Player Matchup

Tyr
Tyr
 
Tyr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
SeekingHeIp
Hades
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,614 Elo+
Solo
Arachne
Arachne
xTheDude007x
Arachne
Level 128
God Stats
4W - 5L
1,648 SR
Queue Stats
106W - 131L
1,368 Elo+
Party 2
Team Averages
Level 112
1,549 SR
1,494 Elo+

VS

Team Averages
Level 125
1,488 SR
1,299 Elo+
Atlas
Atlas
Coors21
Atlas
Level 105
God Stats
2W - 1L
1,248 SR
Queue Stats
30W - 32L
1,198 Elo+
Party 1
Artemis
Artemis
DIRTYDEEDS1969
Artemis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Erickson4489
Morgan Le Fay
Level 145
God Stats
11W - 8L
1,715 SR
Queue Stats
34W - 35L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 1 / 5
7,324
732
4,188
9,084
7,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 0 / 6
7,254
725
6,008
6,511
3,044
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
xTheDude007x
Arachne
13
4 / 1 / 1
7,739
774
5,370
8,525
4,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Coors21
Atlas
10
1 / 3 / 1
6,785
679
3,895
8,659
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 1
6,800
680
6,328
5,810
2,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Erickson4489
Morgan Le Fay
11
0 / 2 / 2
6,663
666
6,966
4,723
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
2
2
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
5
4.5
L
Atlas
Coors21
Atlas
1
3
1
0.5
L
1
2
1
0.75
L
Morgan Le Fay
Erickson4489
Morgan Le Fay
0
2
2
0.5
W
1
0
6
4
W
Arachne
xTheDude007x
Arachne
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,566
Damage
17,189
24,120
Taken
19,192
15,211
Mitigated
11,278
6,897
Healing
1,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,188
445
0
1,276
9,084
7,735
270
3,590
5,494
0
15,284
L
Atlas
Coors21
Atlas
3,895
1,894
39
832
8,659
7,156
0
2,910
5,749
15,191
0
L
6,328
2,357
159
485
5,810
2,187
0
1,697
4,113
0
25,242
L
Morgan Le Fay
Erickson4489
Morgan Le Fay
6,966
978
0
25
4,723
1,935
0
1,211
3,512
22,105
472
W
6,008
763
374
1,944
6,511
3,044
430
2,945
3,566
25,919
262
W
Arachne
xTheDude007x
Arachne
5,370
3,180
0
3,303
8,525
4,432
859
4,108
4,417
0
26,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,317
Gold Earned
20,248
111
Minions Killed
116
0
Camps Cleared
0
599,770
Distance Traveled
460,535
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,324
732
25
3
0
208,288
0
L
Atlas
6,785
679
15
2
0
154,266
0
L
Artemis
6,800
680
49
5
0
151,919
2
L
Morgan Le Fay
6,663
666
52
5
0
154,350
2
W
Hades
7,254
725
46
5
0
181,140
2
W
Arachne
7,739
774
40
4
0
210,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role