Player Matchup

Scylla
Scylla
Befff333
Scylla
Level 19
God Stats
13W - 14L
1,500 SR
Queue Stats
441W - 440L
1,442 Elo+
Party 4
Fenrir
Fenrir
FAPbuckfastKHL69
Fenrir
Level 60
God Stats
6W - 6L
1,896 SR
Queue Stats
337W - 367L
1,317 Elo+
Party 4
Izanami
Izanami
Knulken02
Izanami
Level 57
God Stats
10W - 13L
1,166 SR
Queue Stats
45W - 48L
1,213 Elo+
Party 2
Chaac
Chaac
SimenRisan
Chaac
Level 87
God Stats
33W - 18L
1,508 SR
Queue Stats
176W - 183L
1,267 Elo+
Party 2
Bacchus
Bacchus
TheDjokerer
Bacchus
Level 126
God Stats
39W - 46L
1,423 SR
Queue Stats
153W - 163L
1,440 Elo+
Solo
Team Averages
Level 70
1,499 SR
1,336 Elo+

VS

Team Averages
Level 60
1,509 SR
1,485 Elo+
Neith
Neith
CookerManG
Neith
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
99W - 101L
1,560 Elo+
Party 1
Bellona
Bellona
Ggosr_terik
Bellona
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 50L
1,451 Elo+
Party 3
Loki
Loki
KingJoseth
Loki
Level 82
God Stats
1W - 2L
1,285 SR
Queue Stats
76W - 59L
1,461 Elo+
Solo
Ymir
Ymir
Zhulda
Ymir
Level 80
God Stats
8W - 6L
1,760 SR
Queue Stats
375W - 368L
1,502 Elo+
Party 1
Anubis
Anubis
azidal2
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Befff333
Scylla
9
1 / 3 / 0
5,468
456
3,561
5,809
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 2
5,650
471
5,059
9,423
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Knulken02
Izanami
11
2 / 2 / 0
6,213
518
4,278
9,412
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
11
0 / 5 / 0
5,871
489
4,603
13,353
11,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
TheDjokerer
Bacchus
7
0 / 2 / 1
5,225
435
1,239
6,007
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 1 / 2
6,869
572
5,996
6,320
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Ggosr_terik
Bellona
12
2 / 0 / 3
7,367
614
6,493
8,102
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 1 / 4
7,199
600
4,262
8,261
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ymir
Zhulda
Ymir
10
1 / 1 / 4
6,395
533
4,607
12,080
8,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
azidal2
Anubis
11
3 / 0 / 2
6,704
559
5,919
4,847
2,324
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
13
16
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
Befff333
Scylla
1
3
0
0.33
W
Neith
3
1
2
4
L
0
4
2
0.25
W
Bellona
Ggosr_terik
Bellona
2
0
3
3.5
W
4
1
4
6
L
Izanami
Knulken02
Izanami
2
2
0
1
L
Chaac
0
5
0
0
L
Bacchus
TheDjokerer
Bacchus
0
2
1
0.25
W
Ymir
Zhulda
Ymir
1
1
4
3
W
Anubis
azidal2
Anubis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,740
Damage
27,277
44,004
Taken
39,610
24,117
Mitigated
21,284
10,348
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Befff333
Scylla
3,561
730
0
760
5,809
1,365
0
2,944
2,865
27,689
1,606
W
Neith
5,996
2,159
0
1,974
6,320
2,806
342
521
5,799
0
57,536
L
5,059
523
0
530
9,423
3,372
0
1,820
7,603
0
33,845
W
Bellona
Ggosr_terik
Bellona
6,493
2,980
0
3,103
8,102
5,178
1,760
0
7,582
0
47,766
W
4,262
1,151
306
4,891
8,261
2,642
0
943
7,318
0
44,652
L
Izanami
Knulken02
Izanami
4,278
2,774
0
3,049
9,412
3,387
0
1,440
7,972
0
41,388
L
Chaac
4,603
1,333
0
3,298
13,353
11,040
0
2,294
11,059
0
36,827
L
Bacchus
TheDjokerer
Bacchus
1,239
217
88
2,623
6,007
4,953
0
2,028
3,979
11,822
0
W
Ymir
Zhulda
Ymir
4,607
1,299
1,731
2,952
12,080
8,334
85
1,544
10,536
25,448
0
W
Anubis
azidal2
Anubis
5,919
267
0
2,178
4,847
2,324
0
1,538
3,264
33,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,427
Gold Earned
34,534
245
Minions Killed
332
0
Camps Cleared
0
1,114,197
Distance Traveled
1,189,005
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,468
456
53
4
0
204,269
0
W
Neith
6,869
572
84
7
0
210,851
0
L
Fenrir
5,650
471
51
4
0
285,561
0
W
Bellona
7,367
614
79
7
0
258,583
0
W
Loki
7,199
600
67
6
0
264,985
0
L
Izanami
6,213
518
66
6
0
214,648
5
L
Chaac
5,871
489
67
6
0
203,644
2
L
Bacchus
5,225
435
8
1
0
206,075
0
W
Ymir
6,395
533
24
2
0
232,447
0
W
Anubis
6,704
559
78
7
0
222,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role