Player Matchup

Surtr
Surtr
DoctorRojas
Surtr
Level 128
God Stats
5W - 4L
1,819 SR
Queue Stats
108W - 100L
1,821 Elo+
Party 1
Hades
Hades
Nanachi-sc
Hades
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
130W - 111L
1,549 Elo+
Solo
Geb
Geb
TheLeftoverStew
Geb
Level 143
God Stats
5W - 2L
1,500 SR
Queue Stats
214W - 202L
1,426 Elo+
Solo
Awilix
Awilix
cleotrapa
Awilix
Level 146
God Stats
3W - 3L
1,726 SR
Queue Stats
217W - 204L
1,784 Elo+
Party 1
Rama
Rama
xShaDoW Wo1F 3
Rama
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 129L
1,651 Elo+
Party 1
Team Averages
Level 141
1,609 SR
1,646 Elo+

VS

Team Averages
Level 83
1,526 SR
1,559 Elo+
Thanatos
Thanatos
DAFROMK2
Thanatos
Level 27
God Stats
2W - 13L
1,500 SR
Queue Stats
207W - 230L
1,766 Elo+
Party 2
Hera
Hera
Gorege7826
Hera
Level 149
God Stats
3W - 6L
1,295 SR
Queue Stats
129W - 129L
1,380 Elo+
Solo
Yemoja
Yemoja
Hex Anxiety2459
Yemoja
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 20L
1,500 Elo+
Solo
Sol
Sol
THEBRADANTOR
Sol
Level 128
God Stats
5W - 5L
1,836 SR
Queue Stats
144W - 157L
1,856 Elo+
Party 2
Surtr
Surtr
signaprenup
Surtr
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
219W - 255L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
8,222
587
10,870
16,539
9,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
14
7 / 1 / 4
8,622
616
14,533
11,965
6,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 14
7,024
502
4,164
11,682
8,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
cleotrapa
Awilix
15
6 / 1 / 5
8,641
617
8,077
9,455
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

13
3 / 3 / 3
7,332
524
3,832
10,196
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DAFROMK2
Thanatos
11
2 / 5 / 0
7,238
517
3,060
14,696
6,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 2
6,649
475
6,362
10,865
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 1 / 2
7,139
510
3,869
9,635
7,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 1
7,950
568
14,020
13,072
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 4 / 0
7,430
531
7,380
13,545
6,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
20
Kills
6
6
Deaths
20
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DAFROMK2
Thanatos
2
5
0
0.4
W
4
0
4
6
L
0
6
2
0.17
L
1
1
2
2
W
Hades
7
1
4
9
L
2
4
1
0.63
W
0
1
14
7
W
Awilix
cleotrapa
Awilix
6
1
5
8.5
L
1
4
0
0.25
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,476
Damage
34,691
59,837
Taken
61,813
32,993
Mitigated
31,032
21,670
Healing
23,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DAFROMK2
Thanatos
3,060
433
0
9,986
14,696
6,542
0
2,955
11,611
0
49,249
W
10,870
4,165
0
8,261
16,539
9,708
59
2,277
14,262
646
68,638
L
6,362
1,880
0
630
10,865
4,520
0
5,989
4,536
43,801
0
L
3,869
1,011
2,828
1,253
9,635
7,671
162
4,980
4,417
22,179
0
W
Hades
14,533
519
328
6,373
11,965
6,619
0
6,691
5,274
60,298
0
L
14,020
6,317
0
4,618
13,072
5,713
1,069
2,572
10,464
64,030
9,150
W
4,164
327
0
2,218
11,682
8,516
0
5,137
6,545
15,484
0
W
Awilix
cleotrapa
Awilix
8,077
3,743
0
470
9,455
4,067
524
2,722
6,733
0
71,848
L
7,380
2,816
0
3,882
13,545
6,586
461
1,674
11,835
548
48,729
W
3,832
3,231
0
4,020
10,196
4,083
351
6,935
3,261
0
45,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,841
Gold Earned
36,406
444
Minions Killed
356
0
Camps Cleared
0
1,504,792
Distance Traveled
1,353,712
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,238
517
72
5
0
331,119
0
W
Surtr
8,222
587
138
10
0
277,246
0
L
Hera
6,649
475
77
6
0
265,387
0
L
Yemoja
7,139
510
30
2
0
273,454
0
W
Hades
8,622
616
109
8
0
273,505
0
L
Sol
7,950
568
108
8
0
237,265
1
W
Geb
7,024
502
13
1
0
332,589
6
W
Awilix
8,641
617
115
8
0
355,110
0
L
Surtr
7,430
531
69
5
0
246,487
0
W
Rama
7,332
524
69
5
0
266,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role