Player Matchup

Sol
Sol
Bicfeel
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,329 Elo+
Party 2
Horus
Horus
LpHi123
Horus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 55L
1,312 Elo+
Party 2
Fenrir
Fenrir
OctaneFusion
Fenrir
Level 153
God Stats
1W - 10L
1,500 SR
Queue Stats
211W - 214L
1,538 Elo+
Solo
Da Ji
Da Ji
Paisums
Da Ji
Level 148
God Stats
34W - 36L
1,293 SR
Queue Stats
73W - 78L
1,585 Elo+
Solo
Kukulkan
Kukulkan
VFL_Kakashi
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,469 Elo+
Party 2
Team Averages
Level 88
1,459 SR
1,447 Elo+

VS

Team Averages
Level 154
1,546 SR
1,566 Elo+
Ishtar
Ishtar
 
Ishtar
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DropTopBus
Cthulhu
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
73W - 58L
1,484 Elo+
Solo
Nike
Nike
Fenrhatir
Nike
Level 158
God Stats
3W - 1L
1,612 SR
Queue Stats
31W - 26L
1,656 Elo+
Party 1
Thor
Thor
GankBank
Thor
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 24L
1,673 Elo+
Party 1
Vulcan
Vulcan
oruchi92
Vulcan
Level 194
God Stats
15W - 6L
1,618 SR
Queue Stats
265W - 239L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
1 / 7 / 1
7,097
417
5,055
12,164
3,251
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
LpHi123
Horus
13
0 / 2 / 5
8,133
478
3,634
17,844
17,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
14
8 / 6 / 1
9,430
555
13,300
24,474
15,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Paisums
Da Ji
14
4 / 5 / 3
9,232
543
5,041
15,082
6,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
VFL_Kakashi
Kukulkan
14
4 / 9 / 1
8,931
525
8,540
14,114
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
5 / 1 / 2
9,843
579
10,172
12,417
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
DropTopBus
Cthulhu
14
2 / 8 / 11
8,656
509
10,234
18,503
15,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Nike
14
5 / 4 / 10
8,806
518
11,807
13,184
9,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
16
10 / 2 / 6
10,073
593
13,283
11,785
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
oruchi92
Vulcan
16
7 / 3 / 7
9,864
580
15,092
10,198
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
17
Kills
29
29
Deaths
18
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
1
2
6
L
Sol
1
7
1
0.21
W
Cthulhu
DropTopBus
Cthulhu
2
8
11
0.94
W
Nike
5
4
10
2.5
W
Thor
10
2
6
6.5
L
Horus
LpHi123
Horus
0
2
5
1.25
L
Fenrir
8
6
1
1.42
L
Da Ji
Paisums
Da Ji
4
5
3
1.1
L
Kukulkan
VFL_Kakashi
Kukulkan
4
9
1
0.5
W
Vulcan
oruchi92
Vulcan
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,570
Damage
60,588
83,678
Taken
66,087
47,463
Mitigated
39,288
22,495
Healing
16,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
10,172
6,304
0
8,124
12,417
5,389
2,089
2,521
9,896
0
80,481
L
Sol
5,055
1,707
0
2,391
12,164
3,251
923
2,508
9,656
38,812
0
W
Cthulhu
DropTopBus
Cthulhu
10,234
746
377
2,432
18,503
15,776
433
1,422
17,081
36,534
0
W
Nike
11,807
884
0
125
13,184
9,253
101
5,996
7,188
1,705
44,641
W
Thor
13,283
3,153
0
3,216
11,785
4,534
2,310
211
11,574
0
53,232
L
Horus
LpHi123
Horus
3,634
2,027
1,254
4,371
17,844
17,122
0
3,265
14,459
0
31,625
L
Fenrir
13,300
3,378
0
9,707
24,474
15,675
0
9,146
14,672
0
62,604
L
Da Ji
Paisums
Da Ji
5,041
942
0
4,512
15,082
6,051
0
4,509
10,479
0
45,669
L
Kukulkan
VFL_Kakashi
Kukulkan
8,540
1,475
0
260
14,114
5,364
585
5,325
8,735
52,837
2,748
W
Vulcan
oruchi92
Vulcan
15,092
4,438
0
2,013
10,198
4,336
1,815
2,968
7,230
82,564
1,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,823
Gold Earned
47,242
367
Minions Killed
452
0
Camps Cleared
0
1,567,602
Distance Traveled
1,673,553
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,843
579
122
7
0
314,055
3
L
Sol
7,097
417
53
3
0
294,017
0
W
Cthulhu
8,656
509
62
4
0
337,295
0
W
Nike
8,806
518
70
4
0
322,447
4
W
Thor
10,073
593
84
5
0
373,799
0
L
Horus
8,133
478
53
3
0
346,269
2
L
Fenrir
9,430
555
85
5
0
297,626
0
L
Da Ji
9,232
543
79
5
0
342,954
6
L
Kukulkan
8,931
525
97
6
0
286,736
0
W
Vulcan
9,864
580
114
7
0
325,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role