Player Matchup

Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
BigmanLui
Maui
Level 106
God Stats
2W - 2L
1,711 SR
Queue Stats
4W - 7L
1,415 Elo+
Solo
He Bo
He Bo
PainnZ
He Bo
Level 63
God Stats
2W - 1L
1,296 SR
Queue Stats
164W - 182L
1,346 Elo+
Party 1
Xing Tian
Xing Tian
karpuzluciger
Xing Tian
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,587 Elo+
Solo
Sol
Sol
thedarkkiller773
Sol
Level 66
God Stats
5W - 3L
1,500 SR
Queue Stats
78W - 68L
1,419 Elo+
Solo
Team Averages
Level 89
1,501 SR
1,453 Elo+

VS

Team Averages
Level 104
1,391 SR
1,461 Elo+
Ares
Ares
KuroKami76
Ares
Level 71
God Stats
7W - 6L
1,173 SR
Queue Stats
221W - 197L
1,742 Elo+
Solo
Ne Zha
Ne Zha
RufitoWar
Ne Zha
Level 88
God Stats
1W - 2L
1,268 SR
Queue Stats
60W - 57L
1,391 Elo+
Solo
Tiamat
Tiamat
VitalBite
Tiamat
Level 167
God Stats
39W - 38L
1,400 SR
Queue Stats
146W - 153L
1,350 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zwiderwurzn
Cu Chulainn
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
196W - 245L
1,289 Elo+
Solo
Cupid
Cupid
eycpi
Cupid
Level 66
God Stats
54W - 35L
1,612 SR
Queue Stats
415W - 395L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 1
6,356
578
10,423
8,845
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
10
0 / 2 / 3
6,201
564
2,807
10,068
5,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
PainnZ
He Bo
11
4 / 1 / 0
6,553
596
5,832
7,116
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
karpuzluciger
Xing Tian
11
2 / 0 / 0
6,491
590
4,781
10,859
11,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 2
6,942
631
7,055
7,202
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,341
486
4,165
11,661
7,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
RufitoWar
Ne Zha
12
2 / 1 / 1
6,709
610
5,567
10,546
4,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
VitalBite
Tiamat
9
0 / 3 / 1
5,262
478
1,954
5,843
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Zwiderwurzn
Cu Chulainn
10
1 / 2 / 0
5,845
531
6,133
12,539
8,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
eycpi
Cupid
9
0 / 2 / 2
5,539
504
7,200
8,990
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
11
Kills
5
5
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
1
3.5
W
Maui
0
2
3
0.75
L
2
3
0
0.67
W
He Bo
PainnZ
He Bo
4
1
0
4
L
Ne Zha
RufitoWar
Ne Zha
2
1
1
2.5
L
Tiamat
VitalBite
Tiamat
0
3
1
0.17
L
Cu Chulainn
Zwiderwurzn
Cu Chulainn
1
2
0
0.5
L
Cupid
eycpi
Cupid
0
2
2
0.5
W
Xing Tian
karpuzluciger
Xing Tian
2
0
0
2
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,898
Damage
25,019
44,090
Taken
49,579
25,282
Mitigated
26,015
17,373
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,423
6,791
0
4,685
8,845
3,615
764
1,399
7,446
0
55,790
W
Maui
2,807
777
2,231
2,398
10,068
5,311
182
1,997
8,071
22,123
0
L
4,165
745
0
2,905
11,661
7,462
0
3,737
7,924
13,082
0
W
He Bo
PainnZ
He Bo
5,832
639
0
2,903
7,116
1,890
0
1,193
5,851
41,772
0
L
Ne Zha
RufitoWar
Ne Zha
5,567
2,060
0
2,296
10,546
4,123
0
4,196
6,309
0
53,248
L
Tiamat
VitalBite
Tiamat
1,954
210
0
1,486
5,843
2,702
0
4,814
1,029
22,766
0
L
Cu Chulainn
Zwiderwurzn
Cu Chulainn
6,133
1,620
0
1,591
12,539
8,170
0
4,860
6,809
0
38,402
L
Cupid
eycpi
Cupid
7,200
3,931
219
3,839
8,990
3,558
0
1,651
7,339
0
39,311
W
Xing Tian
karpuzluciger
Xing Tian
4,781
938
0
2,210
10,859
11,916
0
0
10,859
38,767
0
W
7,055
2,902
0
2,946
7,202
2,550
1,115
1,316
5,744
48,409
4,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,543
Gold Earned
28,696
338
Minions Killed
291
0
Camps Cleared
0
1,098,051
Distance Traveled
1,047,122
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,356
578
95
9
0
203,435
0
W
Maui
6,201
564
19
2
0
199,996
2
L
Ares
5,341
486
20
2
0
206,004
0
W
He Bo
6,553
596
73
7
0
272,146
0
L
Ne Zha
6,709
610
81
7
0
256,548
0
L
Tiamat
5,262
478
52
5
0
164,728
2
L
Cu Chulainn
5,845
531
65
6
0
210,678
0
L
Cupid
5,539
504
73
7
0
209,164
0
W
Xing Tian
6,491
590
70
6
0
210,436
0
W
Sol
6,942
631
81
7
0
212,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role