Player Matchup

Achilles
Achilles
DonPhalps
Achilles
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 137L
1,329 Elo+
Party 2
Apollo
Apollo
MetaMemester
Apollo
Level 41
God Stats
31W - 31L
1,609 SR
Queue Stats
108W - 130L
1,315 Elo+
Party 2
Bacchus
Bacchus
WineLord
Bacchus
Level 29
God Stats
23W - 28L
1,448 SR
Queue Stats
59W - 95L
1,247 Elo+
Party 2
Scylla
Scylla
ghostman6777
Scylla
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,489 Elo+
Party 4
Camazotz
Camazotz
mcmeta1
Camazotz
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,481 Elo+
Party 4
Team Averages
Level 46
1,511 SR
1,372 Elo+

VS

Team Averages
Level 35
1,436 SR
1,481 Elo+
Surtr
Surtr
 
Surtr
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
FIERYBERSERKER
Sun Wukong
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
OnisRage
Merlin
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 34L
1,500 Elo+
Party 3
Izanami
Izanami
SkyeHelheimr
Izanami
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Khepri
Khepri
tinydeskengie00
Khepri
Level 40
God Stats
9W - 13L
1,179 SR
Queue Stats
32W - 44L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DonPhalps
Achilles
13
0 / 4 / 0
8,211
483
6,219
14,795
5,794
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Apollo
13
4 / 3 / 1
8,283
487
13,730
16,570
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
WineLord
Bacchus
12
0 / 2 / 6
8,609
506
7,039
14,993
16,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
15
5 / 3 / 1
9,475
557
13,264
9,553
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Camazotz
mcmeta1
Camazotz
13
1 / 1 / 2
8,135
479
6,182
12,122
4,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
1
0 / 0 / 0
4,701
277
0
0
0
Sun Wukong
FIERYBERSERKER
Sun Wukong
15
4 / 0 / 0
8,898
523
11,961
16,386
14,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
OnisRage
Merlin
14
4 / 4 / 2
8,577
505
10,017
13,146
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
SkyeHelheimr
Izanami
12
3 / 5 / 3
7,510
442
11,209
14,374
6,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 5
7,746
456
6,893
13,420
11,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
10
Kills
12
13
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
0
0
0
W
Achilles
DonPhalps
Achilles
0
4
0
0
L
Sun Wukong
FIERYBERSERKER
Sun Wukong
4
0
0
4
W
Apollo
4
3
1
1.5
L
Merlin
OnisRage
Merlin
4
4
2
1.25
L
Izanami
SkyeHelheimr
Izanami
3
5
3
0.9
W
Bacchus
WineLord
Bacchus
0
2
6
1.5
W
Scylla
5
3
1
1.83
W
Camazotz
mcmeta1
Camazotz
1
1
2
2
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,434
Damage
40,080
68,033
Taken
57,326
36,142
Mitigated
38,642
23,683
Healing
13,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
DonPhalps
Achilles
6,219
2,274
0
4,196
14,795
5,794
280
0
14,795
0
62,729
L
Sun Wukong
FIERYBERSERKER
Sun Wukong
11,961
2,027
0
5,268
16,386
14,587
324
0
16,386
0
68,925
W
Apollo
13,730
9,394
395
10,102
16,570
5,994
1,200
4,901
11,669
0
52,875
L
Merlin
OnisRage
Merlin
10,017
1,021
0
2,201
13,146
5,885
0
8,414
4,198
56,244
0
L
Izanami
SkyeHelheimr
Izanami
11,209
9,309
0
1,602
14,374
6,283
0
5,294
8,871
0
46,040
W
Bacchus
WineLord
Bacchus
7,039
1,331
425
3,387
14,993
16,267
538
6,003
8,990
33,246
943
W
Scylla
13,264
1,237
0
357
9,553
3,368
1,528
4,059
5,494
69,165
0
W
Camazotz
mcmeta1
Camazotz
6,182
1,668
0
4,821
12,122
4,719
208
1,947
10,175
0
51,737
L
6,893
520
2,557
1,932
13,420
11,887
0
4,718
8,511
24,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,713
Gold Earned
37,432
377
Minions Killed
287
0
Camps Cleared
0
1,776,134
Distance Traveled
1,292,695
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,701
277
0
0
0
0
0
W
Achilles
8,211
483
95
6
0
359,000
0
L
Sun Wukong
8,898
523
111
7
0
322,927
0
W
Apollo
8,283
487
67
4
0
353,619
4
L
Merlin
8,577
505
83
5
0
301,036
0
L
Izanami
7,510
442
77
5
0
301,184
0
W
Bacchus
8,609
506
30
2
0
342,587
0
W
Scylla
9,475
557
120
7
0
322,777
0
W
Camazotz
8,135
479
65
4
0
398,151
0
L
Khepri
7,746
456
16
1
0
367,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role