Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Heimer6273
Ah Muzen Cab
Level 105
God Stats
15W - 12L
1,276 SR
Queue Stats
157W - 169L
1,544 Elo+
Party 2
Thor
Thor
Hijacker v 15
Thor
Level 116
God Stats
5W - 3L
1,500 SR
Queue Stats
185W - 211L
1,617 Elo+
Party 2
Ymir
Ymir
Tk 2776
Ymir
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,480 Elo+
Party 2
Anubis
Anubis
megahurricane
Anubis
Level 129
God Stats
12W - 5L
1,500 SR
Queue Stats
137W - 175L
1,474 Elo+
Party 2
Team Averages
Level 110
1,455 SR
1,523 Elo+

VS

Team Averages
Level 125
1,499 SR
1,393 Elo+
Persephone
Persephone
 
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Dragon_Elite9
Charybdis
Level 169
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 96L
1,372 Elo+
Solo
Surtr
Surtr
Um-illesthb
Surtr
Level 147
God Stats
2W - 3L
1,496 SR
Queue Stats
10W - 20L
1,459 Elo+
Party 1
Mercury
Mercury
psychoboy_18
Mercury
Level 69
God Stats
9W - 7L
1,500 SR
Queue Stats
17W - 19L
1,289 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xWh1te_Ice
Kumbhakarna
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 2 / 1
6,059
505
7,121
13,962
7,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Heimer6273
Ah Muzen Cab
11
3 / 1 / 2
6,395
533
7,657
7,764
2,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 1 / 1
7,506
626
5,335
9,073
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Tk 2776
Ymir
9
3 / 0 / 2
6,047
504
3,317
9,052
6,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
4 / 2 / 7
7,323
610
11,636
9,564
4,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
0 / 4 / 2
5,416
451
5,246
8,059
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Dragon_Elite9
Charybdis
10
0 / 3 / 0
5,832
486
5,233
10,693
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 0
7,004
584
9,705
13,415
12,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
psychoboy_18
Mercury
11
4 / 7 / 1
6,666
556
6,346
11,397
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
xWh1te_Ice
Kumbhakarna
8
0 / 2 / 1
5,457
455
3,014
11,649
5,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
17
Kills
6
6
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
1
0.25
L
Persephone
 
Persephone
0
4
2
0.25
L
Charybdis
Dragon_Elite9
Charybdis
0
3
0
0
W
Ah Muzen Cab
Heimer6273
Ah Muzen Cab
3
1
2
4
W
7
1
1
7.5
W
Ymir
Tk 2776
Ymir
3
0
2
4
L
2
1
0
2
W
4
2
7
3.75
L
Mercury
psychoboy_18
Mercury
4
7
1
0.64
L
Kumbhakarna
xWh1te_Ice
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,066
Damage
29,544
49,415
Taken
55,213
24,539
Mitigated
26,168
21,973
Healing
18,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,121
2,095
0
6,105
13,962
7,614
0
237
13,725
0
46,986
L
Persephone
 
Persephone
5,246
383
0
2,540
8,059
1,831
0
4,091
3,964
29,559
0
L
Charybdis
Dragon_Elite9
Charybdis
5,233
3,231
0
4,247
10,693
3,781
0
874
9,819
0
49,621
W
Ah Muzen Cab
Heimer6273
Ah Muzen Cab
7,657
2,760
0
2,315
7,764
2,982
0
227
7,537
0
48,763
W
5,335
1,179
0
4,563
9,073
3,454
0
1,819
7,254
0
46,122
W
Ymir
Tk 2776
Ymir
3,317
1,083
438
2,945
9,052
6,046
0
2,703
6,349
16,208
0
L
9,705
4,036
0
7,542
13,415
12,003
0
0
13,415
478
58,218
W
11,636
613
0
5,607
9,564
4,443
873
3,532
6,032
48,614
0
L
Mercury
psychoboy_18
Mercury
6,346
4,035
0
260
11,397
3,312
0
5,064
6,333
0
44,352
L
Kumbhakarna
xWh1te_Ice
Kumbhakarna
3,014
920
1,412
2,110
11,649
5,241
0
4,923
6,726
19,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,330
Gold Earned
30,375
326
Minions Killed
312
0
Camps Cleared
0
1,090,944
Distance Traveled
1,130,482
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,059
505
89
7
0
213,775
1
L
Persephone
5,416
451
30
3
0
189,699
1
L
Charybdis
5,832
486
93
8
0
191,344
0
W
Ah Muzen Cab
6,395
533
76
6
0
215,483
0
W
Thor
7,506
626
69
6
0
263,264
0
W
Ymir
6,047
504
17
1
0
231,441
1
L
Surtr
7,004
584
91
8
0
232,064
0
W
Anubis
7,323
610
75
6
0
166,981
2
L
Mercury
6,666
556
73
6
0
285,133
0
L
Kumbhakarna
5,457
455
25
2
0
232,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role