Player Matchup

Zeus
Zeus
 
Zeus
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Haseo3689
Atlas
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 15L
1,682 Elo+
Party 1
King Arthur
King Arthur
KossThaBoss
King Arthur
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,832 Elo+
Party 1
Team Averages
Level 149
1,500 SR
1,603 Elo+

VS

Team Averages
Level 137
1,476 SR
1,524 Elo+
Izanami
Izanami
SunnyDayDay
Izanami
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 46L
1,702 Elo+
Solo
Anubis
Anubis
TENN_Co
Anubis
Level 178
God Stats
82W - 85L
1,504 SR
Queue Stats
939W - 978L
1,547 Elo+
Solo
Surtr
Surtr
TheEpikMan
Surtr
Level 117
God Stats
4W - 6L
1,489 SR
Queue Stats
154W - 166L
1,407 Elo+
Solo
Nu Wa
Nu Wa
spiderman_v_
Nu Wa
Level 102
God Stats
2W - 10L
1,389 SR
Queue Stats
94W - 97L
1,518 Elo+
Solo
Thanatos
Thanatos
zR Immortal
Thanatos
Level 152
God Stats
1W - 6L
1,500 SR
Queue Stats
26W - 42L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
7 / 0 / 4
9,553
1,365
10,297
5,112
2,098
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
 
Hachiman
14
2 / 1 / 8
8,327
1,190
8,627
7,096
2,549
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
 
Aphrodite
14
1 / 1 / 10
8,260
1,180
5,284
6,623
3,854
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Atlas
Haseo3689
Atlas
14
1 / 0 / 11
8,651
1,236
4,764
10,831
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
KossThaBoss
King Arthur
14
2 / 2 / 10
8,218
1,174
8,897
10,971
9,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

328

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SunnyDayDay
Izanami
12
1 / 1 / 1
7,228
1,033
2,228
2,919
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
TENN_Co
Anubis
13
1 / 1 / 3
8,069
1,153
8,554
4,597
2,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
13
1 / 5 / 3
7,820
1,117
11,410
14,944
17,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 2 / 3
7,556
1,079
7,418
7,287
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
zR Immortal
Thanatos
13
1 / 4 / 3
8,038
1,148
7,516
11,330
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
13
Kills
4
4
Deaths
13
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
0
4
9
W
Hachiman
 
Hachiman
2
1
8
6
W
Aphrodite
 
Aphrodite
1
1
10
6
W
Atlas
Haseo3689
Atlas
1
0
11
6.5
W
King Arthur
KossThaBoss
King Arthur
2
2
10
3.5
L
Izanami
SunnyDayDay
Izanami
1
1
1
1.5
L
Anubis
TENN_Co
Anubis
1
1
3
2.5
L
Surtr
1
5
3
0.5
L
0
2
3
0.75
L
Thanatos
zR Immortal
Thanatos
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,869
Damage
37,126
40,633
Taken
41,077
27,878
Mitigated
28,851
11,117
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,297
1,273
0
0
5,112
2,098
0
2,627
2,485
28,931
0
W
Hachiman
 
Hachiman
8,627
5,632
0
721
7,096
2,549
0
1,604
5,492
0
27,761
W
Aphrodite
 
Aphrodite
5,284
1,041
4,992
4,304
6,623
3,854
0
3,556
3,067
18,011
0
W
Atlas
Haseo3689
Atlas
4,764
1,934
0
1,100
10,831
10,286
0
3,746
7,085
10,527
0
W
King Arthur
KossThaBoss
King Arthur
8,897
736
0
0
10,971
9,091
0
4,693
6,278
0
19,481
L
Izanami
SunnyDayDay
Izanami
2,228
1,544
0
575
2,919
1,033
0
1,173
1,746
0
8,777
L
Anubis
TENN_Co
Anubis
8,554
50
121
1,145
4,597
2,303
0
1,810
2,787
28,409
0
L
Surtr
11,410
2,686
0
3,013
14,944
17,067
0
7,841
7,058
429
18,534
L
7,418
2,193
0
15
7,287
2,919
0
4,101
3,178
21,468
0
L
Thanatos
zR Immortal
Thanatos
7,516
1,503
0
4,431
11,330
5,529
0
5,350
5,963
0
18,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,009
Gold Earned
38,711
173
Minions Killed
141
6
Camps Cleared
6
688,072
Distance Traveled
601,350
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,553
1,365
59
8
0
142,546
0
W
Hachiman
8,327
1,190
41
6
4
133,986
0
W
Aphrodite
8,260
1,180
33
5
2
131,235
0
W
Atlas
8,651
1,236
10
1
0
132,242
0
W
King Arthur
8,218
1,174
30
4
0
148,063
0
L
Izanami
7,228
1,033
17
2
0
36,313
0
L
Anubis
8,069
1,153
56
8
2
133,704
0
L
Surtr
7,820
1,117
9
1
1
141,025
0
L
Nu Wa
7,556
1,079
29
4
1
139,679
4
L
Thanatos
8,038
1,148
30
4
2
150,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role