Player Matchup

Discordia
Discordia
AquaticMoonn
Discordia
Level 89
God Stats
2W - 2L
1,279 SR
Queue Stats
27W - 32L
1,282 Elo+
Party 2
Thanatos
Thanatos
Gwonnypoo
Thanatos
Level 95
God Stats
12W - 9L
1,162 SR
Queue Stats
65W - 67L
1,255 Elo+
Party 2
Neith
Neith
Mrminguss
Neith
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
1,283 Elo+
Party 2
Chaac
Chaac
PapaKhan03
Chaac
Level 38
God Stats
2W - 6L
1,191 SR
Queue Stats
4W - 12L
1,169 Elo+
Party 2
Terra
Terra
Wahl69
Terra
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,069 Elo+
Party 2
Team Averages
Level 70
1,326 SR
1,212 Elo+

VS

Team Averages
Level 78
1,484 SR
1,537 Elo+
Surtr
Surtr
Hitman06JKS
Surtr
Level 34
God Stats
0W - 4L
1,443 SR
Queue Stats
1W - 5L
1,369 Elo+
Party 1
Loki
Loki
TheR2DRE2
Loki
Level 125
God Stats
3W - 6L
1,477 SR
Queue Stats
26W - 30L
1,523 Elo+
Solo
Sol
Sol
XGodzilla7X
Sol
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
366W - 367L
1,482 Elo+
Solo
Odin
Odin
Yun0
Odin
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 108L
1,903 Elo+
Solo
Baron Samedi
Baron Samedi
agent-psycho14
Baron Samedi
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AquaticMoonn
Discordia
17
3 / 4 / 12
10,599
589
11,073
9,476
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Gwonnypoo
Thanatos
17
24 / 4 / 2
12,344
686
26,061
17,626
7,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Mrminguss
Neith
14
3 / 0 / 9
8,677
482
11,222
6,859
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
14
1 / 6 / 1
8,911
495
8,640
13,440
9,739
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
Wahl69
Terra
13
0 / 0 / 8
8,286
460
2,271
10,046
10,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,525
363
6,510
18,174
8,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
15
8 / 3 / 0
9,662
537
8,546
15,874
5,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 4 / 1
8,312
462
9,119
13,278
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
Yun0
Odin
14
6 / 7 / 1
9,004
500
10,078
18,559
15,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
agent-psycho14
Baron Samedi
13
0 / 11 / 3
8,042
447
4,716
16,637
6,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
31
Kills
14
14
Deaths
32
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
AquaticMoonn
Discordia
3
4
12
2.25
W
Thanatos
Gwonnypoo
Thanatos
24
4
2
6.25
L
0
7
1
0.07
W
Neith
Mrminguss
Neith
3
0
9
7.5
W
Chaac
1
6
1
0.25
L
Loki
8
3
0
2.67
W
Terra
Wahl69
Terra
0
0
8
4
L
0
4
1
0.13
L
Odin
Yun0
Odin
6
7
1
0.93
L
Baron Samedi
agent-psycho14
Baron Samedi
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,267
Damage
38,969
57,447
Taken
82,522
35,355
Mitigated
38,268
22,668
Healing
18,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AquaticMoonn
Discordia
11,073
1,479
0
1,173
9,476
3,806
663
3,359
6,117
74,898
1,740
W
Thanatos
Gwonnypoo
Thanatos
26,061
11,369
0
13,774
17,626
7,897
0
5,040
12,585
0
52,830
L
6,510
3,460
99
4,523
18,174
8,379
348
1,786
16,388
133
33,650
W
Neith
Mrminguss
Neith
11,222
4,895
0
2,458
6,859
3,112
2,781
2,019
4,840
0
63,640
W
Chaac
8,640
3,594
0
2,136
13,440
9,739
413
0
13,440
472
63,122
L
Loki
8,546
3,259
139
2,519
15,874
5,347
128
2,272
13,602
0
51,895
W
Terra
Wahl69
Terra
2,271
362
494
2,633
10,046
10,801
298
3,980
6,066
20,691
0
L
9,119
2,417
0
5,025
13,278
3,237
733
750
12,528
75,700
0
L
Odin
Yun0
Odin
10,078
5,449
0
3,549
18,559
15,044
0
931
17,524
0
52,356
L
Baron Samedi
agent-psycho14
Baron Samedi
4,716
914
0
2,156
16,637
6,261
542
7,309
9,328
58,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,817
Gold Earned
41,545
405
Minions Killed
398
0
Camps Cleared
0
1,687,472
Distance Traveled
1,641,577
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,599
589
122
7
0
317,509
4
W
Thanatos
12,344
686
54
3
0
365,952
1
L
Surtr
6,525
363
47
3
0
351,035
0
W
Neith
8,677
482
96
5
0
313,410
0
W
Chaac
8,911
495
99
6
0
335,707
7
L
Loki
9,662
537
64
4
0
399,848
0
W
Terra
8,286
460
34
2
0
354,894
0
L
Sol
8,312
462
123
7
0
274,611
0
L
Odin
9,004
500
82
5
0
336,235
1
L
Baron Samedi
8,042
447
82
5
0
279,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role