Player Matchup

Discordia
Discordia
BexZerk
Discordia
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
130W - 107L
1,550 Elo+
Solo
Izanami
Izanami
Evil_Panda_L0ve
Izanami
Level 124
God Stats
3W - 2L
1,715 SR
Queue Stats
6W - 4L
1,818 Elo+
Party 2
Loki
Loki
IDxntPassHOF
Loki
Level 61
God Stats
4W - 2L
1,569 SR
Queue Stats
11W - 12L
1,515 Elo+
Party 2
Yemoja
Yemoja
Kushina5_amos
Yemoja
Level 81
God Stats
9W - 13L
1,406 SR
Queue Stats
150W - 164L
1,228 Elo+
Solo
Mulan
Mulan
LilyGlaceon
Mulan
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
242W - 301L
1,336 Elo+
Solo
Team Averages
Level 87
1,538 SR
1,489 Elo+

VS

Team Averages
Level 74
1,531 SR
1,454 Elo+
Surtr
Surtr
ALEX 4NDR333
Surtr
Level 83
God Stats
12W - 13L
1,468 SR
Queue Stats
242W - 234L
1,463 Elo+
Solo
Arachne
Arachne
AoA Envy
Arachne
Level 65
God Stats
6W - 3L
1,500 SR
Queue Stats
377W - 381L
1,439 Elo+
Party 1
Hel
Hel
Ares Ori
Hel
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chronos
Chronos
KAI_KUCHKI
Chronos
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
262W - 246L
1,449 Elo+
Solo
Aphrodite
Aphrodite
KingMykal
Aphrodite
Level 64
God Stats
2W - 3L
1,687 SR
Queue Stats
400W - 397L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BexZerk
Discordia
18
13 / 0 / 7
11,346
667
23,672
9,567
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 6
8,830
519
6,032
11,539
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

16
6 / 2 / 8
10,097
594
13,039
14,926
6,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 0 / 8
9,232
543
7,025
10,684
7,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 4 / 3
9,399
553
12,059
25,957
18,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 1
10,016
589
23,206
25,685
27,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
AoA Envy
Arachne
12
2 / 7 / 2
8,002
471
8,130
16,363
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 9 / 1
8,228
484
2,247
13,475
4,811
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
KAI_KUCHKI
Chronos
14
2 / 3 / 0
8,264
486
9,728
12,436
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
KingMykal
Aphrodite
11
0 / 5 / 1
7,431
437
4,790
16,028
11,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
26
Kills
8
8
Deaths
26
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
L
Arachne
AoA Envy
Arachne
2
7
2
0.43
L
0
9
1
0.06
W
Discordia
BexZerk
Discordia
13
0
7
16.5
W
3
2
6
3
W
6
2
8
5
L
Chronos
KAI_KUCHKI
Chronos
2
3
0
0.67
L
Aphrodite
KingMykal
Aphrodite
0
5
1
0.1
W
2
0
8
6
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,827
Damage
48,101
72,673
Taken
83,987
40,894
Mitigated
53,927
35,276
Healing
27,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,206
10,705
0
11,187
25,685
27,678
496
2,662
23,023
741
92,024
L
Arachne
AoA Envy
Arachne
8,130
5,361
0
1,895
16,363
5,438
0
6,520
9,843
0
42,273
L
2,247
51
397
2,494
13,475
4,811
246
8,321
5,154
56,389
1,684
W
Discordia
BexZerk
Discordia
23,672
1,399
489
2,721
9,567
4,358
1,840
3,399
6,168
113,200
2,320
W
6,032
4,896
0
4,179
11,539
4,576
1,106
5,102
6,437
0
72,532
W
13,039
2,320
0
3,921
14,926
6,410
99
2,424
12,502
0
88,863
L
Chronos
KAI_KUCHKI
Chronos
9,728
3,711
0
2,697
12,436
4,233
1,215
6,552
5,884
58,536
5,343
L
Aphrodite
KingMykal
Aphrodite
4,790
1,179
3,601
5,015
16,028
11,767
0
5,979
10,049
25,856
0
W
7,025
1,267
6,372
4,237
10,684
7,303
1,312
5,050
5,634
35,572
0
W
12,059
1,759
0
13,357
25,957
18,247
327
751
25,206
0
77,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,904
Gold Earned
41,941
618
Minions Killed
418
0
Camps Cleared
0
1,680,851
Distance Traveled
1,598,419
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,016
589
122
7
0
323,627
2
L
Arachne
8,002
471
55
3
0
349,618
0
L
Hel
8,228
484
106
6
0
310,799
0
W
Discordia
11,346
667
175
10
0
339,412
0
W
Izanami
8,830
519
133
8
0
287,139
0
W
Loki
10,097
594
128
8
0
399,899
3
L
Chronos
8,264
486
93
5
0
308,224
2
L
Aphrodite
7,431
437
42
2
0
306,151
0
W
Yemoja
9,232
543
46
3
0
327,244
3
W
Mulan
9,399
553
136
8
0
327,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role