damage
39,357
42,333
Taken
48,097
34,550
Mitigated
51,638
11,550
Healing
17,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CrumpetSenpai
Hercules
7,637
1,679
0
4,056
12,723
14,223
0
4,850
7,741
1,413
11,526
W
Athena
DJCaLEEB
Athena
13,045
2,881
1,089
1,118
9,053
7,822
0
1,924
7,129
20,516
0
W
Fenrir
DubzBroski
Fenrir
4,621
1,365
2,389
1,395
8,624
10,467
561
2,695
5,929
270
8,201
W
Chaac
DubzTank
Chaac
5,615
1,193
739
4,421
10,937
12,289
152
4,462
6,475
497
10,461
W
Achilles
IHateMyLyfe
Achilles
10,382
2,030
2,038
1,650
9,244
11,119
590
2,714
6,530
0
16,887
W
Nike
5,694
542
1,009
1,853
10,239
9,941
296
3,456
6,783
0
18,302
L
11,633
2,135
450
1,110
6,765
3,723
0
1,900
4,721
22,309
0
L
Jing Wei
dynamite45
Jing Wei
7,094
5,401
911
3,837
9,135
3,908
0
2,712
6,251
0
18,489
L
Osiris
2,919
1,312
682
258
5,807
6,237
0
1,835
3,742
0
5,753
L
2,535
871
0
246
7,903
6,459
0
2,418
5,269
4,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,819
Gold Earned
37,082
78
Minions Killed
88
0
Camps Cleared
0
692,876
Distance Traveled
910,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,084
886
11
1
0
154,598
0
W
Athena
7,889
986
21
3
0
185,404
0
W
Fenrir
7,282
910
8
1
0
176,545
0
W
Chaac
7,113
889
5
1
0
181,541
0
W
Achilles
7,472
934
20
3
0
180,575
0
W
Nike
7,326
916
34
4
0
186,312
0
L
Nox
7,121
890
30
4
0
158,933
0
L
Jing Wei
6,856
857
25
3
0
152,367
0
L
Osiris
5,366
671
3
0
0
78,988
0
L
Maui
6,392
799
9
1
0
147,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role