Player Matchup

Medusa
Medusa
 
Medusa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
AngelsoIos
Hun Batz
Level 66
God Stats
3W - 3L
1,635 SR
Queue Stats
88W - 89L
1,582 Elo+
Party 2
Bacchus
Bacchus
Koshka10
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Achilles
Achilles
ughNinja
Achilles
Level 41
God Stats
4W - 1L
1,683 SR
Queue Stats
65W - 63L
1,393 Elo+
Party 2
Anubis
Anubis
ughReborn
Anubis
Level 60
God Stats
10W - 4L
1,500 SR
Queue Stats
48W - 44L
1,725 Elo+
Party 2
Team Averages
Level 66
1,564 SR
1,540 Elo+

VS

Team Averages
Level 100
1,631 SR
1,624 Elo+
Surtr
Surtr
Reicharu
Surtr
Level 149
God Stats
23W - 14L
1,719 SR
Queue Stats
261W - 246L
1,664 Elo+
Party 1
Ares
Ares
TickleYourKids
Ares
Level 18
God Stats
17W - 13L
1,884 SR
Queue Stats
25W - 23L
1,746 Elo+
Party 1
Thanatos
Thanatos
Vare01
Thanatos
Level 144
God Stats
5W - 1L
1,770 SR
Queue Stats
107W - 64L
1,641 Elo+
Party 1
Discordia
Discordia
guydolf
Discordia
Level 147
God Stats
0W - 3L
1,280 SR
Queue Stats
478W - 471L
1,342 Elo+
Solo
Chaac
Chaac
juanjosejimi-jjj
Chaac
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 3 / 4
7,811
558
6,865
8,036
2,269
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
AngelsoIos
Hun Batz
13
2 / 2 / 3
7,655
547
4,469
11,567
4,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Koshka10
Bacchus
10
2 / 2 / 5
7,160
511
3,361
10,811
10,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
ughNinja
Achilles
11
0 / 3 / 1
6,060
433
5,240
12,182
8,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
ughReborn
Anubis
14
8 / 2 / 3
9,039
646
9,605
10,684
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Reicharu
Surtr
14
2 / 1 / 1
8,270
591
10,817
12,646
9,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 6 / 2
6,288
449
4,061
15,288
9,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Vare01
Thanatos
13
7 / 3 / 1
7,970
569
9,689
12,147
5,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
guydolf
Discordia
10
1 / 5 / 3
6,205
443
4,692
7,890
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

6
0 / 2 / 0
5,075
363
191
4,375
1,816
Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
16
Kills
11
12
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
4
2
W
Hun Batz
AngelsoIos
Hun Batz
2
2
3
1.75
W
Bacchus
Koshka10
Bacchus
2
2
5
2.25
L
Surtr
Reicharu
Surtr
2
1
1
2.5
L
1
6
2
0.33
L
Thanatos
Vare01
Thanatos
7
3
1
2.5
L
Discordia
guydolf
Discordia
1
5
3
0.5
L
0
2
0
0
W
Achilles
ughNinja
Achilles
0
3
1
0.17
W
Anubis
ughReborn
Anubis
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,540
Damage
29,450
53,280
Taken
52,346
30,258
Mitigated
27,570
19,298
Healing
18,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,865
4,627
0
2,277
8,036
2,269
2,531
1,268
6,768
0
55,418
W
Hun Batz
AngelsoIos
Hun Batz
4,469
1,484
0
5,616
11,567
4,738
75
756
10,811
0
59,127
W
Bacchus
Koshka10
Bacchus
3,361
409
0
2,658
10,811
10,330
76
2,596
8,215
24,132
0
L
Surtr
Reicharu
Surtr
10,817
4,366
0
5,369
12,646
9,191
427
0
11,720
751
63,543
L
4,061
144
998
1,834
15,288
9,512
24
5,070
10,218
18,396
0
L
Thanatos
Vare01
Thanatos
9,689
2,719
0
9,216
12,147
5,077
607
3,286
8,823
0
48,428
L
Discordia
guydolf
Discordia
4,692
261
88
588
7,890
1,974
300
3,904
3,986
33,327
0
L
191
0
0
265
4,375
1,816
0
706
3,669
0
10,800
W
Achilles
ughNinja
Achilles
5,240
1,253
0
3,596
12,182
8,570
0
163
12,019
0
32,515
W
Anubis
ughReborn
Anubis
9,605
930
0
5,151
10,684
4,351
1,164
4,169
6,515
65,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,725
Gold Earned
33,808
380
Minions Killed
263
0
Camps Cleared
0
1,304,059
Distance Traveled
1,181,848
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,811
558
89
6
0
224,813
5
W
Hun Batz
7,655
547
96
7
0
316,287
1
W
Bacchus
7,160
511
33
2
0
265,042
0
L
Surtr
8,270
591
101
7
0
246,408
0
L
Ares
6,288
449
21
2
0
250,612
0
L
Thanatos
7,970
569
74
5
0
306,370
0
L
Discordia
6,205
443
49
4
0
252,229
2
L
Chaac
5,075
363
18
1
0
126,229
0
W
Achilles
6,060
433
46
3
0
261,150
0
W
Anubis
9,039
646
116
8
0
236,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role