Player Matchup

Surtr
Surtr
DNA Deadman
Surtr
Level 173
God Stats
1W - 4L
1,198 SR
Queue Stats
182W - 171L
1,509 Elo+
Party 1
Medusa
Medusa
ImNevers4285
Medusa
Level 134
God Stats
0W - 1L
1,297 SR
Queue Stats
1W - 3L
1,372 Elo+
Party 1
Mercury
Mercury
Jacaser
Mercury
Level 168
God Stats
8W - 4L
1,628 SR
Queue Stats
340W - 282L
1,561 Elo+
Party 1
Zeus
Zeus
Rueckert10
Zeus
Level 163
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 35L
1,372 Elo+
Party 1
Sobek
Sobek
Spiderman 2016
Sobek
Level 149
God Stats
4W - 10L
1,389 SR
Queue Stats
58W - 60L
1,424 Elo+
Party 1
Team Averages
Level 157
1,402 SR
1,448 Elo+

VS

Team Averages
Level 125
1,451 SR
1,456 Elo+
Baba Yaga
Baba Yaga
AtlasOfTheDeep
Baba Yaga
Level 158
God Stats
9W - 11L
1,164 SR
Queue Stats
133W - 165L
1,423 Elo+
Party 2
Surtr
Surtr
KobeRawlins-
Surtr
Level 121
God Stats
5W - 0L
1,390 SR
Queue Stats
237W - 202L
1,564 Elo+
Solo
Loki
Loki
NoGutty
Loki
Level 29
God Stats
37W - 14L
1,700 SR
Queue Stats
304W - 274L
1,492 Elo+
Party 3
Chiron
Chiron
Phoenix2707
Chiron
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 120L
1,500 Elo+
Party 2
Yemoja
Yemoja
xTRIGGAxFINGGAx
Yemoja
Level 167
God Stats
2W - 1L
1,500 SR
Queue Stats
215W - 178L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,658
479
9,505
15,711
9,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
12
1 / 6 / 1
7,466
467
7,331
14,763
5,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Jacaser
Mercury
14
6 / 4 / 0
9,163
573
11,358
18,287
6,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 2
7,101
444
8,928
14,298
5,759
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 0 / 4
7,787
487
5,267
11,096
12,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AtlasOfTheDeep
Baba Yaga
14
1 / 1 / 5
8,340
521
12,926
10,784
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 3 / 4
7,808
488
10,146
15,446
13,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
NoGutty
Loki
16
10 / 1 / 2
9,871
617
12,631
12,289
5,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
16
3 / 2 / 4
9,281
580
12,479
11,631
4,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 0 / 5
8,657
541
5,778
12,768
12,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
17
18
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AtlasOfTheDeep
Baba Yaga
1
1
5
3.5
L
0
4
1
0.13
L
Medusa
1
6
1
0.25
L
Mercury
Jacaser
Mercury
6
4
0
1.5
W
1
3
4
1
W
Loki
NoGutty
Loki
10
1
2
11
W
Chiron
3
2
4
2.5
L
0
4
2
0.25
L
0
0
4
2
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,389
Damage
53,960
74,155
Taken
62,918
40,075
Mitigated
42,136
20,195
Healing
21,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AtlasOfTheDeep
Baba Yaga
12,926
594
113
4,237
10,784
5,378
0
5,529
5,255
83,879
0
L
9,505
2,742
0
3,762
15,711
9,729
0
3,900
11,811
841
67,474
L
Medusa
7,331
2,999
0
1,304
14,763
5,761
0
375
14,388
0
56,345
L
Mercury
Jacaser
Mercury
11,358
7,114
0
1,580
18,287
6,685
0
2,942
15,345
0
75,121
W
10,146
3,033
716
5,449
15,446
13,694
6
7,260
8,186
560
25,800
W
Loki
NoGutty
Loki
12,631
3,537
0
3,292
12,289
5,186
0
975
11,314
0
74,187
W
Chiron
12,479
4,043
202
3,414
11,631
4,964
1,597
170
11,461
0
82,509
L
8,928
2,071
0
5,370
14,298
5,759
0
7,890
6,408
62,700
611
L
5,267
698
2,606
5,573
11,096
12,141
0
3,780
7,316
23,625
0
W
5,778
1,039
339
3,513
12,768
12,914
288
519
12,249
61,825
2,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,175
Gold Earned
43,957
461
Minions Killed
515
0
Camps Cleared
0
1,600,981
Distance Traveled
1,644,788
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,340
521
126
8
0
335,556
2
L
Surtr
7,658
479
104
7
0
300,653
2
L
Medusa
7,466
467
86
5
0
275,223
0
L
Mercury
9,163
573
108
7
0
399,672
0
W
Surtr
7,808
488
33
2
0
352,281
3
W
Loki
9,871
617
115
7
0
377,334
0
W
Chiron
9,281
580
129
8
0
305,961
4
L
Zeus
7,101
444
112
7
0
280,746
0
L
Sobek
7,787
487
51
3
0
344,687
0
W
Yemoja
8,657
541
112
7
0
273,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role