Player Matchup

Sylvanus
Sylvanus
BALDSKY
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,812 Elo+
Party 1
Thanatos
Thanatos
LivingSkulls
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,812 Elo+
Party 1
Zeus
Zeus
ilovepoep
Zeus
Level 12
God Stats
1W - 1L
1,720 SR
Queue Stats
2W - 1L
1,794 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
osedda
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,794 Elo+
Party 1
Cthulhu
Cthulhu
wesley659
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,794 Elo+
Party 1
Team Averages
Level 26
1,544 SR
1,801 Elo+

VS

Team Averages
Level 68
1,524 SR
1,569 Elo+
Hou Yi
Hou Yi
BabyBurger
Hou Yi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,703 Elo+
Solo
Merlin
Merlin
BetaArkohz
Merlin
Level 43
God Stats
4W - 0L
1,780 SR
Queue Stats
166W - 161L
1,515 Elo+
Solo
Cerberus
Cerberus
Express0masch1n3
Cerberus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 58L
1,717 Elo+
Solo
Chiron
Chiron
FARGODOME
Chiron
Level 119
God Stats
23W - 28L
1,121 SR
Queue Stats
1,544W - 1,580L
1,340 Elo+
Solo
Kali
Kali
MrWindu
Kali
Level 64
God Stats
5W - 4L
1,720 SR
Queue Stats
137W - 119L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BALDSKY
Sylvanus
7
0 / 2 / 1
4,659
466
3,613
8,602
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
LivingSkulls
Thanatos
10
2 / 2 / 1
5,849
585
4,014
7,732
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
9
0 / 5 / 0
4,843
484
4,494
6,171
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
osedda
Ah Muzen Cab
7
0 / 7 / 0
4,383
438
3,738
8,840
3,043
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
wesley659
Cthulhu
8
1 / 3 / 1
4,995
500
4,027
7,072
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BabyBurger
Hou Yi
11
9 / 0 / 1
6,767
677
10,749
8,796
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
BetaArkohz
Merlin
11
5 / 1 / 2
6,369
637
4,558
4,900
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 6
5,765
577
2,329
7,853
4,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
FARGODOME
Chiron
11
1 / 1 / 2
5,886
589
2,357
6,315
2,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
MrWindu
Kali
9
3 / 1 / 5
5,820
582
5,724
7,588
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
19
19
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BALDSKY
Sylvanus
0
2
1
0.25
W
Hou Yi
BabyBurger
Hou Yi
9
0
1
9.5
W
Merlin
BetaArkohz
Merlin
5
1
2
6
W
1
0
6
4
W
Chiron
FARGODOME
Chiron
1
1
2
2
L
Thanatos
LivingSkulls
Thanatos
2
2
1
1.25
W
Kali
MrWindu
Kali
3
1
5
5.5
L
Zeus
0
5
0
0
L
Ah Muzen Cab
osedda
Ah Muzen Cab
0
7
0
0
L
Cthulhu
wesley659
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,886
Damage
25,717
38,417
Taken
35,452
16,380
Mitigated
13,532
11,636
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BALDSKY
Sylvanus
3,613
917
274
1,991
8,602
5,068
0
1,040
7,562
11,137
0
W
Hou Yi
BabyBurger
Hou Yi
10,749
7,588
0
6,414
8,796
3,052
54
2,172
6,624
0
47,707
W
Merlin
BetaArkohz
Merlin
4,558
277
0
519
4,900
1,592
0
1,822
3,078
38,220
0
W
2,329
327
0
3,376
7,853
4,197
0
1,835
6,018
16,480
0
W
Chiron
FARGODOME
Chiron
2,357
809
60
1,760
6,315
2,058
850
2,470
3,483
0
37,083
L
Thanatos
LivingSkulls
Thanatos
4,014
1,749
0
5,870
7,732
3,367
0
1,847
5,885
0
29,587
W
Kali
MrWindu
Kali
5,724
3,460
0
3,119
7,588
2,633
0
3,381
4,115
0
25,599
L
Zeus
4,494
993
0
1,031
6,171
1,712
0
3,019
3,152
28,270
0
L
Ah Muzen Cab
osedda
Ah Muzen Cab
3,738
1,838
0
1,150
8,840
3,043
0
568
8,272
0
29,492
L
Cthulhu
wesley659
Cthulhu
4,027
449
0
1,320
7,072
3,190
0
413
6,659
20,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,729
Gold Earned
30,607
193
Minions Killed
292
0
Camps Cleared
0
967,186
Distance Traveled
929,038
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,659
466
14
1
0
208,254
3
W
Hou Yi
6,767
677
76
8
0
171,489
0
W
Merlin
6,369
637
66
7
0
192,530
0
W
Cerberus
5,765
577
43
4
0
224,294
1
W
Chiron
5,886
589
67
7
0
163,201
0
L
Thanatos
5,849
585
60
6
0
222,039
0
W
Kali
5,820
582
40
4
0
177,524
0
L
Zeus
4,843
484
49
5
0
200,310
2
L
Ah Muzen Cab
4,383
438
44
4
0
157,841
0
L
Cthulhu
4,995
500
26
3
0
178,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role