Player Matchup

Baba Yaga
Baba Yaga
AliceInMemeland
Baba Yaga
Level 49
God Stats
2W - 2L
1,702 SR
Queue Stats
19W - 28L
1,422 Elo+
Solo
Xing Tian
Xing Tian
CheeseEggsMilk
Xing Tian
Level 22
God Stats
4W - 5L
1,444 SR
Queue Stats
8W - 10L
1,241 Elo+
Party 2
Neith
Neith
Glurbyy
Neith
Level 130
God Stats
32W - 44L
1,341 SR
Queue Stats
39W - 59L
1,252 Elo+
Party 2
Guan Yu
Guan Yu
Glurken
Guan Yu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,252 Elo+
Party 2
Loki
Loki
bonug
Loki
Level 25
God Stats
3W - 2L
1,472 SR
Queue Stats
9W - 11L
1,252 Elo+
Party 2
Team Averages
Level 51
1,492 SR
1,284 Elo+

VS

Team Averages
Level 82
1,352 SR
1,358 Elo+
Surtr
Surtr
KillerChipmunk_
Surtr
Level 126
God Stats
1W - 1L
1,192 SR
Queue Stats
40W - 43L
1,420 Elo+
Party 1
Ra
Ra
PINEAPPLESSSSSSS
Ra
Level 23
God Stats
0W - 1L
1,070 SR
Queue Stats
13W - 20L
1,675 Elo+
Party 1
Skadi
Skadi
RuneC
Skadi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,037 Elo+
Party 3
Thanatos
Thanatos
Turtle66
Thanatos
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
35W - 38L
1,366 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iTheater Thug
Kumbhakarna
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AliceInMemeland
Baba Yaga
19
12 / 3 / 10
13,442
560
29,951
18,515
8,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
CheeseEggsMilk
Xing Tian
18
7 / 0 / 19
12,703
529
13,098
23,265
32,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Glurbyy
Neith
20
12 / 2 / 12
13,348
556
33,547
19,479
9,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
Glurken
Guan Yu
19
3 / 5 / 11
12,432
518
14,615
24,743
38,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
bonug
Loki
19
12 / 4 / 10
13,859
577
17,861
21,621
8,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 5
10,736
447
15,011
31,664
28,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 12 / 4
9,287
387
9,932
20,095
5,961
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
RuneC
Skadi
15
3 / 10 / 3
10,760
448
16,332
22,652
7,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
Turtle66
Thanatos
18
9 / 7 / 2
13,061
544
20,490
28,736
13,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
iTheater Thug
Kumbhakarna
13
0 / 11 / 4
9,510
396
6,103
36,001
36,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
31
46
Kills
13
14
Deaths
46
62
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AliceInMemeland
Baba Yaga
12
3
10
5.67
W
Xing Tian
CheeseEggsMilk
Xing Tian
7
0
19
16.5
W
Neith
Glurbyy
Neith
12
2
12
9
W
Guan Yu
Glurken
Guan Yu
3
5
11
1.7
L
1
6
5
0.58
L
0
12
4
0.17
L
Skadi
RuneC
Skadi
3
10
3
0.45
L
Thanatos
Turtle66
Thanatos
9
7
2
1.43
W
Loki
bonug
Loki
12
4
10
4.25
L
Kumbhakarna
iTheater Thug
Kumbhakarna
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,072
Damage
67,868
107,623
Taken
139,148
97,464
Mitigated
92,461
22,052
Healing
44,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AliceInMemeland
Baba Yaga
29,951
1,408
0
3,229
18,515
8,256
1,359
2,031
16,333
116,040
0
W
Xing Tian
CheeseEggsMilk
Xing Tian
13,098
1,307
0
4,330
23,265
32,837
162
5,417
17,424
29,016
0
W
Neith
Glurbyy
Neith
33,547
11,250
0
3,830
19,479
9,765
1,338
4,911
14,415
0
130,916
W
Guan Yu
Glurken
Guan Yu
14,615
1,608
2,406
7,039
24,743
38,146
1,096
3,271
20,544
6,841
81,978
L
15,011
4,396
0
9,203
31,664
28,659
646
8,383
22,400
2,402
75,241
L
9,932
1,917
470
720
20,095
5,961
0
7,796
12,196
41,288
2,338
L
Skadi
RuneC
Skadi
16,332
9,443
0
3,475
22,652
7,661
844
9,945
12,659
0
86,446
L
Thanatos
Turtle66
Thanatos
20,490
4,992
0
20,415
28,736
13,181
0
7,825
20,521
62
81,658
W
Loki
bonug
Loki
17,861
5,495
0
1,218
21,621
8,460
0
4,348
17,225
0
101,036
L
Kumbhakarna
iTheater Thug
Kumbhakarna
6,103
503
3,033
6,768
36,001
36,999
103
12,712
23,244
24,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,784
Gold Earned
53,354
621
Minions Killed
404
0
Camps Cleared
0
2,300,695
Distance Traveled
2,195,018
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,442
560
175
7
0
416,390
0
W
Xing Tian
12,703
529
19
1
0
489,401
6
W
Neith
13,348
556
175
7
0
428,943
0
W
Guan Yu
12,432
518
128
5
0
470,156
0
L
Surtr
10,736
447
99
4
0
463,776
0
L
Ra
9,287
387
64
3
0
369,054
0
L
Skadi
10,760
448
135
6
0
374,176
0
L
Thanatos
13,061
544
93
4
0
545,428
8
W
Loki
13,859
577
124
5
0
495,805
0
L
Kumbhakarna
9,510
396
13
1
0
442,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role