Player Matchup

Cerberus
Cerberus
Knulken02
Cerberus
Level 56
God Stats
3W - 4L
1,264 SR
Queue Stats
45W - 48L
1,089 Elo+
Party 1
Medusa
Medusa
Peace0Keeper
Medusa
Level 76
God Stats
16W - 13L
1,500 SR
Queue Stats
95W - 96L
1,640 Elo+
Solo
Chaac
Chaac
SimenRisan
Chaac
Level 87
God Stats
33W - 18L
1,284 SR
Queue Stats
176W - 183L
1,177 Elo+
Party 1
Thor
Thor
TWITCHxxfenixx69
Thor
Level 68
God Stats
14W - 22L
1,531 SR
Queue Stats
57W - 54L
1,338 Elo+
Party 3
Kukulkan
Kukulkan
joseluisgarry9
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,473 Elo+
Party 3
Team Averages
Level 59
1,416 SR
1,343 Elo+

VS

Team Averages
Level 43
1,445 SR
1,414 Elo+
Izanami
Izanami
Befff333
Izanami
Level 19
God Stats
42W - 40L
1,523 SR
Queue Stats
441W - 440L
1,480 Elo+
Party 4
He Bo
He Bo
FAPbuckfastKHL69
He Bo
Level 60
God Stats
7W - 11L
1,202 SR
Queue Stats
337W - 367L
1,333 Elo+
Party 4
Hun Batz
Hun Batz
Ggosr_terik
Hun Batz
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 50L
1,475 Elo+
Party 2
Loki
Loki
JM11-_-
Loki
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 73L
1,308 Elo+
Party 4
Kuzenbo
Kuzenbo
azidal2
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Knulken02
Cerberus
10
0 / 1 / 3
7,172
478
4,784
14,042
13,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
11
3 / 3 / 0
7,547
503
14,020
11,689
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
15
6 / 2 / 2
9,110
607
10,761
17,626
16,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 1
8,338
556
6,825
12,356
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
10
0 / 2 / 0
6,465
431
1,061
5,034
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Befff333
Izanami
12
1 / 2 / 2
6,361
424
8,117
9,174
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 2
7,899
527
8,000
7,792
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Ggosr_terik
Hun Batz
13
6 / 5 / 1
8,071
538
9,042
14,375
5,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
JM11-_-
Loki
10
0 / 6 / 1
6,392
426
4,736
11,832
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
azidal2
Kuzenbo
11
0 / 0 / 3
6,913
461
7,110
12,421
14,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
12
Kills
10
10
Deaths
14
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Befff333
Izanami
1
2
2
1
L
3
1
2
4
L
Hun Batz
Ggosr_terik
Hun Batz
6
5
1
1.3
L
Loki
JM11-_-
Loki
0
6
1
0.08
W
Cerberus
Knulken02
Cerberus
0
1
3
1.5
W
Medusa
3
3
0
1
W
Chaac
6
2
2
3.5
W
3
2
1
1.75
L
Kuzenbo
azidal2
Kuzenbo
0
0
3
1.5
W
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,451
Damage
37,005
60,747
Taken
55,594
40,840
Mitigated
30,807
17,839
Healing
12,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Befff333
Izanami
8,117
5,708
0
3,420
9,174
3,233
0
1,368
7,806
0
48,802
L
8,000
677
0
500
7,792
2,570
0
1,061
6,589
44,559
3,460
L
Hun Batz
Ggosr_terik
Hun Batz
9,042
4,359
0
3,144
14,375
5,980
0
672
13,568
0
51,217
L
Loki
JM11-_-
Loki
4,736
986
0
1,600
11,832
4,063
0
0
11,179
0
42,240
W
Cerberus
Knulken02
Cerberus
4,784
844
0
3,736
14,042
13,552
0
2,498
11,544
26,868
0
W
Medusa
14,020
7,614
0
6,198
11,689
4,276
741
4,697
6,992
0
52,169
W
Chaac
10,761
2,565
0
7,186
17,626
16,708
1,365
2,254
15,372
0
64,970
W
6,825
1,148
0
500
12,356
4,703
0
2,947
9,409
0
67,125
L
Kuzenbo
azidal2
Kuzenbo
7,110
3,823
0
3,528
12,421
14,961
0
2,744
9,677
17,377
0
W
Kukulkan
1,061
124
0
219
5,034
1,601
0
1,893
3,141
26,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,632
Gold Earned
35,636
364
Minions Killed
307
0
Camps Cleared
0
1,331,543
Distance Traveled
1,524,870
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,361
424
79
5
0
278,634
0
L
He Bo
7,899
527
75
5
0
308,685
0
L
Hun Batz
8,071
538
70
5
0
345,249
0
L
Loki
6,392
426
72
5
0
253,098
0
W
Cerberus
7,172
478
61
4
0
292,224
10
W
Medusa
7,547
503
72
5
0
249,541
0
W
Chaac
9,110
607
106
7
0
239,179
1
W
Thor
8,338
556
93
6
0
334,011
0
L
Kuzenbo
6,913
461
11
1
0
339,204
0
W
Kukulkan
6,465
431
32
2
0
216,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role