Player Matchup

Atlas
Atlas
Franciss_BR_
Atlas
Level 68
God Stats
2W - 0L
1,643 SR
Queue Stats
6W - 3L
1,534 Elo+
Party 1
Fenrir
Fenrir
Mael_acr
Fenrir
Level 115
God Stats
2W - 2L
1,722 SR
Queue Stats
11W - 11L
1,534 Elo+
Party 1
Bacchus
Bacchus
SittaInDarkness
Bacchus
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,534 Elo+
Party 1
Thor
Thor
deno-batman
Thor
Level 108
God Stats
3W - 2L
1,879 SR
Queue Stats
28W - 17L
1,534 Elo+
Party 1
Chang'e
Chang'e
oo Adrhian oo
Chang'e
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
388W - 388L
1,460 Elo+
Solo
Team Averages
Level 88
1,649 SR
1,519 Elo+

VS

Team Averages
Level 101
1,550 SR
1,516 Elo+
Hel
Hel
Dbigboo1
Hel
Level 55
God Stats
9W - 3L
1,919 SR
Queue Stats
10W - 3L
1,819 Elo+
Solo
Ganesha
Ganesha
PrestigeWrldWhyd
Ganesha
Level 78
God Stats
56W - 59L
1,112 SR
Queue Stats
145W - 135L
1,282 Elo+
Solo
Vulcan
Vulcan
SRT Slinger
Vulcan
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 199L
1,388 Elo+
Solo
Loki
Loki
Shoplunch
Loki
Level 133
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Solo
Neith
Neith
VictorsCrown316
Neith
Level 117
God Stats
11W - 7L
1,718 SR
Queue Stats
84W - 94L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 12
6,977
1,395
6,256
6,289
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Mael_acr
Fenrir
12
3 / 1 / 7
6,502
1,300
3,135
3,341
1,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 4
6,405
1,281
2,910
3,652
1,723
Breastplate

Breastplate

+20
Physical Protection

12
6 / 0 / 8
7,424
1,485
7,809
4,246
1,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
11
1 / 0 / 12
6,401
1,280
4,284
2,408
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

391

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,446
1,089
2,718
7,745
2,456
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 2
5,802
1,160
5,313
10,242
6,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
11
1 / 2 / 0
6,138
1,228
5,717
3,612
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Loki
10
1 / 3 / 1
6,013
1,203
2,871
5,746
2,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 0
5,053
1,011
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
14
Kills
2
2
Deaths
14
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
1
0
12
7
W
Fenrir
Mael_acr
Fenrir
3
1
7
6.5
L
0
4
2
0.25
L
Vulcan
1
2
0
0.5
L
Loki
1
3
1
0.5
W
3
1
4
5
L
0
0
0
0
W
6
0
8
10
W
Chang'e
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,394
Damage
16,619
19,936
Taken
27,345
9,462
Mitigated
12,191
8,223
Healing
2,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,718
0
374
1,152
7,745
2,456
0
3,340
4,405
8,373
0
W
6,256
1,712
141
1,811
6,289
4,125
0
4,249
2,040
16,555
555
W
Fenrir
Mael_acr
Fenrir
3,135
341
0
400
3,341
1,451
0
1,411
1,930
0
6,969
L
5,313
329
0
766
10,242
6,127
0
4,644
5,598
19,257
0
L
Vulcan
5,717
2,572
0
500
3,612
1,372
0
2,174
1,438
20,346
0
L
Loki
2,871
442
0
0
5,746
2,236
0
2,737
3,009
0
10,887
W
2,910
361
0
928
3,652
1,723
0
3,116
536
5,088
0
L
0
0
0
0
0
0
0
0
0
0
0
W
7,809
1,070
0
250
4,246
1,464
0
3,245
1,001
0
24,789
W
Chang'e
4,284
348
3,429
1,264
2,408
699
0
1,727
681
14,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,709
Gold Earned
28,452
99
Minions Killed
95
4
Camps Cleared
5
485,406
Distance Traveled
402,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,446
1,089
15
3
0
86,044
0
W
Atlas
6,977
1,395
14
3
0
97,013
0
W
Fenrir
6,502
1,300
7
1
2
121,300
0
L
Ganesha
5,802
1,160
0
0
0
104,095
0
L
Vulcan
6,138
1,228
50
10
1
103,244
0
L
Loki
6,013
1,203
30
6
4
100,742
0
W
Bacchus
6,405
1,281
11
2
0
64,144
0
L
Neith
5,053
1,011
0
0
0
8,268
0
W
Thor
7,424
1,485
43
9
2
96,478
0
W
Chang'e
6,401
1,280
24
5
0
106,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role