Player Matchup

Serqet
Serqet
Bambino218
Serqet
Level 38
God Stats
5W - 2L
1,793 SR
Queue Stats
52W - 39L
1,691 Elo+
Party 1
Surtr
Surtr
KingofHearts_06
Surtr
Level 63
God Stats
18W - 14L
1,500 SR
Queue Stats
388W - 382L
1,403 Elo+
Solo
Fenrir
Fenrir
OkayBenny
Fenrir
Level 44
God Stats
1W - 0L
2,015 SR
Queue Stats
4W - 4L
1,652 Elo+
Party 1
Anubis
Anubis
The_Sir_Captain
Anubis
Level 135
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 11L
1,878 Elo+
Party 1
Ishtar
Ishtar
iAlphaYou
Ishtar
Level 65
God Stats
8W - 4L
1,590 SR
Queue Stats
40W - 30L
1,691 Elo+
Party 1
Team Averages
Level 69
1,680 SR
1,663 Elo+

VS

Team Averages
Level 86
1,495 SR
1,500 Elo+
Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DOCKOUTT
Surtr
Level 149
God Stats
1W - 1L
1,728 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Pele
Pele
DOCKOUTT JR4575
Pele
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
SuctorialNam
Skadi
Level 39
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
thefearedgod
Agni
Level 89
God Stats
0W - 1L
1,486 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bambino218
Serqet
12
3 / 1 / 5
6,674
667
4,502
7,096
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 1 / 0
6,289
629
6,370
9,384
8,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
OkayBenny
Fenrir
9
2 / 1 / 5
5,514
551
4,400
6,348
5,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
9 / 2 / 1
7,147
715
8,887
10,256
4,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
iAlphaYou
Ishtar
11
1 / 1 / 2
6,564
656
4,161
7,927
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 4 / 0
4,384
438
3,264
8,282
2,668
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
DOCKOUTT
Surtr
11
4 / 3 / 2
6,767
677
7,720
11,097
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 0
5,336
534
3,830
9,151
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
4,840
484
1,953
5,997
1,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 7 / 2
4,949
495
5,030
7,884
1,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
18
Kills
6
6
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
0
0
W
Serqet
Bambino218
Serqet
3
1
5
5.5
L
Surtr
DOCKOUTT
Surtr
4
3
2
1.67
L
1
2
0
0.5
W
3
1
0
3
W
Fenrir
OkayBenny
Fenrir
2
1
5
4.5
L
0
3
0
0
W
9
2
1
4.75
W
Ishtar
iAlphaYou
Ishtar
1
1
2
2
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,320
Damage
21,797
41,011
Taken
42,411
24,228
Mitigated
14,684
16,204
Healing
8,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,264
589
0
2,090
8,282
2,668
27
3,630
4,552
23,006
0
W
Serqet
Bambino218
Serqet
4,502
1,092
0
970
7,096
2,753
0
1,292
5,804
0
48,190
L
Surtr
DOCKOUTT
Surtr
7,720
3,676
0
3,190
11,097
5,112
15
1,552
9,226
865
27,531
L
3,830
861
0
3,078
9,151
3,457
252
828
8,323
0
33,104
W
6,370
2,199
0
2,961
9,384
8,538
18
156
9,228
3,544
36,354
W
Fenrir
OkayBenny
Fenrir
4,400
1,029
0
1,028
6,348
5,039
394
1,952
4,396
1,112
13,193
L
1,953
609
0
0
5,997
1,692
0
500
5,390
0
29,718
W
8,887
798
0
6,227
10,256
4,943
285
4,755
5,501
48,516
0
W
Ishtar
iAlphaYou
Ishtar
4,161
2,490
0
5,018
7,927
2,955
604
482
7,445
0
53,198
L
5,030
646
0
140
7,884
1,755
208
3,826
3,947
23,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,188
Gold Earned
26,276
352
Minions Killed
232
0
Camps Cleared
0
965,537
Distance Traveled
1,017,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,384
438
28
3
0
163,375
0
W
Serqet
6,674
667
85
9
0
236,643
0
L
Surtr
6,767
677
49
5
0
222,017
0
L
Pele
5,336
534
60
6
0
217,942
0
W
Surtr
6,289
629
76
8
0
170,018
0
W
Fenrir
5,514
551
25
3
0
204,177
0
L
Skadi
4,840
484
56
6
0
213,924
0
W
Anubis
7,147
715
77
8
0
171,306
0
W
Ishtar
6,564
656
89
9
0
183,393
0
L
Agni
4,949
495
39
4
0
200,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role