Player Matchup

Cernunnos
Cernunnos
Gold IV
DontCryImSun
Cernunnos
Gold IV
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,587 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
NotSpany
Cu Chulainn
Gold V
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
192W - 193L
1,587 MMR
Solo
Set
Set
Silver I
imallnewtothis
Set
Silver I
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,607 MMR
Solo
Hel
Hel
Silver I
ll-Brossetten-ll
Hel
Silver I
Level 152
God Stats
4W - 6L
1,588 SR
Queue Stats
51W - 53L
1,562 MMR
Solo
Maui
Maui
Gold IV
manulo12599
Maui
Gold IV
Level 157
God Stats
14W - 11L
1,551 SR
Queue Stats
34W - 26L
1,596 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,528 SR
1,588 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,554 SR
1,573 MMR
Ao Kuang
Ao Kuang
Gold II
 
Ao Kuang
Gold II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
Bennett_Witch
Neith
Bronze III
Level 124
God Stats
9W - 12L
1,500 SR
Queue Stats
111W - 136L
1,600 MMR
Solo
Hercules
Hercules
Gold V
Gonzalo_Montes17
Hercules
Gold V
Level 135
God Stats
11W - 12L
1,771 SR
Queue Stats
74W - 68L
1,600 MMR
Solo
Merlin
Merlin
Gold V
IanBlue
Merlin
Gold V
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 23L
1,610 MMR
Solo
Bakasura
Bakasura
Bronze III
SPG--11
Bakasura
Bronze III
Level 121
God Stats
2W - 7L
1,500 SR
Queue Stats
230W - 250L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DontCryImSun
Cernunnos
16
9 / 1 / 1
10,750
717
12,203
14,067
7,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
NotSpany
Cu Chulainn
15
2 / 2 / 1
9,129
609
7,559
15,128
12,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 3 / 2
9,360
624
8,896
12,470
6,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 0 / 6
9,020
601
10,580
8,884
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 11
8,462
564
5,843
12,774
13,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
SusanoIshtarThanatosOdin

VS

Bans
FenrirMercuryHadesNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
4 / 3 / 0
8,199
547
16,167
17,059
6,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 0
7,714
514
5,130
9,178
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 2
6,411
427
3,264
16,557
10,905
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
IanBlue
Merlin
13
1 / 2 / 1
7,618
508
6,315
6,264
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
SPG--11
Bakasura
11
0 / 5 / 1
6,653
444
4,038
15,026
5,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
19
Kills
6
6
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
3
0
1.33
L
1
4
0
0.25
W
Cernunnos
DontCryImSun
Cernunnos
9
1
1
9.5
L
0
5
2
0.2
L
Merlin
IanBlue
Merlin
1
2
1
0.75
W
Cu Chulainn
NotSpany
Cu Chulainn
2
2
1
1.25
L
Bakasura
SPG--11
Bakasura
0
5
1
0.1
W
5
3
2
2
W
1
0
6
4
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,081
Damage
34,914
63,323
Taken
64,084
44,017
Mitigated
29,919
28,723
Healing
22,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
16,167
4,409
0
10,507
17,059
6,975
440
2,302
14,757
71,899
0
L
5,130
1,916
0
2,019
9,178
3,976
0
2,200
6,978
0
53,071
W
Cernunnos
DontCryImSun
Cernunnos
12,203
7,010
0
10,360
14,067
7,185
334
2,844
11,073
0
116,658
L
3,264
1,044
1,468
4,390
16,557
10,905
0
7,308
9,249
0
17,561
L
Merlin
IanBlue
Merlin
6,315
450
0
623
6,264
2,178
0
2,020
4,244
52,299
477
W
Cu Chulainn
NotSpany
Cu Chulainn
7,559
1,512
0
4,040
15,128
12,571
280
10,804
4,296
0
67,710
L
Bakasura
SPG--11
Bakasura
4,038
2,411
0
3,187
15,026
5,885
0
2,593
12,433
0
41,586
W
8,896
4,589
0
566
12,470
6,001
0
4,812
7,538
0
79,121
W
10,580
518
4,925
6,401
8,884
4,471
198
4,850
3,959
80,714
0
W
5,843
1,472
0
2,431
12,774
13,789
0
3,616
8,582
20,219
136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,721
Gold Earned
36,595
556
Minions Killed
386
0
Camps Cleared
0
1,562,329
Distance Traveled
1,522,614
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,199
547
101
7
0
267,238
0
L
Neith
7,714
514
93
6
0
280,916
4
W
Cernunnos
10,750
717
170
11
0
265,407
0
L
Hercules
6,411
427
17
1
0
321,688
2
L
Merlin
7,618
508
99
7
0
319,915
4
W
Cu Chulainn
9,129
609
113
8
0
326,714
0
L
Bakasura
6,653
444
76
5
0
332,857
5
W
Set
9,360
624
116
8
0
329,302
0
W
Hel
9,020
601
140
9
0
326,073
2
W
Maui
8,462
564
17
1
0
314,833
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role