Player Matchup

Thor
Thor
Changdangs
Thor
Level 48
God Stats
1W - 3L
1,182 SR
Queue Stats
2W - 9L
1,106 Elo+
Party 2
Chiron
Chiron
Datqt
Chiron
Level 48
God Stats
6W - 3L
1,723 SR
Queue Stats
11W - 13L
1,494 Elo+
Party 2
Surtr
Surtr
Josoria15
Surtr
Level 30
God Stats
11W - 10L
1,500 SR
Queue Stats
72W - 77L
1,500 Elo+
Solo
Khepri
Khepri
Wolfytheonly1
Khepri
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
955 Elo+
Party 2
Freya
Freya
cellycelldoe
Freya
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,181 Elo+
Party 2
Team Averages
Level 44
1,481 SR
1,247 Elo+

VS

Team Averages
Level 65
1,482 SR
1,535 Elo+
Susano
Susano
 
Susano
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ColoredMen
Ratatoskr
Level 26
God Stats
11W - 10L
1,500 SR
Queue Stats
218W - 203L
1,844 Elo+
Party 1
Surtr
Surtr
GDrag03
Surtr
Level 27
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 8L
1,117 Elo+
Party 3
Bacchus
Bacchus
PlutoSolar
Bacchus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 40L
1,867 Elo+
Party 1
Medusa
Medusa
TheEmperor66
Medusa
Level 63
God Stats
0W - 2L
1,214 SR
Queue Stats
11W - 17L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,884
588
3,831
8,257
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Datqt
Chiron
9
2 / 2 / 3
5,324
532
7,560
5,946
2,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Surtr
Josoria15
Surtr
9
1 / 3 / 1
5,213
521
4,203
9,645
6,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
2 / 1 / 3
5,496
550
2,040
5,278
3,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 1 / 0
5,761
576
3,868
7,964
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
1 / 1 / 0
5,822
582
4,686
7,258
2,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
ColoredMen
Ratatoskr
10
1 / 0 / 1
5,686
569
1,160
5,216
1,828
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
GDrag03
Surtr
8
3 / 2 / 0
5,430
543
5,725
7,525
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
PlutoSolar
Bacchus
8
1 / 3 / 2
5,329
533
3,112
7,429
6,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
8
1 / 2 / 0
4,682
468
4,060
7,313
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
8
Kills
7
7
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
1
0
1
W
2
0
1
2.5
L
Ratatoskr
ColoredMen
Ratatoskr
1
0
1
1.5
W
Chiron
Datqt
Chiron
2
2
3
1.75
L
Surtr
GDrag03
Surtr
3
2
0
1.5
W
Surtr
Josoria15
Surtr
1
3
1
0.5
L
Bacchus
PlutoSolar
Bacchus
1
3
2
0.67
L
Medusa
1
2
0
0.5
W
2
1
3
3.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,502
Damage
18,743
37,090
Taken
34,741
18,185
Mitigated
16,161
11,648
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,686
814
0
1,450
7,258
2,532
0
3,287
3,597
0
35,766
W
3,831
1,134
0
3,638
8,257
3,026
0
556
7,701
0
41,869
L
Ratatoskr
ColoredMen
Ratatoskr
1,160
273
0
0
5,216
1,828
0
67
5,149
0
39,141
W
Chiron
Datqt
Chiron
7,560
4,427
365
1,695
5,946
2,048
0
1,198
4,748
0
33,910
L
Surtr
GDrag03
Surtr
5,725
3,264
0
1,554
7,525
3,470
295
69
7,456
350
27,900
W
Surtr
Josoria15
Surtr
4,203
2,414
0
2,180
9,645
6,899
0
443
9,202
211
25,933
L
Bacchus
PlutoSolar
Bacchus
3,112
829
0
1,350
7,429
6,055
0
1,147
6,251
12,737
0
L
Medusa
4,060
1,682
227
2,800
7,313
2,276
0
1,026
6,287
0
23,059
W
2,040
299
0
1,460
5,278
3,431
0
611
4,667
13,496
0
W
3,868
1,232
0
2,310
7,964
2,781
0
512
7,452
30,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,678
Gold Earned
26,949
245
Minions Killed
222
0
Camps Cleared
0
1,006,008
Distance Traveled
1,038,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,822
582
58
6
0
216,419
0
W
Thor
5,884
588
73
7
0
222,654
0
L
Ratatoskr
5,686
569
73
7
0
247,211
0
W
Chiron
5,324
532
48
5
0
187,318
0
L
Surtr
5,430
543
41
4
0
165,662
0
W
Surtr
5,213
521
47
5
0
190,393
0
L
Bacchus
5,329
533
22
2
0
217,602
0
L
Medusa
4,682
468
28
3
0
191,265
0
W
Khepri
5,496
550
6
1
0
203,410
0
W
Freya
5,761
576
71
7
0
202,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role