Player Matchup

Baron Samedi
Baron Samedi
Droider225
Baron Samedi
Level 17
God Stats
16W - 4L
1,812 SR
Queue Stats
16W - 5L
1,752 Elo+
Party 1
Anhur
Anhur
Raxai
Anhur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,777 Elo+
Party 1
Guan Yu
Guan Yu
paulomega
Guan Yu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 32L
1,211 Elo+
Solo
Team Averages
Level 77
1,604 SR
1,580 Elo+

VS

Team Averages
Level 51
1,323 SR
1,236 Elo+
Khepri
Khepri
Erik489
Khepri
Level 89
God Stats
0W - 1L
1,326 SR
Queue Stats
4W - 14L
1,041 Elo+
Solo
Baron Samedi
Baron Samedi
Jinseii_x
Baron Samedi
Level 59
God Stats
5W - 5L
1,143 SR
Queue Stats
32W - 43L
1,167 Elo+
Party 2
Fenrir
Fenrir
TSM_Coria
Fenrir
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Droider225
Baron Samedi
16
4 / 0 / 5
9,359
720
11,068
4,388
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Raxai
Anhur
16
6 / 2 / 4
9,738
749
22,066
14,142
5,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Guan Yu
paulomega
Guan Yu
13
0 / 1 / 8
8,178
629
2,454
12,832
11,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Erik489
Khepri
14
1 / 3 / 2
9,023
694
3,352
13,905
15,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
Jinseii_x
Baron Samedi
14
1 / 2 / 2
8,319
640
10,887
11,467
5,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
TSM_Coria
Fenrir
11
0 / 5 / 2
7,420
571
3,664
13,348
5,305
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
2
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Droider225
Baron Samedi
4
0
5
6.5
L
Khepri
Erik489
Khepri
1
3
2
0.67
L
Baron Samedi
Jinseii_x
Baron Samedi
1
2
2
1
W
Anhur
Raxai
Anhur
6
2
4
4
L
Fenrir
TSM_Coria
Fenrir
0
5
2
0.2
W
Guan Yu
paulomega
Guan Yu
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,588
Damage
17,903
31,362
Taken
38,720
19,939
Mitigated
26,282
12,640
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Droider225
Baron Samedi
11,068
234
3,036
1,832
4,388
2,368
510
2,288
2,100
43,794
1,021
L
Khepri
Erik489
Khepri
3,352
172
0
1,675
13,905
15,321
0
4,335
9,570
20,073
0
L
Baron Samedi
Jinseii_x
Baron Samedi
10,887
623
1,491
4,345
11,467
5,656
0
2,580
8,887
32,429
2,008
W
Anhur
Raxai
Anhur
22,066
10,988
0
2,830
14,142
5,877
2,061
6,291
7,851
0
52,239
L
Fenrir
TSM_Coria
Fenrir
3,664
784
0
690
13,348
5,305
0
3,836
9,512
0
15,800
W
Guan Yu
paulomega
Guan Yu
2,454
181
1,972
2,970
12,832
11,694
396
4,687
8,145
0
7,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,275
Gold Earned
24,762
151
Minions Killed
102
0
Camps Cleared
0
684,890
Distance Traveled
665,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,359
720
65
5
0
244,979
0
L
Khepri
9,023
694
12
1
0
225,084
0
L
Baron Samedi
8,319
640
66
5
0
232,063
0
W
Anhur
9,738
749
73
6
0
206,892
0
L
Fenrir
7,420
571
24
2
0
208,294
0
W
Guan Yu
8,178
629
13
1
0
233,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role