Player Matchup

Skadi
Skadi
 
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
HNXO
Achilles
Level 27
God Stats
9W - 10L
1,459 SR
Queue Stats
55W - 72L
1,352 Elo+
Party 2
Cthulhu
Cthulhu
Juruli
Cthulhu
Level 17
God Stats
1W - 5L
1,280 SR
Queue Stats
6W - 17L
1,229 Elo+
Party 2
Ratatoskr
Ratatoskr
egaV
Ratatoskr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,430 Elo+
Party 2
Olorun
Olorun
slimo94
Olorun
Level 42
God Stats
4W - 13L
1,480 SR
Queue Stats
66W - 92L
1,416 Elo+
Party 2
Team Averages
Level 56
1,444 SR
1,385 Elo+

VS

Team Averages
Level 106
1,436 SR
1,460 Elo+
Nu Wa
Nu Wa
Goliath2013
Nu Wa
Level 89
God Stats
5W - 7L
1,299 SR
Queue Stats
107W - 89L
1,566 Elo+
Solo
Surtr
Surtr
R1ddell_
Surtr
Level 124
God Stats
24W - 15L
1,562 SR
Queue Stats
74W - 63L
1,440 Elo+
Party 1
Chiron
Chiron
TwoJack_
Chiron
Level 102
God Stats
9W - 8L
1,646 SR
Queue Stats
72W - 61L
1,440 Elo+
Party 1
Sobek
Sobek
oxcar103
Sobek
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 41L
1,287 Elo+
Solo
Tyr
Tyr
xSVAx
Tyr
Level 67
God Stats
9W - 4L
1,174 SR
Queue Stats
36W - 25L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
4 / 5 / 1
6,412
493
11,273
9,625
3,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
HNXO
Achilles
10
1 / 2 / 0
5,628
433
6,284
11,022
7,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Juruli
Cthulhu
9
0 / 3 / 5
6,239
480
8,682
16,482
10,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ratatoskr
egaV
Ratatoskr
10
1 / 5 / 2
6,385
491
3,869
11,847
3,964
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
slimo94
Olorun
12
1 / 3 / 0
6,716
517
3,113
8,261
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
8,614
663
8,938
3,571
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
R1ddell_
Surtr
13
3 / 0 / 0
7,930
610
5,923
10,051
7,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
TwoJack_
Chiron
11
2 / 2 / 3
6,622
509
11,385
10,910
4,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
oxcar103
Sobek
9
1 / 2 / 5
6,429
495
3,750
14,884
12,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tyr
xSVAx
Tyr
14
6 / 3 / 2
8,008
616
7,009
13,499
7,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
18
18
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
5
1
0.9
W
6
0
4
8
L
Achilles
HNXO
Achilles
1
2
0
0.5
L
Cthulhu
Juruli
Cthulhu
0
3
5
0.83
W
Surtr
R1ddell_
Surtr
3
0
0
3
W
Chiron
TwoJack_
Chiron
2
2
3
1.75
L
Ratatoskr
egaV
Ratatoskr
1
5
2
0.4
W
Sobek
oxcar103
Sobek
1
2
5
1.75
L
Olorun
slimo94
Olorun
1
3
0
0.33
W
Tyr
xSVAx
Tyr
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,221
Damage
37,005
57,237
Taken
52,915
28,332
Mitigated
33,043
14,611
Healing
24,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
11,273
4,940
0
640
9,625
3,347
0
1,527
8,098
0
32,021
W
8,938
3,961
0
1,347
3,571
1,405
387
1,346
2,225
59,374
0
L
Achilles
HNXO
Achilles
6,284
1,034
0
4,602
11,022
7,595
0
751
10,207
0
32,462
L
Cthulhu
Juruli
Cthulhu
8,682
789
0
5,275
16,482
10,392
54
3,916
12,470
28,041
0
W
Surtr
R1ddell_
Surtr
5,923
1,810
0
6,523
10,051
7,322
48
0
9,239
834
55,433
W
Chiron
TwoJack_
Chiron
11,385
6,740
1,129
2,928
10,910
4,981
0
3,400
7,489
0
52,971
L
Ratatoskr
egaV
Ratatoskr
3,869
1,566
0
1,164
11,847
3,964
0
2,158
9,649
0
40,271
W
Sobek
oxcar103
Sobek
3,750
216
1,487
5,551
14,884
12,267
0
4,671
10,137
14,020
0
L
Olorun
slimo94
Olorun
3,113
1,170
0
2,930
8,261
3,034
0
4,257
3,896
49,116
4,691
W
Tyr
xSVAx
Tyr
7,009
2,286
0
5,585
13,499
7,068
128
2,236
11,225
0
55,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,380
Gold Earned
37,603
285
Minions Killed
393
0
Camps Cleared
0
1,267,777
Distance Traveled
1,253,217
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,412
493
56
4
0
227,370
0
W
Nu Wa
8,614
663
110
8
0
227,670
0
L
Achilles
5,628
433
49
4
0
285,423
2
L
Cthulhu
6,239
480
21
2
0
246,360
0
W
Surtr
7,930
610
95
7
0
247,839
5
W
Chiron
6,622
509
84
6
0
232,207
0
L
Ratatoskr
6,385
491
64
5
0
266,901
0
W
Sobek
6,429
495
7
1
0
264,920
2
L
Olorun
6,716
517
95
7
0
241,723
3
W
Tyr
8,008
616
97
7
0
280,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role