Player Matchup

Izanami
Izanami
Baiter1966
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BarnBoy72
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LilPheeb
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
OESMedic
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
me4got2puIIout
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,500 Elo+

VS

Team Averages
Level 39
1,439 SR
1,254 Elo+
Chang'e
Chang'e
CoordinateduWu
Chang'e
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,135 Elo+
Party 2
Surtr
Surtr
Gamerblok66
Surtr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,733 Elo+
Solo
Neith
Neith
Kchav
Neith
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,135 Elo+
Party 2
Kuzenbo
Kuzenbo
LeoInferno
Kuzenbo
Level 13
God Stats
2W - 3L
1,171 SR
Queue Stats
2W - 6L
1,135 Elo+
Party 2
Cthulhu
Cthulhu
Okaara
Cthulhu
Level 12
God Stats
1W - 3L
1,526 SR
Queue Stats
2W - 7L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baiter1966
Izanami
13
1 / 1 / 0
7,069
707
8,341
6,693
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
BarnBoy72
Jormungandr
12
0 / 3 / 1
6,319
632
3,947
9,052
8,439
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
LilPheeb
Kukulkan
13
0 / 3 / 0
6,657
666
8,954
5,403
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
OESMedic
Bacchus
13
1 / 3 / 0
6,380
638
3,657
8,368
8,723
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
12
0 / 5 / 1
6,472
647
4,193
10,817
6,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
7,818
782
10,691
9,421
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 0 / 1
7,565
757
2,798
6,490
3,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Kchav
Neith
15
8 / 0 / 5
8,506
851
9,786
8,030
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
LeoInferno
Kuzenbo
13
0 / 1 / 4
7,207
721
3,478
11,254
10,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Okaara
Cthulhu
14
3 / 0 / 8
7,866
787
5,909
9,875
10,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
15
15
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
Baiter1966
Izanami
1
1
0
1
L
Jormungandr
BarnBoy72
Jormungandr
0
3
1
0.17
W
3
1
7
6.5
W
1
0
1
1.5
W
Neith
Kchav
Neith
8
0
5
10.5
W
Kuzenbo
LeoInferno
Kuzenbo
0
1
4
2
L
Kukulkan
LilPheeb
Kukulkan
0
3
0
0
L
Bacchus
OESMedic
Bacchus
1
3
0
0.33
W
Cthulhu
Okaara
Cthulhu
3
0
8
7
L
Bakasura
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,092
Damage
32,662
40,333
Taken
45,070
28,998
Mitigated
32,157
3,676
Healing
18,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Baiter1966
Izanami
8,341
5,030
0
2,043
6,693
3,003
217
3,792
2,901
0
32,420
L
Jormungandr
BarnBoy72
Jormungandr
3,947
1,228
0
72
9,052
8,439
0
3,947
4,912
10,938
0
W
10,691
2,068
5,774
5,628
9,421
3,773
831
2,687
6,609
33,774
0
W
2,798
1,523
0
1,282
6,490
3,400
1,255
1,560
4,772
320
20,504
W
Neith
Kchav
Neith
9,786
4,316
0
1,377
8,030
4,064
769
3,878
4,027
0
23,139
W
Kuzenbo
LeoInferno
Kuzenbo
3,478
1,608
0
2,270
11,254
10,306
414
3,053
8,068
17,941
0
L
Kukulkan
LilPheeb
Kukulkan
8,954
205
0
150
5,403
2,303
0
1,699
3,611
24,947
216
L
Bacchus
OESMedic
Bacchus
3,657
204
0
556
8,368
8,723
0
4,820
3,267
9,719
0
W
Cthulhu
Okaara
Cthulhu
5,909
622
938
875
9,875
10,614
0
5,340
4,479
18,149
0
L
Bakasura
4,193
3,049
0
855
10,817
6,530
23
5,114
5,490
0
11,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,897
Gold Earned
38,962
150
Minions Killed
202
0
Camps Cleared
0
949,188
Distance Traveled
1,006,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,069
707
60
6
0
186,357
0
L
Jormungandr
6,319
632
11
1
0
202,470
0
W
Chang'e
7,818
782
61
6
0
202,657
0
W
Surtr
7,565
757
54
5
0
212,492
0
W
Neith
8,506
851
24
2
0
178,130
0
W
Kuzenbo
7,207
721
22
2
0
187,810
0
L
Kukulkan
6,657
666
38
4
0
148,259
0
L
Bacchus
6,380
638
7
1
0
209,598
0
W
Cthulhu
7,866
787
41
4
0
225,471
0
L
Bakasura
6,472
647
34
3
0
202,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role