Player Matchup

Zeus
Zeus
Chimp66
Zeus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Fafnir
Fafnir
Tamult
Fafnir
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,836 Elo+
Party 1
Ganesha
Ganesha
TheGreatDogly
Ganesha
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,530 Elo+
Solo
Ah Puch
Ah Puch
Yoimonoo
Ah Puch
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 1
Chiron
Chiron
xMataPerrosx666
Chiron
Level 134
God Stats
4W - 5L
1,702 SR
Queue Stats
507W - 482L
1,629 Elo+
Solo
Team Averages
Level 109
1,540 SR
1,599 Elo+

VS

Team Averages
Level 123
1,543 SR
1,448 Elo+
Bastet
Bastet
Chapman-Ttv
Bastet
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 83L
1,105 Elo+
Solo
Vamana
Vamana
Laurispocha
Vamana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,221 Elo+
Solo
Raijin
Raijin
OneTire
Raijin
Level 156
God Stats
4W - 2L
1,715 SR
Queue Stats
208W - 196L
1,594 Elo+
Solo
Neith
Neith
RuffScruffus
Neith
Level 153
God Stats
3W - 4L
1,500 SR
Queue Stats
390W - 395L
1,695 Elo+
Solo
Ao Kuang
Ao Kuang
Skorbie
Ao Kuang
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Chimp66
Zeus
17
5 / 3 / 11
10,603
816
16,885
9,965
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Tamult
Fafnir
15
2 / 4 / 18
9,781
752
6,450
19,981
29,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
17
2 / 4 / 17
10,502
808
7,796
19,594
22,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
Yoimonoo
Ah Puch
17
4 / 2 / 15
10,324
794
18,830
7,538
3,984
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 4 / 8
11,283
868
18,723
14,219
7,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 5 / 8
8,481
652
10,357
15,153
6,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vamana
14
0 / 4 / 11
8,741
672
7,929
16,483
11,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
OneTire
Raijin
17
5 / 5 / 6
10,274
790
13,406
15,139
6,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 8
9,703
746
12,198
10,793
7,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Skorbie
Ao Kuang
16
7 / 5 / 4
9,749
750
15,029
16,484
13,248
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
53
23
Kills
16
17
Deaths
23
69
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
5
8
1
W
Zeus
Chimp66
Zeus
5
3
11
3.5
L
Vamana
0
4
11
1.38
L
Raijin
OneTire
Raijin
5
5
6
1.6
L
3
4
8
1.75
L
Ao Kuang
Skorbie
Ao Kuang
7
5
4
1.8
W
Fafnir
Tamult
Fafnir
2
4
18
2.75
W
Ganesha
2
4
17
2.63
W
Ah Puch
Yoimonoo
Ah Puch
4
2
15
5.75
W
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,684
Damage
58,919
71,297
Taken
74,052
66,901
Mitigated
44,475
21,348
Healing
26,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
10,357
1,853
1,239
3,570
15,153
6,279
486
9,561
5,521
0
15,624
W
Zeus
Chimp66
Zeus
16,885
1,164
811
634
9,965
4,166
2,375
4,156
5,802
41,134
0
L
Vamana
7,929
4,145
1,060
2,505
16,483
11,204
794
11,622
4,621
0
15,157
L
Raijin
OneTire
Raijin
13,406
2,111
4,286
3,918
15,139
6,662
450
10,202
4,712
34,620
1,412
L
12,198
4,398
2,159
3,083
10,793
7,082
1,117
6,929
3,731
0
26,120
L
Ao Kuang
Skorbie
Ao Kuang
15,029
5,359
521
3,682
16,484
13,248
1,801
10,350
5,757
18,145
0
W
Fafnir
Tamult
Fafnir
6,450
1,677
188
3,860
19,981
29,027
823
7,214
12,748
8,492
0
W
Ganesha
7,796
560
1,675
3,625
19,594
22,389
248
6,601
12,978
19,801
670
W
Ah Puch
Yoimonoo
Ah Puch
18,830
802
1,338
1,646
7,538
3,984
1,764
4,282
3,256
26,799
0
W
18,723
7,147
3,901
3,670
14,219
7,335
2,661
5,605
8,605
0
37,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,493
Gold Earned
46,948
143
Minions Killed
126
0
Camps Cleared
0
1,087,180
Distance Traveled
1,082,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,481
652
8
1
0
233,780
0
W
Zeus
10,603
816
63
5
0
207,369
0
L
Vamana
8,741
672
17
1
0
255,793
0
L
Raijin
10,274
790
74
6
0
186,398
0
L
Neith
9,703
746
21
2
0
212,080
0
L
Ao Kuang
9,749
750
6
0
0
194,386
0
W
Fafnir
9,781
752
11
1
0
215,372
0
W
Ganesha
10,502
808
0
0
0
216,513
0
W
Ah Puch
10,324
794
32
2
0
221,164
0
W
Chiron
11,283
868
37
3
0
226,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role