Player Matchup

Artemis
Artemis
Meatmauntain
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,695 Elo+
Party 1
Serqet
Serqet
MrSehrgerne
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tyr
Tyr
PsyDystyr
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,628 Elo+
Solo
Ganesha
Ganesha
Vital9953
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,207 Elo+
Solo
Osiris
Osiris
kingmitdemding16
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,695 Elo+
Party 1
Team Averages
Level 19
1,500 SR
1,545 Elo+

VS

Team Averages
Level 18
1,438 SR
1,613 Elo+
Merlin
Merlin
FortuneNexus
Merlin
Level 21
God Stats
1W - 1L
1,189 SR
Queue Stats
34W - 30L
1,760 Elo+
Solo
Eset
Eset
Iamballs
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,560 Elo+
Solo
Sobek
Sobek
MI55LUC1D
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,746 Elo+
Solo
Kukulkan
Kukulkan
egggoose
Kukulkan
Level 15
God Stats
15W - 6L
1,500 SR
Queue Stats
657W - 644L
1,500 Elo+
Solo
Charybdis
Charybdis
herbalslinky320
Charybdis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Meatmauntain
Artemis
15
5 / 6 / 3
9,129
652
11,757
16,470
7,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
17
2 / 6 / 8
9,823
702
3,044
22,107
25,694
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 6 / 6
10,575
755
12,971
22,010
33,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ganesha
Vital9953
Ganesha
15
0 / 9 / 7
8,060
576
6,517
23,645
24,998
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 9 / 5
8,473
605
4,155
21,756
22,868
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
6 / 2 / 20
11,160
797
22,095
9,357
5,311
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
20
12 / 2 / 16
12,723
909
23,360
14,869
7,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
MI55LUC1D
Sobek
14
3 / 6 / 13
10,375
741
3,597
14,506
17,651
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
egggoose
Kukulkan
20
14 / 2 / 15
13,103
936
30,632
8,525
5,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
herbalslinky320
Charybdis
17
1 / 5 / 20
10,288
735
14,471
13,846
6,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
120
14
Kills
36
36
Deaths
17
29
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
2
20
8
W
Eset
12
2
16
10
W
Sobek
MI55LUC1D
Sobek
3
6
13
1.58
L
Artemis
Meatmauntain
Artemis
5
6
3
1.08
L
Serqet
2
6
8
1
L
6
6
6
1.5
L
Ganesha
Vital9953
Ganesha
0
9
7
0.39
W
Kukulkan
egggoose
Kukulkan
14
2
15
10.75
W
Charybdis
herbalslinky320
Charybdis
1
5
20
2.2
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,444
Damage
94,155
105,988
Taken
61,103
114,125
Mitigated
41,989
14,199
Healing
18,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
22,095
983
1,725
2,734
9,357
5,311
305
938
8,275
31,893
0
W
Eset
23,360
3,016
2,921
5,471
14,869
7,647
2,116
1,616
13,253
45,064
0
W
Sobek
MI55LUC1D
Sobek
3,597
322
120
1,203
14,506
17,651
505
433
14,073
7,955
0
L
Artemis
Meatmauntain
Artemis
11,757
3,316
276
4,910
16,470
7,197
0
13,709
2,317
0
22,310
L
Serqet
3,044
435
111
1,366
22,107
25,694
0
18,241
3,049
0
9,618
L
12,971
1,303
747
4,750
22,010
33,368
0
12,901
8,322
0
32,318
L
Ganesha
Vital9953
Ganesha
6,517
453
280
1,424
23,645
24,998
0
14,352
8,541
16,399
0
W
Kukulkan
egggoose
Kukulkan
30,632
2,564
1,402
1,076
8,525
5,298
1,828
680
7,845
62,130
0
W
Charybdis
herbalslinky320
Charybdis
14,471
5,715
0
1,621
13,846
6,082
2,448
2,850
10,996
0
25,248
L
4,155
1,035
146
189
21,756
22,868
0
16,576
4,075
0
11,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,060
Gold Earned
57,649
99
Minions Killed
168
0
Camps Cleared
0
1,158,007
Distance Traveled
1,253,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,160
797
26
2
0
269,061
0
W
Eset
12,723
909
49
4
0
255,559
0
W
Sobek
10,375
741
9
1
0
225,854
0
L
Artemis
9,129
652
10
1
0
222,326
0
L
Serqet
9,823
702
33
2
0
261,157
0
L
Tyr
10,575
755
40
3
0
247,004
0
L
Ganesha
8,060
576
0
0
0
201,860
0
W
Kukulkan
13,103
936
61
4
0
273,641
0
W
Charybdis
10,288
735
23
2
0
229,345
0
L
Osiris
8,473
605
16
1
0
225,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role