Player Matchup

Apollo
Apollo
SpookYx9924
Apollo
Level 52
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 4L
1,148 Elo+
Solo
Serqet
Serqet
beni--san
Serqet
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,740 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
rodrigoronces
Morgan Le Fay
Level 87
God Stats
1W - 4L
1,427 SR
Queue Stats
194W - 243L
1,407 Elo+
Party 3
Sol
Sol
sammuso05
Sol
Level 88
God Stats
23W - 20L
1,407 SR
Queue Stats
154W - 191L
1,407 Elo+
Party 3
Aphrodite
Aphrodite
totemcorina_Giga
Aphrodite
Level 54
God Stats
6W - 1L
1,500 SR
Queue Stats
17W - 15L
1,740 Elo+
Party 1
Team Averages
Level 72
1,425 SR
1,488 Elo+

VS

Team Averages
Level 88
1,626 SR
1,500 Elo+
Chang'e
Chang'e
BustyAnimeGirl
Chang'e
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 21L
1,610 Elo+
Party 2
Sylvanus
Sylvanus
JokelessOne
Sylvanus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,543 Elo+
Party 2
Ares
Ares
ValhallaNorse
Ares
Level 60
God Stats
8W - 4L
1,512 SR
Queue Stats
23W - 18L
1,445 Elo+
Solo
Ishtar
Ishtar
jedip45
Ishtar
Level 81
God Stats
17W - 14L
1,731 SR
Queue Stats
105W - 104L
1,410 Elo+
Solo
Surtr
Surtr
nickell88
Surtr
Level 157
God Stats
12W - 4L
1,887 SR
Queue Stats
20W - 23L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
1 / 2 / 0
5,015
418
7,356
7,249
2,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
beni--san
Serqet
10
1 / 2 / 0
5,630
469
2,837
9,468
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
rodrigoronces
Morgan Le Fay
10
0 / 5 / 0
5,468
456
5,009
9,627
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 5 / 0
5,446
454
1,847
8,798
2,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
8
0 / 0 / 1
5,478
457
4,125
6,892
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
7,367
614
8,299
8,714
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
JokelessOne
Sylvanus
14
5 / 0 / 1
8,384
699
8,975
7,670
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

9
0 / 1 / 0
5,706
476
1,455
9,540
5,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
jedip45
Ishtar
9
0 / 2 / 2
5,451
454
4,191
7,508
2,827
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
nickell88
Surtr
13
4 / 0 / 1
7,768
647
5,737
10,853
8,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
14
14
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Sylvanus
JokelessOne
Sylvanus
5
0
1
5.5
L
Apollo
1
2
0
0.5
W
0
1
0
0
L
Serqet
beni--san
Serqet
1
2
0
0.5
W
Ishtar
jedip45
Ishtar
0
2
2
0.5
W
Surtr
nickell88
Surtr
4
0
1
4.5
L
Morgan Le Fay
rodrigoronces
Morgan Le Fay
0
5
0
0
L
0
5
0
0
L
Aphrodite
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,174
Damage
28,657
42,034
Taken
44,285
16,760
Mitigated
24,202
12,064
Healing
21,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,299
769
1,118
3,860
8,714
3,035
0
453
8,081
49,708
0
W
Sylvanus
JokelessOne
Sylvanus
8,975
2,702
481
4,772
7,670
4,662
546
2,008
5,656
63,011
16,037
L
Apollo
7,356
5,826
0
1,776
7,249
2,700
627
4,081
3,168
0
34,139
W
1,455
0
0
3,020
9,540
5,610
0
1,844
7,696
13,592
0
L
Serqet
beni--san
Serqet
2,837
951
0
3,159
9,468
3,729
0
3,332
6,136
0
32,597
W
Ishtar
jedip45
Ishtar
4,191
1,925
0
2,067
7,508
2,827
0
2,149
5,359
0
31,234
W
Surtr
nickell88
Surtr
5,737
1,845
0
6,182
10,853
8,068
3
4,022
6,422
1,040
53,822
L
Morgan Le Fay
rodrigoronces
Morgan Le Fay
5,009
660
0
821
9,627
3,671
0
3,174
6,453
33,465
0
L
1,847
550
0
1,124
8,798
2,828
0
6,345
2,453
30,823
4,050
L
Aphrodite
4,125
733
1,695
3,489
6,892
3,832
169
1,828
5,064
24,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,037
Gold Earned
34,676
268
Minions Killed
337
0
Camps Cleared
0
1,116,879
Distance Traveled
1,103,895
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,367
614
66
6
0
280,842
1
W
Sylvanus
8,384
699
122
10
0
216,263
0
L
Apollo
5,015
418
51
4
0
206,940
0
W
Ares
5,706
476
10
1
0
207,675
0
L
Serqet
5,630
469
68
6
0
290,121
0
W
Ishtar
5,451
454
38
3
0
171,417
0
W
Surtr
7,768
647
101
8
0
227,698
0
L
Morgan Le Fay
5,468
456
61
5
0
201,451
0
L
Sol
5,446
454
63
5
0
204,946
2
L
Aphrodite
5,478
457
25
2
0
213,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role