Player Matchup

Gilgamesh
Gilgamesh
ANDER 10000
Gilgamesh
Level 55
God Stats
5W - 4L
1,415 SR
Queue Stats
30W - 39L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
Cesawi
Danzaburou
Level 14
God Stats
9W - 8L
1,492 SR
Queue Stats
34W - 48L
1,390 Elo+
Party 1
Surtr
Surtr
EderonixGS
Surtr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,349 Elo+
Party 1
Eset
Eset
NasaLied
Eset
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 50L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
goldshadowPRO
Ao Kuang
Level 149
God Stats
7W - 6L
1,910 SR
Queue Stats
16W - 22L
1,349 Elo+
Party 1
Team Averages
Level 98
1,563 SR
1,388 Elo+

VS

Team Averages
Level 95
1,509 SR
1,446 Elo+
Ymir
Ymir
Colombian_Nocti
Ymir
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 100L
1,337 Elo+
Party 2
Agni
Agni
Jeffkiller1023
Agni
Level 122
God Stats
9W - 6L
1,604 SR
Queue Stats
313W - 302L
1,415 Elo+
Party 2
Izanami
Izanami
RegularJerry
Izanami
Level 115
God Stats
4W - 3L
1,439 SR
Queue Stats
17W - 22L
1,433 Elo+
Solo
Lancelot
Lancelot
Unluckkier
Lancelot
Level 52
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 31L
1,546 Elo+
Solo
Arachne
Arachne
jonyelpingu657
Arachne
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ANDER 10000
Gilgamesh
9
0 / 1 / 1
5,216
474
2,225
7,860
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Cesawi
Danzaburou
8
0 / 0 / 0
4,651
423
1,119
2,920
1,030
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
12
1 / 0 / 2
6,900
627
5,635
8,284
5,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
10
0 / 1 / 0
5,463
497
2,022
4,824
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
goldshadowPRO
Ao Kuang
12
4 / 1 / 1
7,108
646
5,678
10,449
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,858
533
3,500
6,321
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 1 / 0
6,528
593
2,900
2,848
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
RegularJerry
Izanami
11
2 / 0 / 0
6,462
587
4,808
5,440
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Unluckkier
Lancelot
9
1 / 3 / 2
5,522
502
4,626
8,321
3,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
4,608
419
990
6,842
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
3
3
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ANDER 10000
Gilgamesh
0
1
1
0.5
W
Danzaburou
Cesawi
Danzaburou
0
0
0
0
L
0
0
3
1.5
W
Surtr
1
0
2
2
L
0
1
0
0
W
Eset
0
1
0
0
L
Izanami
RegularJerry
Izanami
2
0
0
2
L
Lancelot
Unluckkier
Lancelot
1
3
2
0.67
W
Ao Kuang
goldshadowPRO
Ao Kuang
4
1
1
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,679
Damage
16,824
34,337
Taken
29,772
14,742
Mitigated
14,559
8,729
Healing
8,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ANDER 10000
Gilgamesh
2,225
251
97
1,771
7,860
2,965
0
1,237
6,623
0
30,653
W
Danzaburou
Cesawi
Danzaburou
1,119
593
0
198
2,920
1,030
0
318
2,602
0
19,595
L
3,500
608
0
1,197
6,321
6,218
0
1,980
4,300
19,845
0
W
Surtr
5,635
2,356
0
3,283
8,284
5,283
0
1,544
6,740
589
52,607
L
2,900
218
0
500
2,848
1,089
0
699
2,115
50,662
0
W
Eset
2,022
287
238
574
4,824
1,719
0
1,981
2,843
33,602
0
L
Izanami
RegularJerry
Izanami
4,808
3,226
250
3,004
5,440
1,912
710
1,168
4,200
0
57,702
L
Lancelot
Unluckkier
Lancelot
4,626
882
0
250
8,321
3,192
0
3,291
4,873
0
28,854
W
Ao Kuang
goldshadowPRO
Ao Kuang
5,678
1,518
0
2,568
10,449
3,745
0
1,320
9,129
45,972
0
L
990
878
0
2,928
6,842
2,148
0
435
6,367
0
12,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,338
Gold Earned
28,978
343
Minions Killed
320
0
Camps Cleared
0
1,078,614
Distance Traveled
959,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,216
474
49
4
0
204,202
0
W
Danzaburou
4,651
423
39
4
0
210,619
0
L
Ymir
5,858
533
25
2
0
198,904
0
W
Surtr
6,900
627
104
9
0
201,925
0
L
Agni
6,528
593
112
10
0
208,538
0
W
Eset
5,463
497
68
6
0
202,984
0
L
Izanami
6,462
587
120
11
0
198,348
0
L
Lancelot
5,522
502
41
4
0
233,621
0
W
Ao Kuang
7,108
646
83
8
0
258,884
0
L
Arachne
4,608
419
22
2
0
120,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role