Player Matchup

Cliodhna
Cliodhna
Lady Bazz
Cliodhna
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,235 Elo+
Solo
Medusa
Medusa
minter1220
Medusa
Level 49
God Stats
5W - 5L
1,044 SR
Queue Stats
30W - 32L
1,336 Elo+
Party 1
Scylla
Scylla
xBiGxSean17
Scylla
Level 86
God Stats
0W - 1L
1,495 SR
Queue Stats
30W - 34L
1,322 Elo+
Party 1
Team Averages
Level 59
1,346 SR
1,297 Elo+

VS

Team Averages
Level 63
1,497 SR
1,354 Elo+
Sol
Sol
UrFavCapri29
Sol
Level 46
God Stats
18W - 24L
1,477 SR
Queue Stats
133W - 168L
1,347 Elo+
Solo
Pele
Pele
XxTHE-BOSS6xX
Pele
Level 81
God Stats
4W - 3L
1,289 SR
Queue Stats
78W - 79L
1,319 Elo+
Party 2
Surtr
Surtr
steelvalley46
Surtr
Level 63
God Stats
24W - 15L
1,726 SR
Queue Stats
42W - 51L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Lady Bazz
Cliodhna
10
2 / 7 / 0
6,764
676
2,421
6,590
3,275
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
minter1220
Medusa
10
1 / 4 / 2
6,433
643
5,822
8,110
3,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
10
0 / 5 / 3
6,511
651
6,382
6,842
2,303
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 8
7,863
786
5,871
7,054
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
11 / 0 / 3
8,981
898
7,288
8,456
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 8
7,557
756
3,932
5,481
5,476
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
16
16
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Lady Bazz
Cliodhna
2
7
0
0.29
W
3
3
8
2.33
W
11
0
3
12.5
L
Medusa
minter1220
Medusa
1
4
2
0.5
W
2
0
8
6
L
Scylla
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,625
Damage
17,091
21,542
Taken
20,991
8,815
Mitigated
11,338
639
Healing
4,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Lady Bazz
Cliodhna
2,421
514
0
125
6,590
3,275
0
745
5,845
0
12,996
W
5,871
2,366
0
2,043
7,054
2,993
0
1,805
5,249
22,504
1,702
W
7,288
3,703
0
1,870
8,456
2,869
866
3,331
5,125
0
26,132
L
Medusa
minter1220
Medusa
5,822
2,370
0
500
8,110
3,237
0
3,994
4,116
0
18,171
W
3,932
1,193
0
723
5,481
5,476
339
936
4,545
249
19,055
L
Scylla
6,382
782
0
14
6,842
2,303
0
1,190
5,652
27,364
948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,708
Gold Earned
24,401
93
Minions Killed
109
0
Camps Cleared
0
406,213
Distance Traveled
540,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,764
676
19
2
0
155,645
0
W
Sol
7,863
786
32
3
0
166,306
0
W
Pele
8,981
898
42
4
0
197,743
0
L
Medusa
6,433
643
26
3
0
127,672
0
W
Surtr
7,557
756
35
4
0
176,642
0
L
Scylla
6,511
651
48
5
0
122,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role